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View Full Version : Devil Dash: New ideas (VBasic programmers wanted)


DoubleGJ
Sep 3, 2004, 08:58 AM
'Kay, I'm back! Now I can work on DD again. During the time I was PC-less I came with new ideas. The first one is to make 4 new levels and slightly modify MP levels. As I'm guessing it won't alter the premiere time as I see how slow it goes to make cut-scenes. No, I'm not lazy, I'm just getting creativity blocks. It's hard to make this stuff good-looking and in 640x480. And Bubba is hard to draw.

Second idea is more interesting. I GAVE UP with J2E. Now, wait, wait, it's nothing stupid. There's something a lot better that can be easily done with somebody's help. A <b>game launcher</b>. I'm looking for people who know VBasic, especially those who made JJ2 launchers before (like JazzTool or XJJ2). Just a small program that lets player to choose an episode, character and difficulty. It would involve a changing episode image, only one window containing all those radio buttons to click, a Play and Exit button and <b>optionally</b> a feature that unpacks alternate overwrite files (like boss musics) when the Play button is clicked and unpacks copies of the old ones when the program is closed either by X or Exit button, I heard that's possible to make. If somebody reads this and is able to help, please contact me by PM or e-mail (jsz_jazz@wp.pl). Devil Dash needs YOU!

cooba
Sep 3, 2004, 09:17 AM
Wait wait. Are all episodes build, or just the first one is?

I can modify MP levels a bit if you want anyway :D

Violet CLM
Sep 3, 2004, 09:23 AM
I could do this, but I can't choose character in 1.23. Difficulty, sure, character, no.

DoubleGJ
Sep 3, 2004, 10:44 AM
Wait wait. Are all episodes build, or just the first one is?

I can modify MP levels a bit if you want anyway :D
The first one is. But if the program was made fully in the beggining, there would be no need to make new versions, the game just would show that there is no levelfile in case an unfinished episode is being launched.

Thanks for offering help, but as for this one I already know exactly what to do. But you can do some extra ones. Just remember DD is 1.24.

R3ptile
Sep 3, 2004, 11:38 PM
Jazz, make some screenshots from Devil Dash.

cooba
Sep 4, 2004, 07:44 AM
I can provide five. And their captions, too. <s>In fact I can post here entire story ;p</s>

Doubble Dutch
Sep 6, 2004, 04:26 AM
Please do.

cooba
Sep 6, 2004, 06:22 AM
If you say so, Dutchie! <3

http://jazzjackrabbit2.com/devil666/dd_screens/screen1.jpg
Nothing special, until you see the next.

http://jazzjackrabbit2.com/devil666/dd_screens/screen2.jpg
Same as first, although after an earthquake.

http://jazzjackrabbit2.com/devil666/dd_screens/screen3.jpg
http://jazzjackrabbit2.com/devil666/dd_screens/screen4.jpg
FYI, Hopteego is village from JJ3 demo. It's probably most realistic map in DD, but that doesn't mean it's boring.

http://jazzjackrabbit2.com/devil666/dd_screens/screen5.jpg
Temple of Mastah Yoghurt (feel free to ask who's he) is an incredible building.

http://jazzjackrabbit2.com/devil666/dd_screens/screen6.jpg
One of lamps in this level like one here is a rare thing. There aren't much enemies, but every one provide big problem.

DoubleGJ
Sep 6, 2004, 08:48 AM
You forgot to tell where did you get 'em from. ;o
http://www.jazzjackrabbit2.com if I remember right.

cooba
Sep 6, 2004, 09:04 AM
That site is all in polish, foo.

DoubleGJ
Sep 6, 2004, 10:17 AM
So what? It's all about copyrights and stuff.