LGR plays Jazz Jackrabbit Holiday Hare '94 - December 16th 2014
We have seen Lazy Game Reviews in the past before with his Jazz Jackrabbit 1 and Jazz Jackrabbit 2 reviews. So naturally LGR would play JJ Holiday Hare ’94 at some day during the Holiday season! Enjoy watching.
Twenty Years of Holiday Hare - December 15th 2014
Source: Epic MegaNews #6
A cool winter setting with ice caves and snow-covered pines.
All of your favorite Christmas tunes played to a rocking electric guitar beat!
Total arcade mayhem as Jazz goes up against ice monkeys, bulldogs, demons, and much more!
Released December 15, 1994, Holiday Hare ’94 took place entirely on a single planet—Holidaius—but with a different palette for each level, a technique that JJ1 hadn’t used before (although JJ2 would run it into the ground). It also used a different set of enemies in each level, with the unfortunate side effect of showing the Now Approaching screen three times more than necessary.
HH94’s festive remix soundtrack and its free distribution have given it some life of its own outside of the Jazz Jackrabbit series, among people throwing together lists of Christmas-themed video games, and it featured the series’ only ingame-sprite-based cutscene. Unfortunately, it also brought back the hand enemies from Stonar, but nothing’s perfect…
With Hanukkah to begin in about 24 hours (adjust for time zone), this twentieth anniversary seems as good a time as any to wish you all a Happy Holidays from J2O. And if you don’t have HH94 yet, download it free today!
Twenty Years of Jazz 1 CD - December 2nd 2014
Source: Epic MegaNews #5
twenty years and a few days, but the admin tools were broken until now
November 28, 1994 marked the unveiling of Jazz Jackrabbit CD, with its… well, I’ll let Epic do the enumerating:
Original 6 episodes, plus 3 new episodes!
Original 6 ending animations, plus 3 new ones.
9 new Bonus Stages, for a grand total of 27.
27 new levels, for a grand total of 81 (WOW!)
New BONUS option to play just the 3D bonus stages!
I’m sure there’s room for disagreement, but the CD planets include some of my favorites in the game, particularly Industrius. These later tilesets are more detailed, and the levels have more advanced use of the engine. Does that make the overall looks or layouts better? You tell me.
We’ve got another twenty year mark coming up in just under two weeks, but for now, JJ1CD is the game of the land! Fire up those DOSBoxes, mates.
Quick news bit:
The website has been unreachable a lot over the past few days due to heavy traffic. I have increased our server's capacity and everything seems back to normal now. Apologies for the inconvenience!
Nick Stadler visits JCF, offers JJ2 artwork for sale - September 14th 2014
Source: JCF thread
In the wake of the Jazz Jackrabbit Revival Kickstarter fiasco, none other than original Jazz Jackrabbit 2 artist Nick Stadler just visited (and posted on) our forums!
Basically you should just go read his post, but what it comes down to is that he’s found a stack of old JJ2 artwork (the hand-drawn originals) and will be offering them up for sale soon. Included are for example the originals for the Time Warp comic and the game’s box art.
So if you’re interested in getting your hands on those originals, do go visit the thread. Nick says he’ll post some scans/photos too soon, so keeping an eye on the thread for the next few weeks might be useful.
POLLLLLLL - September 10th 2014
|Bowser with a Bandana||7 votes (17%)|
|Solid Snake with a Spinkick||5 votes (12%)|
|Bulbasaur with a Buttstomp||10 votes (25%)|
|Toad with a Trigger Crate||5 votes (12%)|
|Frogger with a Fourteen-Carrot Diamond Ring||13 votes (32%)|
|Total votes: 40|
I have no idea how he’s gonna cross the road with that huge ring. Still, the people have spoken. Get on it, Violet!
Fairly mundane question this time, but I’m interested in the answer nonetheless. The downloads section has arguably always been the most important part of our site (together with the JCF), but uploads have slowed down lately. Are you still keeping up with the newest levels and tilesets?
Ballistic Bunny remix is out - September 3rd 2014
Source: JCF thread
As a (slightly belated) gift to the community for Jazz’s 20th anniversary, our household composer DoubleGJ and his band have released a delicious small remix album: Ballistic Bunny.
(…) there’s 4 tracks. The EP includes an original composition “in the style of” – a song for a mockup of a planet, a robot assembly compound hidden on a highly unstable volcanic planet which I dubbed Lavalon.
Listen to Ballistic Bunny HERE!
Jazz Jackrabbit Revival appears on Kickstarter - September 3rd 2014
Update: The kickstarter was taken down after a copyright claim by Epic: see here
A rather unknown and small indie group Turbo Tech Games lead by Róbert Taddeo wants to revive Jazz Jackrabbit. This by making a kickstarter and let people pledge (in return for some rewards).
The game will be developed as Semi-3D in the Unreal Engine, so think about games such as New Supermario Brothers & The Giana Sisters.
They are planning to have 4 episodes that includes 3 different planets. Each planet will contain 10 levels.
You can find more info on: https://www.kickstarter.com/projects/913575118/jazz-jackrabbit-revival?ref=watched_project_launched
Note: There’s no mention of Epic games on the page and the name of the series is actually misspelled in several places. So tread carefully, this may not be legit!
Jazz Jackrabbit turns 20 - August 1st 2014
Source: Google Groups
Fasten your seatbelts for the ride of your life! JAZZ JACKRABBIT is coming towards you at light speed, and this little bunny carries a big gun. The evil turtle emperor Devan Shell has rabbitnapped the beloved princess Eva Earlong. Now he’s swiping all the goodies in the galaxy to support his plot of Galactic Rabbit Destruction! Lead the speedy Jazz on a wild treasure hunt spanning enormous areas jam-packed with major danger!
Jazz features ULTRA-FAST scrolling 256 color graphics, ROCKING Digital Audio with Surround Sound, and WHITE-HOT action from Epic MegaGames! Look out Sonic, this is one tough little bunny!
August 1st 1994 saw the release of Epic MegaNews #3, and its announcement of the shareware version of Jazz Jackrabbit. The initial release, with the APOGEE cheat code that they quickly removed for some obscure reason.
Time would bring two Holiday Hare freeware releases (what we’d call DLC nowadays), an expansion pack with three new main episodes, cameos in other games, a sequel with three expansions of its own, a plush doll, a GBA game, an iOS stick shooter demo, and nobody knows how many failed attempts to produce a third game in the main series. But that was all later. Today we celebrate Jazz Jackrabbit 1.
Happy 20th Anniversary, everybunny! I’ve dug up a bunch of links and posted them in the comments.
Quick news bit:
Are you a guitar player interested in playing some Jazz (Jackrabbit) music? Community member Robo4900 is assembling a list of guitar tabs, sheets, and the like.