Planet Ozone (Code 5PDR3)

Rating
7.9
Reviews:
6
Downloads:
296

Download details

Re-upload/Edit/Delete Level
Author
Ragnarok! (More uploads by Ragnarok!)
Date uploaded
21 Jun 2004 at 06:00
Type
Capture the flag
Credits
Violet CLM made the conversion of JJ1 Megairbase
Version
1.23
Average satisfaction
N/A
Download
Planet O.zip (47.54 kB)
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File contents

PO.j2l Planet Ozone (Code 5PDR3) 5.04 kB 21 Jun 2004
Megairbase.j2t JJ1 Megairbase 33.55 kB 07 Sep 2003
Aryx.s3m aryx 20.31 kB 19 Oct 2002

Description

This is another sort of symetrical level by me. It took me quite a while to make so please rate fairly.

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User Reviews (Sort by Helpful Index or Date Posted) Average: 7.9

Review by Spazie

Posted:
Posted more than 10 years ago
Frog (19 Points)
Number of reviews with ratings19 Featured reviews0 Average helpfulness25%
Rating
7.2


Originally posted by Green Plant:
AGAIN I SAY WHAT THE H and so fort blablabla…

That is not a lame review. It is called “Constructive Criticism” telling what could be better in their opinion. It may sound a little harsh/rude but if you want to improve you need to be able to endure that. But GAMER, there are some levels that use the Aryx mod. They get downloaded, and people without the tracker don’t know who made it. Anyways, for the review.
And a little note:

The music is a example for the Modplug Tracker ;) Music: ????!

Layout
It is quite good. It is devided in platforms, reachable with springs.It is also quite easy to get from one base to the other.

Gameplay
There are alot of sucker tubes and springs. Some of the springs are a tad unneeded. Some of the Sucker Tubes are hidden, but some are also pointed out. Resulting that the hidden ones are quite easy to find.

Eye Candy and Music
It is okay, it has some transparant windows where you can look at the rockets and stuff. I agree with GAMER that there are a little bit too much stones flying there. Also, there is this part with those yellow blocks. They just look quite strange. There are other blocks. Maybe you could have used the blocks 3 tiles under the empty one. Because the other area with the same shape looks a little bit better with those tiles.

There are also places with suckertubes. Some nice transparant windows there too _ Also, somewhere there is an 3way PU, but I think thats for powering up the ship thing you are in. There is no way of getting that thing. Haven’t seen it before…

Music… Is okay.

Weapon and stuffu Placement
Quite good, but there is a little too much ammo. here are 2 PU’s. Toaster and Bouncy. ALOT of Seekers, that is quite not good, but Wha? A Seeker POWERUP that is easily reachable. Mweh… But for the rest, there is also alot of variation.

I don’t know for carrots, but I have only seen one full health carrot. nothing else… If there is another carrot, I am blind.

A 7.2[This review has been edited by Spazie]

1 of 1 users found this a good review.

Review by GAMER(CR)

Posted:
Posted more than 10 years ago
Turtle Goon (65 Points)
Number of reviews with ratings65 Featured reviews0 Average helpfulness33%
Rating
N/A

_________________________

I’m sorry. It has been a year since I played jazz2 , and i seem to have lost touch in making reviews and giving marks. I’m sorry. I’ll delete my rating

[This review has been edited by GAMER]

0 of 0 users found this a good review.

Review by Black

Posted:
Posted more than 10 years ago
CTF Bug (1 Points)
Number of reviews with ratings1 Featured reviews0 Average helpfulness0
Rating
8.5

unfair a 6.0

The background:BAD
Level mad:GOOD
the tileset is good for this lvl:GOOD
the music to tileset and lvl:GOOD

Rating a:8.5

DOWNLOAD THIS:yes

0 of 0 users found this a good review.

Review by nim

Posted:
Posted more than 10 years ago
Frog (10 Points)
Number of reviews with ratings10 Featured reviews0 Average helpfulness0%
Rating
8.2

HEY top reviewer all i wanted to say is………………………………………………………………………… that your review STINKS.
anyway for the review.

layout: Good and original. i like it when people keep their lvl’s original it is nice and symetrical with both bases having powerups near them. 8/10

Weapon placement: Itotally disagree with GAME (CR) There is a bit too little
ammo the seeker powerup is in an easy place so everyone can get it. Overall it is OK. 7.9/10

Eye candy:not too bad you have made good use of the plain tileset as Green Plant mentioned and hey Black…..
CAN you see a good baground even if it was under your nose? i would like to see you make a background using this tileset? anyway i give this 7.9/10.

gameplay:Good. There are some springs that are no necessary and the suckatubes are easy to find so good!
8.6/10

0 of 0 users found this a good review.

Review by Odin314

Posted:
Posted more than 10 years ago
Bee Boy Swarm (39 Points)
Number of reviews with ratings31 Featured reviews2 Average helpfulness56%
Rating
7.0

My flaming sense is tingling…

Now, on to the review…

[B]Concept[/B]

A symmetrical CTF. Meh. Nothing we’ve seen before there. The Gun9 PU is unreachable, but it gives you a clue on how to get the RF PU. 6/10.

[B]Layout[/B]

The layout is spacy, however it has a few platforms. As mentioned before, the level is completely symmetrical, so much that the Ice MAN on the right side is mirrored. 5.5/10.

[B]Eyecandy[/B]

You put too much rockets and meteors in, but you can’t really see them. Simplistic, yet pretty good eyecandy. 7/10.

[B]Music[/B]

Bah. Aryx.s3m. I’ve seen it used so many times, it kinda gets annoying. That aside, it does fit well with the tileset/planet. 7.5/10.

[B]Pickups[/B]

One full carrot. Oh, and a good amount of ammo. 7.75/10.

[B]Hype[/B]

Hype is what the review score was prior to me reviewing it. GAMER‘s and Black’s don’t count because those were crap reviews. 7.7/10.

[B]Tilt[/B]

Sapaspaz has put some effort in this, and it shows. 8/10.

6 + 5.5 + 7 + 7.5 + 7.75 + 7.7 + 8 = 49.45 / 7 = 7.06428571428571428571428571428571 = 7.

Good job. Keep at it.

-ThO

0 of 0 users found this a good review.

Review by Messiah

Posted:
Posted more than 10 years ago
CTF Bug (9 Points)
Number of reviews with ratings9 Featured reviews0 Average helpfulness0%
Rating
8.5
I really like this level, although i am not much of a CTFer. So here is my review: Flow:the flow was pretty haxor u could pick up weapons whilst movining on the spings when moving to the side.the spings lead to the pther spings if u run quickly.the sucker tube is faster than runnning which is a help.the sucker tubes in the platforms r usefull. layout:the lvl was partly symmetrical.it was reasonably easy to get frm one base to an other.

eyecandy: the eyecandy was ruxor for using not an extremly good tileset.i love the sucker tube effect.i also love the backround because of the rocks and rockets. the rocks and rockets gave an effect like u were inside a spaceship/spacebase.

weapon placement:the weapon placement was also really good.i like the secret plces u had to find to get the cool powerups.every thing else was ok.

music:pwns.it is cool.very exreme.

0 of 0 users found this a good review.

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