|NAVBATf00.j2l||0||18.97 kB||03 Apr 2012|
|NAVBATf01.j2l||Firebreather||12.22 kB||03 Apr 2012|
|NAVBATf02.j2l||WTF?||15.07 kB||03 Apr 2012|
|NAVBATf03.j2l||Sodan Valtakunta||21.56 kB||03 Apr 2012|
|NAVBATf04.j2l||Robot Village||14.35 kB||03 Apr 2012|
|NAVBATf05.j2l||Frozen Lake||19.20 kB||03 Apr 2012|
|NAVBATf06.j2l||Deathmatch in the Depths||14.27 kB||03 Apr 2012|
|NAVCTFx00.j2l||A Gorgeous Island||15.73 kB||04 Apr 2012|
|NAVCTFx01.j2l||Minimal Duel||7.03 kB||04 Apr 2012|
|NAVCTFx02.j2l||Antiquity||23.27 kB||04 Apr 2012|
|NAVCTFx03.j2l||Medium||57.38 kB||04 Apr 2012|
|NAVCTFx04.j2l||Mansion Crown||9.36 kB||03 Apr 2012|
|NAVCTFx05.j2l||Overgrown Backyard||22.69 kB||03 Apr 2012|
|NAVCTFx06.j2l||Veli Hopea||7.42 kB||03 Apr 2012|
|beach dark.j2t||beach dark||222.90 kB||12 Feb 2012|
|EasterWinter.j2t||Easter Winter||245.71 kB||12 Feb 2012|
|Gothic 1.23.j2t||Gothic 1.23||134.77 kB||23 Jul 2008|
|IC - Medivo2.j2t||IC - Medivo2||215.32 kB||02 Jan 2007|
|IC - Technoir2.j2t||IC - Technoir2||161.80 kB||07 Jan 2007|
|ICMediv2o4.j2t||IC - Mediv2o4||184.22 kB||08 Aug 2007|
|JJ1 Fanolint v1.2.j2t||JJ1 Fanolint v1.2||86.80 kB||22 Nov 2009|
|McKinley.j2t||McKinley||122.22 kB||24 Jan 2003|
|MedvioD.j2t||MedvioD||112.00 kB||25 Mar 2011|
|MEZ02.J2T||MEZ02||26.19 kB||25 Nov 1998|
|psych3snzedit.j2t||psych3snzedit||186.37 kB||18 Jul 2010|
|Temple.j2t||Temple||41.60 kB||09 Mar 2007|
|Twilight Park.j2t||Twilight Park||125.36 kB||09 Oct 2009|
|xlmdamn3.j2t||Damn + Hot||225.31 kB||26 Dec 2006|
http://speedy.sh/QZE4x/NewAgesVmusic.zip <- for the music.
IF YOU SERIOUSLY WANT TO REVIEW THIS, PLEASE PLAY THESE LEVELS ONLINE FIRST, AND DONT MAKE COMPLAIMENTS ABOUT NOTHING. PLEASE ALSO DOWNLOAD THE MUSIC. AND LAST, THERE MIGHT BE LORI UNFRIENDLY PARTS IN THESE LEVELS, BUT I TRIED TO DESIGN EVERYTHING TO BE BALANCED FOR ALL THE CHARACTERS. THESE LEVELS ARE QUITE VARYING, AND THERE SHOULD BE ATLEAST ONE LEVEL EVERYONE REALLY LIKES. BE NICE, AND REALLY IM ONLY ASKING THIS BECAUSE I REALLY PUT ALOT OF EFFORT INTO THIS PROJECT AND I DONT WANT IT TO GO TO WASTE. YOU SHOULD PLAY SOME OF THE LEVELS WITH ALOT OF PEOPLE, BECAUSE SOME OF THE LEVELS ARE VERY BIG, AND WILL FEEL VERY EMPTY IF YOU JUST CASUALLY HOST TO PLAY WITH 3-5 PEOPLE. THERE ARE DESCRIPTIONS OF EACH LEVEL DOWN BELOW. THANK YOU FOR READING, DOWNLOADING, AND REVIEWING!
Before I go any further I’ve got a request, which is that it would be nice if someone could unban me from JCF. I’ve been banned for very long time, and I know I have been immature, but I really think I’ve got my punishment, and I really have use for the board and especially the review exchange thread.
This is a project what I’ve been working with since 2010, and now its finally finished. I really hope, that before reviewing you have atleast somehow played in these levels, and that you have some respect for this +2 years of work. This is the last pack in the New Ages series (It has 4 other parts from I to IV, but these are not available on J2O anymore because I was immature) which includes 7 battles, and 7 CTF’s, and its one of the biggest multiplayer oriented packs on j2o, and the biggest pack I have ever made. Now that I’ve done explaining the main stuff, I want to make a short description of each level down below:
NAVCTFx00 – A Gorgeous Island
Quite wide CTF level which should be suited for 1vs1 and larger games.
The layout is semi symmetrical and should be balanced…
NAVCTFx01 – Minimal Duel
My SJ’s tournament contest entry which won the contest. I think it says enough.
Sadly it was quite underplayed in this tournament, despite being very easy
to learn and to play in… could also be quite campy but thats a feature
found in almost every level so I dont know if its even a bad thing.
NAVCTFx02 – Antiquity
Another quite old level. I dont remember when it was started or finished.
Most people gave positive reactions to this, and seem to really like it.
I think it suits large games much better then duels.
NAVCTFx03 – Medium
Largest level i’ve ever made, and I intended it to be used in large events such as JDC openings.
I both hate and love this level, simply because it was pain in the ass to make. If you have
high standards you probably find it quite bland, but imo the minimalist look is okay. There is no need
to spam ec to create atmosphere, and I think atmosphere suits SP more in general anyway.
WARNING: This level is really, really, very very large, so please, dont, in any circumistances try to
play serious duel in here because it will fail. for real.
(If people complain about the level being bland, I will add more stalagmites and such.)
NAVCTFx04 – Mansion Crown
This was supposed to be my entry for another contest held by SJ, but I didnt enter it and instead
volunteered to be judge in the same contest. Anyway, it is intended for duels, and since I myself
cant host, I encourage you to play something in it. I myself tested it in 3-7 games and it worked
fine. There shouldnt be any problems. I think 2vs2 could work but I am far from sure…
NAVCTFx05 – Overgrown Backyard
This was made for 2vs2/3vs3 and up. I think its a good level which combines good eyecandy and gameplay.
ofcourse, you might completely disagree with me, but I dont think its bad atleast. If you play
this in a duel, it might become quite campy so its not really recommended…
NAVCTFx06 – Veli Hopea
Minimalist level with some interesting Fly C tricks! I hope people would play this in duels and I really
am hoping people appreciate something where I did not really spam EC at all but focused on very simple approach
and tried to make it entertaining to play. its probably best suited for duels and nothing larger as the bases become too easy to defend. so, im asking that you dont play it in 2vs2. : )))
NAVBATf00 – 0
One of the weirdest levels I ever had to make. I wasnt sure how to name this at all, I remember it used to have like 10 different names,
and they didnt really fit, so I simply named it 0. I think this is something what could be played in public servers like Bash, and etc.
NAVBATf01 – Firebreather
I dont remember, but I think I intended to enter this to some contest too. I designed it so that 1vs1 game could work nicely
in battle mode, and I guess I somehow achieved this goal. I playtested this alot of times and it worked fine… so it should be decent.
NAVBATf02 – WTF?
Another level I made which could potentially hold all kinds of games. Also playtested for duels and worked fine.
I hope people like this visual style I chose, which probably reminds some people of a bad or wild acid trip. Thats also why this
level has such a strong name.
NAVBATf03 – Sodan Valtakunta
Spiritual sequel to other level I uploaded much earlier. I made this especially for the bash, thats why there are lots of powerups and objects like gun barrels.
The coinwarp gives you access to a 15 second shield + seek/bouncer powerup.
NAVBATf04 – Robot Village
Level which could potentially become the most underplayed level in this pack, and that is kind of bad considering how most of these levels
wont probably be played much at all, or, perhaps once in a while in jdc events? :)
NAVBATf05 – Frozen Lake
One of the times, when I wonder if its a good idea to use waterfalls unanimated. Also intended for events like Bash.
NAVBATf06 – Deathmatch in the Depths
I also made this for bash, there are lot of weapons, gun barrels, powerups, and even secret routes and some pretty creative stuff.
In general, most of these levels are quite flexible. however many of them dont have 100% perfect flow.
It can be possible that some of these levels still have bugs in them. If you find one, please report it.
If you decide to review, I hope you are active on this site, as I will most likely make reuploads to fix bugs/things and etc.
Thats the end of the description of my last multiplayer pack. I feel really happy. and sad too. I hope you however will still enjoy.
(I notice this uploader says there is 2mb limit, however I guess the limit is not there anymore?)
snz of LH
Minor update on 8 Apr 2012 at 17:50
By far snz’ best MP pack yet. A close to perfect balance of eyecandy and gameplay has been achieved, as tough as that is. There’s also a huge variety, featuring levels ranging from all shapes and sizes. They show off the epitome of snz’ JCS talents. There isn’t much more to say; if you fancy playing awesome new levels then download immediately!
Quality on it’s finest. Snooze did a good job with this pack. A must for every jj2’er!
Well what can I say…
This is a pack with everything for everyone, and everything in top quality. There are levels like ‘Firebreather’, and ‘Minimal Duel’ for the duelist people, yet there is also the +16 player-suited map ‘Medium’. My personal favourite is Sodan Valtakunta, what’s yours? Download and enjoy!
Two of the CTFs were absolutely phenomenal, being Minimal Duel and Antiquity, probably deserving near 10/10 ratings.
The battles, generally all screamed great design, especially Sodan Valtakunta, Firebreather, Frozen Lake and Robot Village.
On the whole I’d say most of this pack is nearly the best type of leveldesign you’d get nowadays. DL PLZ.
GJ snz… U PWN as always…
1 of 7 users found this a good review.
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