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Latest 30 reviews (View last 24 hours)

Reviewer: M y l e s
Posted 07-04-2009 at 3:48pm
For level: Midnight LakeRating: N/A
(Level: 6.1)

Is someone making a joke of me? >:(

Review not yet rated. Did you find it helpful? Yes / No

Quick Reviewer: Myles
Posted 07-04-2009 at 11:22am
For level: Casualty Mines, venue of Bloody ValentineRating: 9.9
(Level: 9.7)

:O


Reviewer: mortalspaz
Posted 07-03-2009 at 9:32pm
For level: DiamonousRating: N/A
(Level: 3.5)

A PK3 file merican McGee Alice Archive.
Or in simple terms..
A .PK3 file is a renamed .ZIP file, used in games based on the Quake III engine. It usually contains a checksum to prevent the opening and recompression of the file, or the addition of extra maps to demo versions. The .PK3 file contains the map, textures, weapons, sounds, and scripts for the game.
Can be opened with
WinZip! Just replace the .PK3 extention with the ZIP one and that’s it!

Review not yet rated. Did you find it helpful? Yes / No

Commenter: mortalspaz
Posted 07-03-2009 at 8:09pm
For level: The Lost Carrot City ep 2Rating: N/A
(Level: N/A)

Why anyone dosen’t want to rate my levels?
Same story was in Ep1 of The LCC!

Comment not yet rated. Did you find it helpful? Yes / No

Reviewer: Rodrigo_arg
Posted 07-02-2009 at 8:27pm
For level: Natural BattleRating: 3.5
(Level: 3.5)

I will go by parts:
Scenario:
The shape of the map is very close, I mean that is not a circle, you enscrrás you waxed. The rest is well done ta.
Decoration:
Is not finished, ie zanahoraias, for example, do not you put the tip, or go, Why?, The edges are are posts, the big carrot is not end to end, otherwise, the “water” not putting tip to tip, and the earth is repeated again and again.
Weapons:
The power-up of gun1 is hidden, but I found it just started, but the barrels have a small espacion, only one or Spaz tnt can break them.
PD: Error in the background.
PPD: I have to warn that a server lori099 told me jazz2 NOOB! 3.5…

(Last edited on 07-03-2009 at 8:00pm by Rodrigo_arg)
0 of 2 people found this review helpful (HI -4.00). What do you think? Yes / No

Quick Reviewer: mortalspaz
Posted 07-02-2009 at 1:33pm
For level: J2B to IT converter v0.3Rating: 9.2
(Level: 9)

EEE great job with this one!
I can finally convert White Hare!


Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 12:54pm
For level: Royal RainforestRating: 7.0
(Level: 8.4)

Lol PJ you spammed the here ec a bit =[

(Last edited on 07-02-2009 at 12:54pm by Bluespaz7)

Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 12:51pm
For level: Substracted SpaceRating: 9.6
(Level: 8.9)

THE best CTF pack ever. =]

(Last edited on 07-02-2009 at 12:52pm by Bluespaz7)

Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 12:49pm
For level: Nature's Plot of LandRating: 9.0
(Level: 8)

Great level, not as AWESOME SAUCE as LLL but not too far off =]

(Last edited on 07-02-2009 at 12:49pm by Bluespaz7)

Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 12:48pm
For level: Lost Luggage LandfillRating: 9.5
(Level: 9)

OMG awesome!!! =D


Quick Reviewer: mortalspaz
Posted 07-02-2009 at 11:55am
For level: CCC (Candy Christmas Challenge)Rating: 9.0
(Level: 5.6)

Cool level! I think this is the best level i played with this tileset! BTW i had 239 coins!
Eyecandy is good
Ammo placement.
There were only a few PU’s but that’s all.
Enemies.
Only bees just to mess jazz’s plan a bit
I can’t see why i should give a rating lower than 9.
with DR


Reviewer: mortalspaz
Posted 07-02-2009 at 9:23am
For level: Survival FightRating: 1.2
(Level: 2.7)

Bad level!!

Eyecandy… None

Picups? Only an Electro PU!! What should i do with that?

Gameplay:
You start on a platform, next to you is the Electro PU.
You jump into the pit, where a “swarm” of sparks come to kill you and suddenly at activated uterus tweedle queen scwarzenguard etc. Can you survive them? I don’t think so.
Thanks for JJRUSH i managed to actually finish this level.
Conclusion?
Score 1.2
DR? No!

Review not yet rated. Did you find it helpful? Yes / No

Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 8:42am
For level: Easter Feasta v2Rating: 4.8
(Level: 6.4)

lol


Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 8:38am
For level: The ChasmRating: 7.9
(Level: 8.6)

Great ec, but the gameplay is a bit spammy =[. Still DR.


Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 8:37am
For level: Bob's DOM pack, Volume 1Rating: 7.5
(Level: 8.4)

It’s an ok pack. Some of the levels are a bit buggy, like Pedistal which you can get stuck easily in. =[. The ec is good, gameplay is quite good, although i dont like,the concept in Cage Rage. DR though i guess =]


Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 8:34am
For level: OLC Battle PackRating: 9.2
(Level: 9)

Really lovin’ this pack =]


Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 8:33am
For level: 4.Waterfall GardensRating: 6.3
(Level: 8.3)

Hmm…

(Last edited on 07-02-2009 at 8:33am by Bluespaz7)

Quick Reviewer: Bluespaz7
Posted 07-02-2009 at 8:30am
For level: Err.. More CTF Levels?Rating: 9.4
(Level: 9)

Levels don’t get much more awesome than this. :D


Quick Reviewer: drmooCSW
Posted 07-02-2009 at 12:04am
For level: SuperHARD ModeRating: 4.2
(Level: 6.2)

I like how his credits go to Dark Byte. Wow. Dark Byte made CE. He’s the man. CE was not meant to help mod games. I don’t know what this is supposed to be but this is definitely not a download recommendation. Mostly because of the 200×200. Do not use CE to mod a program, only cheat it. CE’s the worst!


Reviewer: fearofdark
Posted 07-01-2009 at 7:47pm
For level: Episode Five: The Fortress of RuinRating: 9.8
(Level: 9.7)

I must say, an epic end to one of J2O’s bestest and hardest SP series. The Fortress of Ruin is the longest episode out of the 5 (and took me a good 5 days to complete properly on easy.). Judging by the fact that this has already recieved 12 reviews, I think that I could be repeating what everone else says. Nevertheless, I shall give my opinion…

Starting off with the eyecandy, as usual, all the levels are excellently made with pretty much no faults to the eyecandy. All the levels have good atmospheres, and the lighting effects are used well too (particularily for the dark caves and the portals in Devan’s Fortress). There are also several styles of levels, and each level contrasts another (with one or two exceptions). Pretty much all I have to say about the whole pack to do with eyecandy. Pretty much bugless and creative in most levels.

The gameplay, and to re-re warn everyone here, it’s very hard to say the least. Episode 5 is probably the hardest out of the 5 episodes, particularily towards the end.

What is also outstanding about this episode is the awesome gameplay in the levels, particularily the layout of the levels themselves. There are several secret areas and routes in each level, and I think I got lost at one point trying to find Devan’s lair. Possibly the most unlinear levels I’ve ever played, so the player has the job of exploring. Also makes the episode fun to play again. Evilmike uses obstacles throughout the episode, particularily time-based obstacles which are overused (as everyone else has mentioned). Most of the obstacles require patience, particularly the classic Spike Boll obstacles and the unstable bridges, but there are a couple where you have to run like hell (the floating platform and most of the ones in the Fortress of Floods), so there is actually a variety of gameplay, just most of it timebased.

The gameplay isn’t perfect, there are some very stressful obstacles (the Fortress of Floods took me quite a while to complete, although that may be due to the fact that I am very bad at JJ2), and I also got stuck twice in the walls (whilst walking underwater, and in the Fortress of Sands in some rising spikes, although I died anyway). However, there are a variety of challenges held in this episode, and even if they’re not the first to be presented on the site, they’re quite rarely used, and even if most of them are timebased. Most of the levels are stretching JCS to its full potential.

Finally, the story (which is another crucial element to the series) is just fantastic. Makes the episode very fun if you pay attention. I won’t say anything else, cause I’ll end up spoiling it. Music and tilesets are also nicely used.

FINAL RATING: 9.8
DOWNLOAD?: That’s not even a question, just play it (the others too to get full understanding of the story). It’s a shame I couldn’t have written a longer review, seeing as most of the stuff that had to be said has been said. It’s very hard to fault, apart from repetitive time challenges and a couple of gameplay glitches. Any JJ2 fan should download this, and if they don’t, then they should be frowned upon until they do because it’s just excellent.

I sorely hope this isn’t Mike’s last episode, but if he does return, this should be a tough act to follow.

(Last edited on 07-01-2009 at 7:55pm by fearofdark)
One person found this review helpful (HI 2.00). What do you think? Yes / No

Reviewer: Napo-Leon
Posted 07-01-2009 at 7:06pm
For level: Napoleon HotelRating: N/A
(Level: 6.9)

ow look my old lvl <3 :D

[Rating (9.2) clearance. not even gonna bother explaining – cooba]

(Last edited on 07-01-2009 at 7:43pm by cooba)
Review not yet rated. Did you find it helpful? Yes / No

Reviewer: mortalspaz
Posted 07-01-2009 at 7:00pm
For level: Very very very strange boss!!!!! [ Dont rate! ]Rating: N/A
(Level: N/A)

A new boss!!! But i don’t know…I kan’t kill it… It starts again after the “boss bar” is empty…
I tried everything…
JJRUSH
JJGOD
JJAMMO
JJNXT in final…
This looked like an Uterus..
A MCE Uterus.Destroy the floating green thingies, then kill the actual “boss”
Anyway you can’t be hurt by it so it makes it very easy.
But because of the boss bar filling again..
This can take a while!

[Rating (9.5) clearance. What was so hard about “don’t rate”? – cooba]

(Last edited on 07-01-2009 at 7:45pm by cooba)
Review not yet rated. Did you find it helpful? Yes / No

Reviewer: minmay
Posted 07-01-2009 at 6:49pm
For level: Mystic DiamondsRating: N/A
(Level: 8.4)

For the love of Craig David, guys, stop marking 1.24 levels as 1.23.

Review not yet rated. Did you find it helpful? Yes / No

Quick Reviewer: mortalspaz
Posted 07-01-2009 at 6:45pm
For level: Juku MusicRating: 3.2
(Level: 3)

Nasty! I don’t like it. It’s too annoying. 3.2!

(Last edited on 07-01-2009 at 6:45pm by mortalspaz)

Reviewer: mortalspaz
Posted 07-01-2009 at 6:33pm
For level: ilu's land X tilesetsRating: 4.2
(Level: 4.2)

What’s this? Some tiles with lots of sucker tubes some trigger scens and trigger zones, some warps and a blue gem! I can’t give a high rating because there’s no gameplay. People like to play levels not to stay and watch you know… That’s why there are TV’s…And why did you included the EEH credits tileset? It isn’t used.
Here is the level play.
You start on a platform and you butstomp some blocks, and you have to choose the way.
If you get the wrong way, either you get at the point where you started of you will be warped into a place either with lots of Bilsies you being morphed into a frog either in a place with Buba bosses where again you get morphed into a frog.If not, you will be in a lots of suck tubes collecting 1 blue gem and finish the level.
I’m sorry but unless you correct it i can’t give it a higher rating than 4.2

(Last edited on 07-01-2009 at 6:41pm by mortalspaz)
Review not yet rated. Did you find it helpful? Yes / No

Reviewer: minmay
Posted 07-01-2009 at 4:14pm
For level: Episode Five: The Fortress of RuinRating: 9.2
(Level: 9.7)

Apparently comments get deleted after a few days in JAZZ2ONLINE 2009, so I’ll write a full review.

Obviously, this is the last of five episodes of the Devres (or whatever you want to call it) series. And, obviously, prior episodes were very well received by most everyone, as well as this episode, for that matter.

Nonetheless I think it suffers from a lot of flaws, and those are what I’ll mention in my review, since it seems everyone else has covered everything else.

The first level reminded me of Dreamless (a much lower quality level pack). This was because I fell into a death pit after three seconds, and because it was full of float lizards. Fortunately, it turns out that unlike in Dreamless, all but a few death pits have a lot of warning of their existence (the beginning of the first level is one, and pretty much all of Tempest is another; expect to die once and exactly once to not knowing where they were). Nonetheless, I did not really appreciate this.

One thing to note is that the pack is filled with time-based challenges. Your first experience with this will be rushing up the tower to the first boss, but once you reach The Fortress of Floods you’ll see what I really mean.
Honestly I think these were overused and overdone; if you say that they wear thin after about three of them, then you will probably agree with the rest of my review.

I can’t help but be annoyed by the number of people praising the originality of the challenges. These are not the first implementations of these concepts. Mike made extensive use of frogs in his Platform Jumping levels (they’re not on J2O, to save you some time looking for them); BlurredD implemented the rock-riding in a very similar way with the Jazz Unleashed mini-pack; Violet used rising water in a race level or something (okay, not sure about this one). I really don’t need to mention where the inspiration for The Fortress of Decay’s bridges comes from.

There is also a lack of variety in enemies. Expect floating suckers, float lizards, Tuf Turtles, and more floating suckers. You are going to get sick and tired of shooting ravens. Sick and tired.

However the important question is always is the pack fun? And that it is, as the hordes of 9.7 ratings will tell you. Quite a few things are going to annoy you to no end while playing, but the fact is that this is a really, really well made pack despite its flaws.

Again, I’m not bothering to mention the stuff that’s really great because everyone else did. Download the pack and play it. That is the recommended course of action.

2 of 3 people found this review helpful (HI 2.37). What do you think? Yes / No

Commenter: Lori099
Posted 07-01-2009 at 3:56pm
For level: Sun BattleRating: N/A
(Level: 7.2)

Okay, carrots were fixed.
If will be found any other rewiever,
tell me what I can make better in this lvl, ok? Thanks a lot.

(Last edited on 07-01-2009 at 7:08pm by Lori099)
One person found this comment helpful (HI 2.00). What do you think? Yes / No

Quick Reviewer: Lori099
Posted 07-01-2009 at 3:13pm
For level: Mystic DiamondsRating: 9.0
(Level: 8.4)

Nice map… a good enemy placement and good use of the diamond tileset…good eycandy…weapon placement too good…but I think I have seen this in other levels…heh so I cant rate 9.2, but 9 with DR. Good Work.

[Review changed to quick review. – cooba]

(Last edited on 07-01-2009 at 6:16pm by cooba)

Reviewer: mortalspaz
Posted 07-01-2009 at 2:33pm
For level: Sun BattleRating: 7.2
(Level: 7.2)

It needs 1.23 but it’s well on TSF too
. THIS is non jj2+.
The edited pack has: Fixed tile bugs, fixed rain, fixed missing tiles, fixed caves, enhanced caves, bigger size fixed waterfalls, cave thingies. If you want to add me at credits, just add me for beta-testing.

Now the review…

First.. Layer Analisys:
Layer 8: BG with texture background with pallaxing stars.
Layer 7: That landscape with the big tree and where it should have been a waterfall as well.
Layer 6: Rain….
Layer 5: Cave Bg.
Layer 4: Most of the activity, eyecandy, ammo,carrots, platforms.
Layer 3: Water trees carrots.
Layer 2:oops? Nothing…
Layer 1: The same….
Layer 1 isn’t often used so the’re not so bad.
You could also add rain in the Layer 2 but horisontal one to be cool!
Ok.
EYECANDY
This time the eyecandy is good , bugs were fixed. having no tilebugs.

PICUPS
This levels have all sorts of ammo and p-ups. You did not put a small nr of seconds of regen. things.
Problem! I did not found any carrots in here. You can fix that.
(don’t put more than 1 regen. fullNRG! and hide it)

GAMEPLAY is better. You added some place to hide which is actually original!
I never met something like it and trust me… i played many…

MUSIC
And again you used jj3 music which is not bad at all.

TILESET
Levels were made with 2 of the carrotus edits.Evening and… Zombified? Oh well..Most of the tiles were used, even the rain.
The level feels large. Being a more wider level having rain, water and caves.
Caves were fixed.
In all the level the tiles fit themselves, being no risk of getting stuck.
I think it’s way better than the other and this time it worths a 7.2 with dl rec.
Good job!
You can try to make Single Player levels.
If you make such Battle levels i’m sure you can do good SP levels as well.

(Last edited on 07-03-2009 at 8:07pm by mortalspaz)
One person found this review helpful (HI 2.00). What do you think? Yes / No

Quick Reviewer: mortalspaz
Posted 07-01-2009 at 12:27pm
For level: Devans ClonesRating: 8.5
(Level: 6.9)
2things to say… TOOO many ammo and tooo many boses… But it’s a good one!!!(Last edited on 07-01-2009 at 12:28pm by mortalspaz)