Permalink JCS Awards: voting January 15th 2015

Source: JCF thread

Nominations are complete, so itís time to vote for the best levels of 2014! There are six different categories for levels, plus one category for overall best JCSer, so whatever you like playing, hopefully thereís at least one category you feel comfortable voting for.

You arenít required to have played every single level nominated for a category to vote, but you might as well, right? Head on over to the JCF to see the lists and to cast your votes.

 

Permalink Playing JJ1 in your browser probably isn't legal, sorry January 9th 2015

There was a newspost here earlier about being able to play a commercial release of Jazz 1 in your browser on a certain archiving website. I have deleted that newspost. I don’t have specifics available for you yet, but based on my private communication with an Epic Games spokesperson, it seems Epic was not made aware of the archiving website’s intentions and is now in consultation with its legal department. (3D Realms, another publisher with games playable on that website, is already aware of the issue but last I checked hasn’t yet taken specific actions against it.)

It’s certainly possible that Epic Games will decide that they’re okay with this, but at the moment they have very much not done so, and in the meantime this should be viewed as analogous to any other warez/abandonware site. Links will not be appreciated. (Or if you’d like a more flattering comparison, consider how many full movies and TV shows are hosted on YouTube until the rights holders complain to Google about them.)

In the meantime, if you really want to play JJ1 online, Classic Dos Games has had the shareware version (with HH94 included) available for years…

 

Permalink J2O widescreen mode January 5th 2015

An (experimental, probably bug-riddled) widescreen site mode has been added. You can enable it in your site settings (click “Edit settings” at the top while logged in). More info on the JCF.

 

Permalink JCS Awards 2014 January 3rd 2015

Source: JCF thread

It’s 2015! A happy new year to you all. The start of a new year, by tradition, goes hand in hand with the community-organized JCS awards: prizes and recognition for those who made the best levels for the Jazz games over the past year.

Sir Ementaler has been so kind as to organize the awards this year. Go read the JCF thread and vote for your favourites!

As a voting aid, you can use our list of all levels uploaded to J2O in 2014.

- Stijn No Comments - Post Comment
 

Permalink True origin of Carrotus December 24th 2014

Source: "Devs Play" on YouTube

Double Fine’s new YouTube series, Devs Play, builds its inaugural episode around the 1994 Lion King game, complete with commentary from one of the developers. At around the half hour mark they get to the Hakuna Matata level, and Louis Castle reveals that it was based on official Disney plates, storyboards, etc. that were initially developed for the original Lion King movie but were cut for story reasons.

Why do we care? Well, it’s a nineties platformer, but more importantly, Hakuna Matata was the inspiration for Carrotus. Before it was thought to have been invented specifically for the Lion King game, but nope, it originated in-house at Disney. (Just like Pride Rock, the inspiration for Damn.)

 

Permalink LGR plays Jazz Jackrabbit Holiday Hare '94 December 16th 2014

Source: YouTube

We have seen Lazy Game Reviews in the past before with his Jazz Jackrabbit 1 and Jazz Jackrabbit 2 reviews. So naturally LGR would play JJ Holiday Hare ’94 at some day during the Holiday season! Enjoy watching.

 

Permalink Twenty Years of Holiday Hare December 15th 2014

Source: Epic MegaNews #6

A cool winter setting with ice caves and snow-covered pines.
All of your favorite Christmas tunes played to a rocking electric guitar beat!
Total arcade mayhem as Jazz goes up against ice monkeys, bulldogs, demons, and much more!

Released December 15, 1994, Holiday Hare ’94 took place entirely on a single planet—Holidaius—but with a different palette for each level, a technique that JJ1 hadn’t used before (although JJ2 would run it into the ground). It also used a different set of enemies in each level, with the unfortunate side effect of showing the Now Approaching screen three times more than necessary.

HH94’s festive remix soundtrack and its free distribution have given it some life of its own outside of the Jazz Jackrabbit series, among people throwing together lists of Christmas-themed video games, and it featured the series’ only ingame-sprite-based cutscene (until JJA). Unfortunately, it also brought back the hand enemies from Stonar, but nothing’s perfect…

With Hanukkah to begin in about 24 hours (adjust for time zone), this twentieth anniversary seems as good a time as any to wish you all a Happy Holidays from J2O. And if you don’t have HH94 yet, download it free today!

 

Permalink Twenty Years of Jazz 1 CD December 2nd 2014

Source: Epic MegaNews #5

twenty years and a few days, but the admin tools were broken until now
November 28, 1994 marked the unveiling of Jazz Jackrabbit CD, with its… well, I’ll let Epic do the enumerating:

Original 6 episodes, plus 3 new episodes!
Original 6 ending animations, plus 3 new ones.
9 new Bonus Stages, for a grand total of 27.
27 new levels, for a grand total of 81 (WOW!)
New BONUS option to play just the 3D bonus stages!

I’m sure there’s room for disagreement, but the CD planets include some of my favorites in the game, particularly Industrius. These later tilesets are more detailed, and the levels have more advanced use of the engine. Does that make the overall looks or layouts better? You tell me.

We’ve got another twenty year mark coming up in just under two weeks, but for now, JJ1CD is the game of the land! Fire up those DOSBoxes, mates.

 

Quick news bit:

The website has been unreachable a lot over the past few days due to heavy traffic. I have increased our server's capacity and everything seems back to normal now. Apologies for the inconvenience! Stijn

Permalink Nick Stadler visits JCF, offers JJ2 artwork for sale September 14th 2014

Source: JCF thread

In the wake of the Jazz Jackrabbit Revival Kickstarter fiasco, none other than original Jazz Jackrabbit 2 artist Nick Stadler just visited (and posted on) our forums!

Basically you should just go read his post, but what it comes down to is that he’s found a stack of old JJ2 artwork (the hand-drawn originals) and will be offering them up for sale soon. Included are for example the originals for the Time Warp comic and the game’s box art.

So if you’re interested in getting your hands on those originals, do go visit the thread. Nick says he’ll post some scans/photos too soon, so keeping an eye on the thread for the next few weeks might be useful.