PDA

View Full Version : BEZT AYEKENDY EVAR contest.


cooba
May 24, 2004, 10:46 AM
Another contest, but a bit simplier. You have to make the BEZT AYEKENDY EVAR.
From this day, you have 20 days to send a level with BEZT AYEKENDY EVAR to coobnoob@hotmail.com or you won't be honoured by winning nothing. >D

Rules :
- every tileset is accepted. It can be Agama's Egypt, or either LRK's Colors.
- you can use your own tileset, but it have to be done before. Don't make tilesets for contest level.
- both versions of JJ2 are accepted (I HAVE 1.24 YAY)
- focus mainly on eyecandy. Gameplay can be heck awful. You really haven't to make good gameplay, until you can't send level via e-mail and thus, you have to upload it to J2O.
- ONLY JJ2 LEVELS.

AFAIK, that is all. May the BEZT AYEKENDY EVAR win. GL.

Fawriel
May 24, 2004, 11:33 AM
Make a what?

scatman
May 24, 2004, 11:42 AM
best eyecandy ever, lol looks like some kind of 1337 accent to me...

Bjossi
May 24, 2004, 12:01 PM
Gameplay is more important than eyecandy to me.

cooba
May 24, 2004, 12:02 PM
It's easily noticable, by seeing your levels.
Err, anybody want to entry?

Blackraptor
May 24, 2004, 12:17 PM
Eyecandy > Gameplay. But thats just me. And I dont enter contests unless there is some sort of reward =P.

FireSworD
May 24, 2004, 05:57 PM
I dont enter contests unless there is some sort of reward =P.

You entered mine.

Violet CLM
May 24, 2004, 06:05 PM
May we enter JJ3 levels? :(

Blackraptor
May 24, 2004, 06:06 PM
You entered mine.

You said you would have a prize. Contests that say they have prizes but really dont at the end dont count.

Radium
May 25, 2004, 01:38 AM
For anyone who's confused, this is a contest on who can make the "prettiest looking" level. I might actually try this; it sounds fun.

R3ptile
May 25, 2004, 02:15 AM
Ok. *making WC3 level with 1337 Eyecandy*

cooba
May 25, 2004, 03:57 AM
Ok. *making WC3 level with 1337 Eyecandy*

Only JJ2 accepted, sry.

MoonBlazE
May 25, 2004, 12:41 PM
- ONLY JJ2 LEVELS.Drat. There went my idea of submitting my wc3 orc christmas terrain. >O

FoxBlitzz
May 27, 2004, 04:34 PM
When I first saw the title, I thought some n00b was posting it. O.o

Disguise
May 29, 2004, 09:06 AM
Someone host a tileset event and I will take part 8D
(I mean a serious one ;))

cooba
May 29, 2004, 09:20 AM
What, you want to send me example level of it?

Olsen
May 30, 2004, 01:48 PM
sounds fun! i will enter!

LittleFreak
May 31, 2004, 03:14 AM
I will enter it :D
It sounds fun but I hate doing dull gameplay, so I'll also try gameplay (remember that I TRY) :-)

Olsen
May 31, 2004, 03:21 AM
here my entry!! NOTE: FIXED!!!!!
http://www.jazz2online.com/downloads/moreinfo.php?levelid=3268

LittleFreak
Jun 1, 2004, 07:44 AM
8D
OK, here's EDIT: I don't make gameplay myself, my contest entry will be a remake of a JJ2 lvl. That's all I'll tell ya now :P

Contest Level: about 25% done. :eek:
My next project: 0,00000% done :lori:

cooba
Jun 1, 2004, 07:52 AM
Nice idea.

Olsen
Jun 8, 2004, 08:16 AM
yeah, very nice ideA!

cooba
Jun 10, 2004, 03:09 AM
Three days left to close the contest, and so far, I got only two entries. So, if finish your levels as quickly as it's possible.

Olsen
Jun 11, 2004, 09:47 AM
two days left i think... but i dont run this competition so tis just what i think!

Olsen
Jun 12, 2004, 11:54 AM
one day left, i think! :-)

cooba
Jun 13, 2004, 01:57 AM
Okay, I decided to excede the deadlne to 20th June 7.00 PM (GMT+1). Don't ask why.

acid
Jun 13, 2004, 04:41 PM
I think I may enter. Don't blame me if it sucks, though.

acid
Jun 19, 2004, 05:46 PM
Horray, I sent you my sux entry.

MoonBlazE
Jun 20, 2004, 02:26 AM
I would like to submit Sunset Forest as my entry from my Demon Invasion single player pack.

http://www.jazz2online.com/downloads/moreinfo.php?levelid=2032

cooba
Jun 20, 2004, 10:23 AM
Okay, the contest ended!

Toxic Factory - Olsen

Olsen used Agama's Sirius tileset, a thing which IMO should be exterminated like mosquitoes. The main thing is Layer 6 - it contains flashing blue blocks, which flash in other style each time. It could've been done slighter, though. And, it definately shouldn't move authomatically (but at least it looks nice while layer 7 is slower and layer 5 is faster). Tubes at middle can become confusing and annoying, and it looks rather out of place while you jump behind the tube. Waterfalls are not translucent, which is also quite confusing here. Sorry, but confusion is not a good thing.

CarCandy - Dx

Dx used Carrottus 1, tileset overused to death and with huge chance that level will have tilebugs. And indeed, the ground tiles looks helluva ugly. Also, lot of tiles
don't fit together, as those ground pillars Dx used as triggering scenery. The water at bottom looks too 'flipped', and moves a bit too fast. And the plants behind it definately should NOT be scrolling. As background, he used the standard water tiles, and made them disguising the non-fading warp background. But background layers are rather hard to see through bunch of vines, especially at the end. It made it looking cramped, and cramped eyecandy can become *very* annoying.

Reactor Candy - Acid

Acid used tileset by his own - Reactor Core. Luckily, the tileset has been released before, so level is allowed. But let's talk about eyecandy.
It's messed up. At start, there's almost nothing to see. It's fault of foreground here.
After my way out of this area, I noticed that blue tiles above big waterfall don't fit. They should be flipped. Then, background looked a bit too "inactive", as a reactor. More animations on layer 8 (like PC's, tubes, etc.) should work. Overall good, but I simply hate foreground.

Sunset Forest - Moonblaze

The only level which I hadn't to download... B) In review, Violet CLM stated about layer 5, which moves along L4. Well, here the problem seems to be gone, and thus, less confusation. (This level uses Jungle 2) Everything worked very well, although a bit more moths should have been added. Simply, I can not describe this eyecandy as it's l33t.


#1: Moonblaze
#2: Olsen
#3: Dx
#4. Acid

Olsen and Dx were close, but after much deliberation, I choose Olsen's. Why? It has definately less tilebugs.

And no Acid, your level don't suck ;)