A flying Star Above Us...

Rating
8.1
Reviews:
2
Downloads:
310
Date uploaded:
14 May 2012 at 23:48 (Minor update on 18 Mar 2015)

Download details

Re-upload/Edit Download
Author
Zoro (More uploads by Zoro)
Type
Capture the flag
Credits
Level by Zoro aka Crazy Rabbit. Tileset by BIOHAZARD UOI. Music by livetune. Thanks for betatest and feeback to - Lithium, Vivando, Spr, KRSplat, Master Sven, Sue, Firesword, Loon.
Version
1.23+ (This file requires JJ2+)
Satisfaction
100%
Screenshots
Zoro_FSAU.zip (236.61 kB)

File contents

zstar.j2l §2A flying star above us... 14.97 kB 18 Mar 2015
Biocorridor 126.j2t BioCorridor 1.26 217.09 kB 19 Mar 2007

Description

I recommend do not use low detail as this level using layer 5 as solid background.

A freely inspired CTF level.

What’s this level contain??
2 PUs – Blaster and Toaster
two +1 carrots (one +1 carrot for both teams)
Each base has their own team sucker tube with one +1 C.
To take the FULL C you have to get to the tube connection at the top middle.
To get PUs you have to shot with bouncers. Aim carefully – it’s easily to not shot the PU.

Needs JJ2+?
Sure as this level has pits and MP3 file

Music file: http://www.mediafire.com/?po1poka4bal3p0n

Have fun and report any bugs! +critical review required as well

[UPDATE]
~Some sucker tube and float ups improvement.
~Full C shoot out bug fixed
[UPDATE 2015/03/18]
~Replaced corrupted .zip with more stable (I think)

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Quick Reviews Average: 8.2

RecommendedRon97 rated 8.2

A good level with a fine flow and great eyecandy, considering the tileset limits. Has some nice ideas. I’d definitely give a DL rec.


User Reviews (Sort by Helpful Index or Date Posted) Average: 8

RecommendedReview by Jgke

Posted:
4 Jul 2012, 12:59
Frog (20 Points)
Number of reviews with ratings16 Featured reviews1 Average helpfulness53%
Rating
8

A flying star above us… certainly isn’t a bad level. It uses the tileset nicely and is balanced. Ammunition seems to be placed evenly across the level.
I’m being too kind?
A flying star above us… is also somewhat campy, it’s quite easy to camp the carrot and just jump to the carrot tube if someone approaches from the side.
Another thing is that there are several places where after jumping I frequently slammed myself to the ceiling. [38, 8], [55, 10]. When going up the sucker tube next to the PUs, a Jazzer/Lorier cannot get to the [58, 23] space, because the tube boost is one block short. I also quite often bumped into the block in [55, 23]. After going up the one ways in [37, 25], a Spazzer can use the double jump to get up to [43, 18] while a Jazzer/Lorier needs a pause to get the second jump.
I’m also unsure whether the music fits or not. It feels a bit too happy for this particular level.

But in the end, A flying star above us… is a nice ‘basic’ CTF level that one should check out in his/her free time.

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