PDA

View Full Version : JJ2WC II Suggestions


R3ptile
Nov 23, 2004, 10:03 AM
Indeed, this is the perfect place to post your suggestions for JJ2WC Season #2 instead of bugging me on JJ2\IRC\MSN\ICQ\somewhere else. HF DD or something.

Note: your suggestions may be used for the next season if you did not understand yet. :D

Gr33n Pl4nt
Nov 23, 2004, 10:14 AM
Maybe not kill our clan after the tournament, after all, it was your claim of control that killed DT. No more comments...

Enigma
Nov 23, 2004, 10:48 AM
Make up your mind about scoring rules before the tournament this time, and use these same rules consistently throughout the entire tournament. You should be able to make some rules that can last, now that you have had experiences with lots of different ones.

White Rabbit
Nov 23, 2004, 11:16 AM
Yes, don't change rules in the middle of a game and make sure to SUPPORT, STICK TO AND REINFORCE your rules!

I'd also like to see teambattle, not just CTF and maybe even more interesting gametypes, like in JDC, only with clans. OLC has got loads of teambattle games. Hmm... teambattle streetfight/instagib? :D Clans could choose which gametypes to fight each other in, which will make the tournament much more fun and interesting. Plz plz plz don't just make the whole thing CTF! There are elements of teamplay in all of the other game types I mentioned. Teambattle is more than running through the opponent's whole team by yourself and hurting all of them with a line of toaster fire. :p

I would also like JJ2C II to expand in terms of manpower. There must be more than 3 hosts and clans should unanimously decide (or just decide) which host they want to make the games more fair. More JJ2WC admins/moderators would also be good. Afaik nobody but you, Reptile, edited the JJ2WC site. Or I may be wrong.

What I want most is definitely teambattle of some sort. It's been a long time since I last played in teambattle 1 for my clan... ;P

Apart from my puny suggestions JJ2WC II should be the same as JJ2WC I. Don't fix anything that isn't broken.

cooba
Nov 23, 2004, 11:23 AM
Build custom level pack, from where levels must be picked up.

White Rabbit
Nov 23, 2004, 11:58 AM
/me doesn't understand Cooba

Bobby aka Dizzy
Nov 23, 2004, 12:11 PM
I'll add more to this later but here are some current thoughts:

1. Write your own rules. Throughout the entire tournament the rules were unclear because they did not belong to JJ2 and they were not written edited properly. Parts conflicted, were ambigious, and were consistently changed through the season. This should not be the case. I expect when joining a clan tournament that by joining I agree to make my clan show up and to also have the tournament work by the prior made rules.

2. Decide on a scoring system and way to choose levels for all parts of the tournament.

3. Have records posted on the website. The website was not nearly as useful as possible since it didn't have a history of matches and scores/commentary on each match - we should be able to see each match that was played and scores for each map.

4. Do not let clans choose the times they want to play against each other. Choosing times for clans was the single most important thing that happened during this tournament - with large groups meeting it is necessary that a time be given first and if needed changed later. However, make it clear how to change times if necessary - IE put it in the rules.

5. Create a policy for deaths on the flag.

6. Remain active - the leader of a tournament like this NEEDS to be at all matches and supervise how things are going. A clan tournament is far less stable than something like JDC where people arrange their own matches and do their own things.

7. Think about alternative ranking systems. Notice that I put think, not change. It is always important to decide how the system can be tweaked to improve various things. I've always thought a double elimination tournament would be interesting. Please feel free to ask me about any scoring or rule changes if you have questions.

Overall things went quite well in general though. Well done R3p.

cooba
Nov 23, 2004, 12:14 PM
WR, I mean there could be levels build especially for JJ2WC II, which are the only levels clans can play in.

blurredd
Nov 23, 2004, 04:22 PM
Good luck with that, Cooba. I haven't seen too many good 3on3 or 4on4 levels recently.

ShadowGPW
Nov 23, 2004, 11:45 PM
I'll add more to this later but here are some current thoughts:
4. Do not let clans choose the times they want to play against each other. Choosing times for clans was the single most important thing that happened during this tournament - with large groups meeting it is necessary that a time be given first and if needed changed later. However, make it clear how to change times if necessary - IE put it in the rules.

7. Think about alternative ranking systems. Notice that I put think, not change. It is always important to decide how the system can be tweaked to improve various things. I've always thought a double elimination tournament would be interesting. Please feel free to ask me about any scoring or rule changes if you have questions.

Agree with all except these 2 points. Letting clans choose on a date is much better and less conflicting. But it needs a system when both clans agreed they cannot change back, "EXCEPT" to use some sort of wildcard system.

NAw, double elm can work good and bad in 2 ways. It's much more fun for an "ONLINE" cup to have Groups because you have all the time of the world then to a Single/double elm. Most orga's (lan) use a single / double elm system because time is something they dont have. Online cups are mostly first groups then later on they go to a single or double elm system.

R3ptile
Nov 24, 2004, 03:06 AM
editing, hold on

R3ptile
Nov 24, 2004, 03:19 AM
1. Write your own rules. Throughout the entire tournament the rules were unclear because they did not belong to JJ2 and they were not written edited properly. Parts conflicted, were ambigious, and were consistently changed through the season. This should not be the case. I expect when joining a clan tournament that by joining I agree to make my clan show up and to also have the tournament work by the prior made rules.
That's right. The rules will be much clearlier on JJ2WC II..

2. Decide on a scoring system and way to choose levels for all parts of the tournament.
I already planned a way to choose maps for the next season. We will simply use a system that picks one map for each week\playday untill the finals. (e.g: Week 1 - BBLAIR, Week 2 - Semi, etc..)

3. Have records posted on the website. The website was not nearly as useful as possible since it didn't have a history of matches and scores/commentary on each match - we should be able to see each match that was played and scores for each map.[/B]
I had too many problems with the website this season... it will be solved on JJ2WC II though.

[QUOTE=Bobby aka Dizzy]4. Do not let clans choose the times they want to play against each other. Choosing times for clans was the single most important thing that happened during this tournament - with large groups meeting it is necessary that a time be given first and if needed changed later. However, make it clear how to change times if necessary - IE put it in the rules.
I chose the times for this season and let the clans set another date if they can't make it. Actually, it worked perfectly.

5. Create a policy for deaths on the flag.
Well, if you died on the enemy's base by mistake - we can't do anything. If clans will abuse it, they will recieve warning or something like that.

6. Remain active - the leader of a tournament like this NEEDS to be at all matches and supervise how things are going. A clan tournament is far less stable than something like JDC where people arrange their own matches and do their own things.
I was presented on all the match of this season except one\two. SkulL was there, though, and that's of course his job as a co-supervisior.

7. Think about alternative ranking systems. Notice that I put think, not change. It is always important to decide how the system can be tweaked to improve various things. I've always thought a double elimination tournament would be interesting. Please feel free to ask me about any scoring or rule changes if you have questions.
Double-elimination would be great bigger tournaments with 16 clans or more. We can't get more than 10 clans as far as I know, though, then we have to use a group stage and then single-elimination or just a league with 4-5 matches per week.

cooba
Nov 24, 2004, 05:42 AM
Well, if you died on the enemy's base by mistake - we can't do anything.Build levels where it's difficult to. ;p

DarkSonic
Nov 24, 2004, 06:50 AM
Yeah, maybe a level with the bases like ZeRoX, so the opponent can't score that way... unless they die in a tube when you just shot in it... but I don't think that will happen.

Stijn
Nov 24, 2004, 07:10 AM
A better website.

R3ptile
Nov 24, 2004, 07:19 AM
Yeah, maybe a level with the bases like ZeRoX, so the opponent can't score that way... unless they die in a tube when you just shot in it... but I don't think that will happen.
That level is rather bad for clanwars and it's not really as fun as BBLAIR, Semi, etc... no thanks.

White Rabbit
Nov 24, 2004, 07:37 AM
Don't ignore my post... ;P You can't die on the flag in teambattle... ;P
And plz plz plz! Assault would be so cool! Not many assault games or lvls exist so it would be great if clans could choose between different game types.

R3ptile
Nov 24, 2004, 07:54 AM
Don't ignore my post... ;P You can't die on the flag in teambattle... ;P
And plz plz plz! Assault would be so cool! Not many assault games or lvls exist so it would be great if clans could choose between different game types.
Multiple gametypes is quite bad. Teambattle has many glitches, it wouldn't be so good for an offical clanwar. I might try a Jailbreak tournament in the future, though.

Stijn
Nov 24, 2004, 07:55 AM
Assault pwns all. Seriously.

(Remember that time when we played against Cell and someone else I don't remember, WR? gg)

R3ptile
Nov 24, 2004, 07:55 AM
A better website.
Better? What do you mean when you say "better"?.. (It wasn't really helpful) :H

Stijn
Nov 24, 2004, 07:57 AM
One that doesn't go down each day, one that offers detailed statistics about the matches, has a nice design (the last one really sucked) and maybe it's own forum.

White Rabbit
Nov 24, 2004, 08:04 AM
No Flash, I didn't like that game. We lost. :p

But assault games and the assault game type remains l33t.

I also don't see what is wrong with multiple game types. We can force you, Reptile, if enough ppl agree. :p (Yay for democracy!).

A better site with more detailed content would be very helpful, but a forum would complicate things. Why not just start a dedicated JJ2WC topic at JCF or, even better, start a dedicated JJ2WC SECTION ON THE JCF! :D

[GpW]Urbs
Nov 24, 2004, 10:11 AM
I'd say this year was great except for the changing of the rules during the tournament.
I like the new idea of 1 map being played 1 week.
As for the levels, I'm sure there will be some kind of vote. I do suggest we don't allow one or 2 of this years levels to be in the pool next year(semi, bblair and zaitox were the most played, sbv2 would be, but the clans who favoured it, didnt get through the preliminaries...)

Gr33n Pl4nt
Nov 24, 2004, 01:48 PM
I think BBlair, Semi and Zaitox should be removed from the Map Pool but the others should remain as they were not played so much. Perhaps a new Poll for 3 more maps?

Nielsje
Nov 25, 2004, 12:06 AM
Next time don't call it World Championship if it is a tournament between clans. WC's are for countries only.

As Flash said, a better website with extra functions would be a good thing. I offer hosting 8D

R3ptile
Nov 25, 2004, 04:18 AM
Assault pwns all. Seriously.
Assault is too complicated for most of the people in this community and there aren't many maps of this gamemode. Also, it has to be played as at least 5on5 or it wouldn't be fun at all. :(


One that doesn't go down each day, one that offers detailed statistics about the matches, has a nice design (the last one really sucked) and maybe it's own forum.
The design doesn't really matter... I had to make something in a rush because none in this community really wanted to make a good one. About the match statistics, the site went down too many times and I was too lazy to update the HTML through Front Page Express with all those matches and write decent reports.

I wanted to write statistics about match scores (how much scores for each player, the player who scored the most, etc...) but it's pretty hard to keep track of those scores when there are couple of them in a few seconds.


I think BBlair, Semi and Zaitox should be removed from the Map Pool but the others should remain as they were not played so much. Perhaps a new Poll for 3 more maps?
We will try some less popular maps like Swingin' Jazz, Medieval Skyscrapers and Dirty Laundry, but we will keep playing the popular ones on the finals.


WC's are for countries only.
Since this tournament is world wide, I don't see any reason to do not call it "World Championship". By the way, if you already reply on this topic - at least make sense.

Superjazz
Nov 25, 2004, 05:12 AM
At first, I think that multiple gametypes isn't a bad idea, but I don't care so much after all will there be more than just CTF.

As well, I'd like that the website had more details. And you also promised to write complete match-reports about every match from semi-finals to grand-finals, and you still haven't written them.

But the thing I'd care in jj2wc II(or whatever it should be called if not world cup), would be that there would be a little more non-popular levels, and so the cup-organizer would choose the levels himself for one week. If there's just a mappool where the clans can choose to play in, they won't play any of the non-popular levels of course, as you saw at this season that nobody picked JE or Marsh. People should learn new maps as well as train in the old ones.

R3ptile
Nov 25, 2004, 05:26 AM
At first, I think that multiple gametypes isn't a bad idea, but I don't care so much after all will there be more than just CTF.
Playing multiple gametypes would be bad, a clan could be extremely good in Bsnk Robbery but obviously bad in Assassination, etc... we are not going to change the gamemode in the close future.


If there's just a mappool where the clans can choose to play in, they won't play any of the non-popular levels of course, as you saw at this season that nobody picked JE or Marsh. People should learn new maps as well as train in the old ones.
As I said, we will try some less popular levels on next season, but we will keep playing the popular ones on the finals.


Please, do not repeat other people.. your suggestions are supposed to be somewhat helpful. ;)

Bobby aka Dizzy
Nov 25, 2004, 10:06 AM
I have to agree strongly with R3ptile that playing multiple gametypes or doing it in something other than CTF is a very risky and bad idea. If other styles of changes were to be played it would have to be worth fewer points or something.

On how to keep statistics and such. I don't know if many people remember iCeD's dedicated server but he used Link's chat capture program and a some simple text editing commands (regular expressions would make this really easy I'm sure) to extract who was killed, roasted, scored, captured etc. Doing something like this again wouldn't be very hard and could add a lot to the website. If this tournament happens again we should have the servers running a JJ2 chat capture so these statistics can be easily generated after the match.

R3ptile
Nov 25, 2004, 10:14 AM
On how to keep statistics and such. I don't know if many people remember iCeD's dedicated server but he used Link's chat capture program and a some simple text editing commands (regular expressions would make this really easy I'm sure) to extract who was killed, roasted, scored, captured etc. Doing something like this again wouldn't be very hard and could add a lot to the website. If this tournament happens again we should have the servers running a JJ2 chat capture so these statistics can be easily generated after the match.
That would be a good idea if we could get someone to make a program like this. It would very useful for many tournaments, but especially JJ2WC.

There will be a new season, somewhere around June 2005 or maybe even a bit earlier.. I can't annouce the offical date yet, though.

White Rabbit
Nov 25, 2004, 12:08 PM
Whoa woah woah, June? Why not July, when most ppl are having their summer holidays? Ppl are probably still at school in June (those jazzers that are still young(ish), that is) so July would attract the most players and offering more flexible match times because ppl can play during the mornings and late into the nights.

I also don't see why assault is too complicated (the jj2 community is NOT stupid) and why 3v3 in assault lvls won't work. Even 2v2 in assault is fun to play. But I guess that you're sticking to your opinion, Reptile, so I'll just let assault and the other game types drop right... here. *thud!*

I have a couple of new lvl suggestions:
Swinging Jazz, 7th Lava Fall, more Cell lvls (try taking lvls from Evil CTF pack or Realms of Chaos), lvls from Future Evolution (lvls in this pack are BIG and therefore suited to clanwars), J.A.I.L ;) and maybe even TSF ctf lvls for clans with players that have TSF (Fright Night CTF, Defense of the Paradise), Deep in the Jungle (I betatested it and though the lvl isn't popular, it has a lot of playability). We could also lock stripe and Cell together in a room and force them to make l33t ctf lvls together and they will get one meal + 2 glasses of water per lvl they make. :p

R3ptile
Nov 25, 2004, 12:13 PM
We may even try a new system of scoring, like WC3 clanwars:

2x 1on1
2x 2on2
1x 3on3

Every round victory makes you recieve one point. That might work and it will be more attractive, but we will have to vote (yay for democracy?) for different ways when the season will be closer.

Enigma
Nov 25, 2004, 12:29 PM
While that would be a nice thing to try, I'm not really for it. I fear it will make matches even longer than they already were. TF tried that type of clanwar against CC once. It worked, but did take about an entire evening.

And I agree with WR on the date part. Most people have their finals in June, so it may not be the best of times to play a tournament.

Gr33n Pl4nt
Nov 25, 2004, 01:38 PM
We may even try a new system of scoring, like WC3 clanwars:

2x 1on1
2x 2on2
1x 3on3

Every round victory makes you recieve one point. That might work and it will be more attractive, but we will have to vote (yay for democracy?) for different ways when the season will be closer.


Personally I think there should be about 4 1vs1's at least

Spotty
Nov 25, 2004, 06:58 PM
Personally I think there should be about 4 1vs1's at least

I would disagree, this is a clan war, not a giant 1 vs 1 dueling event. I don't think there should be more then two 1 vs 1, preferably none at all.

Superjazz
Nov 25, 2004, 10:17 PM
I think this tournament should be actually started at 1st August, instead of June, since there are so many people who are still in school at June, although my school ends in May. It doesn't matter for me so much although my school starts again in the middle of August, anyways if all the matches would be played at weekends. So, it shouldn't matter much if the tournament would be played on those dates. I'm not able to play at July at all, I'm away from home the whole month.

[GpW]Urbs
Nov 25, 2004, 10:41 PM
i really would have 2 agree that playing 1v1's and 2v2's is not kewl at all.
Plus its harder 2 organize and takes more time. This was simple and kewl, lets not fix what doesnt need fixing...
I'm not reall in to these other game modes myself, and I think that the only other 2 game modes that have any chance of being played are team battle and jailbreak. Assault is kinda lame especially since most of the assault levels are very big...
As for the month, huh june suits me fine, and I'd say its kewl, cuz school is starting to wear off, and the summer holidays dont start yet. Cuz during the holidays there will be problems with getting the whole team 2 play...
Ohh and, a legendary level like swinging jazz must be played, and i mean MUST:)

R3ptile
Nov 26, 2004, 12:46 AM
Teams will be forced to play levels like Swingin' Jazz and The Marshland of Evil during the season. >D

Superjazz
Nov 26, 2004, 05:11 AM
Gj. Force!

[GpW]Urbs
Nov 26, 2004, 09:19 AM
reptile, ur a demigod:)

Sasik
Nov 27, 2004, 06:46 AM
I have a few suggestions:

1. Don't make JJ2WC II in Summer ( July/August ). Most ppl are going away on holiday then, and clans won't complete their best warteams. Also then is JDC, and 2 Jazz tournaments in the same time is in my opinin bad idea. Better way is make jj2wc in something around /march/april. JJ2WC is active only at weekend and all people have time then.
2. Make new rules about supervisors. If supervisor will leave the server ( cto, pc crashed or something ), the time have to be stopped, and all players should wait for the supervisor, or some other supervisor before they will start playing. Someone have to count time.
I wrote this, because you left server in last round VS vs GpW, and that made many troubles, because we won it 6-2, but you counted it as 2-2. It shouldn’t happen.
3.Don't delete old news from site. Also the site could be better and more functional (news commentary, more details about matches etc. ).
4. Groups should be drawn. It's more fair.

About lvls.....I think clans should choose for example 6 lvls, and they will create maplist.
The bad thing is that the most lvls aren't symmetric, most clans chose semi as their homemap because blue has big advantage there.

We may even try a new system of scoring, like WC3 clanwars:

2x 1on1
2x 2on2
1x 3on3
Really interesting, but you should find 3 hosts at the same time. If only one man will be the host, clanwar in this system will take hours.....

R3ptile
Nov 27, 2004, 08:26 AM
1. Don't make JJ2WC II in Summer ( July/August ). Most ppl are going away on holiday then, and clans won't complete their best warteams. Also then is JDC, and 2 Jazz tournaments in the same time is in my opinin bad idea. Better way is make jj2wc in something around /march/april. JJ2WC is active only at weekend and all people have time then.
Most of the people have more time in summer. We will see in the close months, though.


2. Make new rules about supervisors. If supervisor will leave the server ( cto, pc crashed or something ), the time have to be stopped, and all players should wait for the supervisor, or some other supervisor before they will start playing. Someone have to count time.
I wrote this, because you left server in last round VS vs GpW, and that made many troubles, because we won it 6-2, but you counted it as 2-2. It shouldn’t happen.
After that match, the host was the only person who counted the time. Again, I'm really sorry about that match, and it really WAS my fault that time.

3.Don't delete old news from site. Also the site could be better and more functional (news commentary, more details about matches etc. ).
Oh well, that's right. Old news won't be removed on the next season.


4. Groups should be drawn. It's more fair.
I think the groups were more or less drawn in this season.

[GpW]Urbs
Nov 27, 2004, 12:03 PM
Uhm remmeber me saying, u should choose less popular levels?
Well I should make more clear what I meant by that. There are alot of good levels, that are also played alot. All of the levels in the pool were of high quality, and played alot by us all. But on the end only 3 or 4 were played and 2 were totally forgoten. So by saying I(we) dont want only populair levels, what I meant was, we want levels which r played(cuz most of them r of high quality), but not just 1 or 2. Maybe 5 or 6.... Im sure u wouldnt pick lame levels, but just 2 make sure:)

Chiyu
Nov 27, 2004, 05:45 PM
I think the whole idea of a 'level list' should be removed. I'd like to play in levels which I actually know...

Newspaz
Nov 27, 2004, 06:16 PM
Okay, so that leaves Diamondus Warzone, Diamondus Warzone and Diamondus Warzone.

That's going to be an interesting tournament. Maybe the fact that you didn't knew the current levels was because of a lack of playing? Or because of a lack of interest in other people's levels?

Superjazz
Nov 28, 2004, 01:28 AM
I'd say you're just a coward if you don't dare to play in very open levels like Marshland, Medieval Skycrapers, etc.

And I feel to agree with Sasik, that at least I wouldn't have so much time at summer, matches should be played at weekends just like in jj2wc 1. It would suck if all jj2-action like JDC, jj2wc, and many many other competitions would be done at the summer, then it would be very boring at the other seasons when there were only like 3 or 4 active players.

If I'm repeating other people btw, it's just because I want to make some opinions clearer. :-)

[GpW]Urbs
Nov 28, 2004, 02:52 AM
Uhm well it is true, that this tournament is for people who play the game, and know the new levels as well.
There's tons of levels that werent played but are of the same quality if not better than those played(marsh and JE are a perfect example of that, JE especially seems 2 be made for 3v3/4v4 cw's).
I myself dont like DW that much, but it being a legendary level, which everybody knows I wouldnt mind playing it...

White Rabbit
Nov 28, 2004, 06:39 AM
No, let's keep forcing ppl to play various sorts of lvls rather than to let them choose, or only their favourites will be played.

Gr33n Pl4nt
Nov 28, 2004, 01:44 PM
Perhaps we could do a deathmatch 4vs4 - first to score wins. Also a clan JB and assassination. 1vs1s are going to be useless unless there will be many, so I say no duels - that is JDC stuff.

Nielsje
Nov 28, 2004, 01:50 PM
Let's put Assault in it!

NeoBlaze
Nov 28, 2004, 02:04 PM
I think the whole idea of a 'level list' should be removed. I'd like to play in levels which I actually know...

I agree.

Sylver
Nov 29, 2004, 01:42 AM
I have a one suggestion:

No more Jazz 'n Spaz Zone (JSZ) in JJ2WC! :l

[GpW]Urbs
Nov 29, 2004, 10:52 AM
Uhm to reply to gp's post.
I think that out of all the alternative game modes jb is the most fun to play, especially for the 3v3's(the best jb level i know is sbv2, which is ideal for 3v3's). TD is really awkward, i've played it and I personally didnt like it...
Although I'm not all that against these things, let me just remind you, that always when we play assasination, jb etc. there are problems involved.
If we look at jb, when one team is locked in the other get's pu's and restores health. Sure with an admin that can be limited, but on the end we'd still get a big mess. In this season we played against FoR and TF, both of which are very friendly clans( TF is especially renown for being the friendlies there is) and we had a bit of flaming and tension on both matches. Imagine if something didnt work, or went wrong here, when there's such a big fuss over every flagbug...
I say simple is beautiful, and dont fix what doesnt need fixing.
Those of us who played know what the major issues were... same levels, evolving the scoring system and there also wasnt a strict enough policy about flagbugs...

EDIT: the pure fact that the tournament worked, shows that the organizers knew what they were doing, and that the community has grown, not in number unfortuanetly, and evolved. So GJ organizers and ++us:)

White Rabbit
Nov 29, 2004, 11:22 AM
What's TD?

/me is a newb.

Superjazz
Nov 30, 2004, 05:10 AM
Well, if there has to be some "not so popular"-levels, I would recommend:

-Medieval Skycrapers(yet again)
-Tunnel Torment
-Marshland of Evil(which could have been played at this season as well but none of the clans chose it)
-Jungle's Edge(same thing)
-Just Got Carrot Away(j/k)
-Waterfall Caves
-Divide and Conquer(Some blur's level, which he used for some offic. vs comp.-event)
-This level is untitled(=Evilmike's snow level)
-SPACE ISLAND LEVEL WITH ISLANDS
-African Lowlands(A new level by Snooze, but I'm not 100% sure if it's playable)
-Superconductor CTF(Might be too small, although Semi was played at this season as well, although it's just a little bigger than Super.)
-And if I can get my level finished before jj2wc 2, which is going to be quite large, you can choose that as a level as well.
-Ragnarok's stronghold
-Apocalyptic Afterworld
-Fright Night CTF
-Angelic Warfare

And a ton of other good levels to choose.
There is already 15 choices and I think that at least one of those should be chosen to the next season. And don't count the little joke I added there. :roll:
I think bbswing is a little too small for 3vs3.

It might be a little early to think about the levels already but because I was so bored, I decided to make a little list of levels what could be played for example.

And a question: Will [si] play in the next jj2wc? :D

[GpW]Urbs
Nov 30, 2004, 10:44 AM
TD is r team deathmatch...(i made it up btw:)))

White Rabbit
Nov 30, 2004, 11:38 AM
Team deathmatch sounds exactly the same as team battle...

Plz stop using Quake terms like deathmatch, frags, etc. ;P It's not JJ-friendly. ;)

[GpW]Urbs
Nov 30, 2004, 11:41 AM
oops, sry mate. I don't know why I used that term:)
I never even played quake online... ohh well

Chiyu
Dec 25, 2004, 06:40 PM
I've been thinking about it and I think I'll let CC participate next season ;). After all, we don't have anything against Reptile anymore :).

My suggestions:

1. Nimrod should definately be a host again. ++Nimrod

2. More than two rounds, all in a different level (something like 2 levels from each clan and maybe 1 which they both agree with).

3. More freedom of level choices (perhaps let each clan submit 1 or 2 levels they like to the mappool).

4. Although it's hard to see whether it was intentionally or not, a strong policy against people who die at flagbase on purpose, would be nice.

5. Some awards would be nice. Like, for the clan with most scores (doesn't neccesarily have to be the winning clan, you know), for the clan with the shortest matches and for the clan with biggest variety of members used in the wars.

6. Avoid having two seperate groups, but instead one big one in which all clans have to fight eachother. I know it would mean more matches, but that's also a good thing since the tourney will be longer and be more fun, and you'd get a more complete vision of how the clans fare against eachother.

7. More supervisors, preferably taking at least 1 representative fair person from each participating clan ór taking a crew of no-clanners only.

8. Letting the clans, together with Reptile, decide together when they want the match to be held. Would avoid situations like a clan not being able to play with it's full potential because one specific warteam member is at a birthday party or something when the match is held. Or something like, Reptile gives the clans 3 or 4 options to choose from.

9. Do these tournaments more frequently, like once every season. Would be nice to see if certain clans are improving or not.

Can't think of anything more than that, but if something else comes to my mind I'll write it down. :)

Nimrod
Dec 26, 2004, 01:56 AM
I got two suggestions (as I didnt play in it, i cant really add much more)

The name... "World Championship" makes it sound like its country vs country, England vs Holland etc. But its clearly not, its clan v clan and most clans have clan members from all over the world. So perhaps a name more suitable for the purpose of the tournament?

Be more active, or give other people the ability to run matches. I remember you where busy and didnt turn up to a scheduled match, so Skull and myself got it going, then you came in late and was extremely rude... and tried to force everyone to join your server.. If your going to be the only one with the ability to start matches, make sure your always available for matches, if not, hire some more people capable of starting matches.

:)

[GpW]Urbs
Dec 26, 2004, 04:00 AM
thats true, but r3p learned his lesson then. with me and others asking him 2 get an asistant he appointed skull to be co sup, what i think rep should do, is get maybe even up to 4 co supervisors, preferably from diff clans or clanless (although they should be 1st and foremost very active and reliable, whatever the clan...), a great thing would be if those people could also host, so that we have less peep on the server thus achieving lesser lag. One should also be from canada or the states( cough spotty cough). So basicly on the end, it would take less of reps time to arrange stuff, there could even be more matches(if not all matches even) played at once (people wont be able to calculate but will have 2 do their best...).
The rest of the tournament worked rather swell, so thats about all from meh.

Nimrod
Dec 26, 2004, 04:47 AM
Urbs']thats true, but r3p learned his lesson then. with me and others asking him 2 get an asistant he appointed skull to be co sup,

I agree that its good he appointed someone else, but the team really needs someone with different views, not Reptile Number two.

Don't get me wrong, I respect Skull, but hes Reptiles Sidekick, the cup needs more people, with more independent views. A mixture of people in a team could come up with some really good ideas for the cup, and run it well.

Chiyu
Dec 26, 2004, 04:50 AM
Indeed.

[GpW]Urbs
Dec 26, 2004, 05:30 AM
well u must also see its reps decision who to pick, now we can only hope he picks people with diff opinions 2. Now I prolly shouldnt say this without spotty knowing, but he'd be a gr8 3rd sup. Then for all i care the 4th can be anyone... But on the end its up to r3p and I hope he'll choose wisely. But lets not give him an "u better get this person to be the co sup or else" attitude.
I'm sure that with our constructive criticism rep will get a l33t team together...

[GpW]Urbs
Dec 26, 2004, 10:09 AM
Uhm to touch the subject of various awards for a bit...
JDC has quite a few awards, and all of us like em, bcuz then it isnt only being 1st, but the others get their small prizes 2 (ok we all know they count way less than the victory but still...).
Now these awards should be clan oriented, and not person oriented. The only award where only 1 person would get the award, not the whole clan, would be who gets the most caps, which doesnt mean that person is also the best player...
As for clan awards, well... one can look at score ratios, number of wins, the variety thing that CB mentioned etc. etc.
BTW I like the system of 2 groups that we have now, it functions nicely, and it really feels like WC:). Plus jj2wc lasted long enough, so we dont want it to last any longer, which it would, if there was only 1 group...

R3ptile
Dec 26, 2004, 11:16 AM
If you didn't understand yet - there should be one supervisior, one co-sup and many cupadmins.

Actually, there are more cupadmins than you mind. I also asked some known JDC officals but sadly most of them refused.

By the way, if you really want to help, become a cup admin yourself.

@CB: We have no offical hosts since there are no dedicated servers on JJ2.
@Nimrod: What are you talking about? 'different views'?

R3ptile
Dec 26, 2004, 11:18 AM
Will [si] play in the next jj2wc? :D
As far as I know we will, but I should get Blur's permission. :7

Sasik
Dec 26, 2004, 02:19 PM
Originally posted by CraccoBoyCC
2. More than two rounds, all in a different level (something like 2 levels from each clan and maybe 1 which they both agree with).

3. More freedom of level choices (perhaps let each clan submit 1 or 2 levels they like to the mappool).

(...)

6. Avoid having two seperate groups, but instead one big one in which all clans have to fight eachother. I know it would mean more matches, but that's also a good thing since the tourney will be longer and be more fun, and you'd get a more complete vision of how the clans fare against eachother.

7. More supervisors, preferably taking at least 1 representative fair person from each participating clan ór taking a crew of no-clanners only.

8. Letting the clans, together with Reptile, decide together when they want the match to be held. Would avoid situations like a clan not being able to play with it's full potential because one specific warteam member is at a birthday party or something when the match is held. Or something like, Reptile gives the clans 3 or 4 options to choose from.


I disagree with these points. They will only complicate the whole tournament.
I thought that rules have been decided already. About the maplist I think that people from clans will choose it something like a month before JJ2WC II 8D
And I think that Nimrod still can host the games, as I know nobody forbids him that =P

Also, I am one of the Cup Admins ;P

blurredd
Dec 26, 2004, 03:38 PM
The name... "World Championship" makes it sound like its country vs country, England vs Holland etc. But its clearly not, its clan v clan and most clans have clan members from all over the world.
I almost feel like playing in a tournament that's country vs country, but too many complications are bound to arise.

Enigma
Dec 27, 2004, 01:57 AM
Actually, about that rule of clans choosing the date along with Reptile: didn't we already have that? If you let him know in time last tournament, you could move the date without using the wildcard if the day was inconvenient for your clan.

[GpW]Urbs
Dec 27, 2004, 05:17 AM
all the times for our cw's were agreeed upon with our clan, plus we even got some times changed, cuz we didnt have the time. Rep knows that without clans appearing the tournament is meaningless, so he is quite adaptable.

EDIT: gj sasik, u'll be a great supervisor. Uhm i hope you will be the host and supervisor as that makes the game smoother and less lagy. GL!

R3ptile
Dec 27, 2004, 07:16 AM
I almost feel like playing in a tournament that's country vs country, but too many complications are bound to arise.
1.) There are no enough countries.
2.) It would be quite hard to pick the players for each country.
3.) Timezones..

[GpW]Urbs
Dec 27, 2004, 10:06 AM
4) i couldnt play(well unless i convince overlord:))

BTW but we could do a america vs europe game ey?
Both sides could get together like 4(1 in reserve) of their best(prequalifiers), and then play 2 rounds in 2 more known levels...
This could even become anual.
Should there be alot of interest, we could make 2 teams, team 1 and 2...
But thats kinda for another topic.

blurredd
Dec 28, 2004, 04:25 PM
A 6on6 would be more interesting though, assuming lag could be worked around. Or maybe two teams of 4 for each continent.

Sasik
Dec 29, 2004, 02:40 AM
Hm......Nations Cup in JJ2 should be interesting thing and a lot of fun :p
I think we can pick national representations from USA, England, Belgium, Holland, Poland, Israel. Maybe also from other countries =P Timezons aren't real problem, at least it will be the same as in JJ2WC.

However, probably nobody will want to organize something like that, because it is more harder to organize than the Clans Tournament =P

[GpW]Urbs
Dec 29, 2004, 02:50 AM
how bout we just do EU(including israel and asia etc...) and USA+Canada?
Way easier, plus i can actually play:)
Although there is always an option to have national teams done, but we all know that the US would totally pwn there. So I vote EU vs US... way easier to do as well, and it could become annual like the game between US and EU golfers...

R3ptile
Dec 29, 2004, 03:05 AM
EU vs. North America could be a big 6on6 JDC event.

[GpW]Urbs
Dec 29, 2004, 03:14 AM
ya or that. thats the easiest way...
my vote's on that one

Chiyu
Dec 29, 2004, 07:32 AM
A country vs. country tournament would be very interesting indeed.

Enigma
Dec 29, 2004, 08:36 AM
Unfortunately, I have never seen a server that could handle a 6vs6 without serious lag. And I'd just love to see the Netherlands and the US solve their luxury problem when they have to select a team of only a few players out of the few dozen they each have.

R3ptile
Dec 29, 2004, 08:44 AM
Nimrod, just wondering... why are you talking about recruiting more cupadmins if you forced ChavRash to leave JJ2WC's crew and offered him a free domain and such? :lol:

By the way, why did you ban me from the list servers?

[GpW]Urbs
Dec 29, 2004, 09:35 AM
US would win ATM, I'd say...
country vs country... hmms
Well if so, I'll reunite Yugoslavia:) or the Austro Hungarian empire:)

blurredd
Dec 29, 2004, 09:44 AM
Like I said before, it could be at least 2 teams of 4 for each continent.

Bobby aka Dizzy
Jan 2, 2005, 10:50 AM
That would indeed be fun, Blur.

Sasik
Jan 4, 2005, 08:06 AM
My Suggestions about Mappool for jj2wc 8D
1. Mappool should consist of 6 lvls.
2. Only ClanLeaders from each clan should vote for the lvls to mappool. Of course they should consult his decision with clanmembers.
3. Each clan can choose one lvl only one time. For example:
BB vs AA
BB’s choice: Zaitox
AA’s choice: Bblair
So BB can’t choose zaitox in the next game. They have to choose bblair or other lvl. I hope it is clear :p
Of course it can be made delimitation between group-stage and cup-stage.
4. Maplist should be choose one month before JJ2WC II.

That’s all. HF. Maybe someone will accept it 8D

cooba
Jan 4, 2005, 08:17 AM
I'd replace DWv2 and BBLair with Skyscrapers and SBv2 and make my own levels for semifinals and final if I were you.

Enigma
Jan 4, 2005, 09:04 AM
Playday 1 - Diamondus Warzone II (Yes, we ARE working a new DW version)

Make it so that the warp isn't the only way to access the carrot. That alone would double the quality of DW's current gameplay.

Nielsje
Jan 4, 2005, 09:08 AM
Make it so that the warp isn't the only way to access the carrot. That alone would double the quality of DW's current gameplay.

Hah, than it will be the same. Zero. :p

R3ptile
Jan 4, 2005, 09:19 AM
Make it so that the warp isn't the only way to access the carrot. That alone would double the quality of DW's current gameplay.
There is no better way as far as I know. :rolleyes:

Grytolle
Jan 4, 2005, 09:28 AM
I think Mediveial Scyscrapers (or whatever =P) should be replaced w/ semi or JE...

Sasik
Jan 4, 2005, 09:44 AM
I really liked more the mappool-system from JJ2WC I. Clans should choose mappool, not only R3p :rolleyes:
If you are working on new version of DW, also try to fix the bug with not-respawning seeker pu in Zaitox :rolleyes:

DoubleGJ
Jan 5, 2005, 02:36 AM
My suggestions:
1. I'd suggest adding some freshier maps to the list. This is edition II, so less classics, more training with knowing the level. Of course I'm not suggesting to pick fresh and bad levels. But I bet you could find at least 2 good ones.
2. The matches should be played on weekends an the host should be on #jj2 while the match. :)

R3ptile
Jan 5, 2005, 03:17 AM
2. The matches should be played on weekends an the host should be on #jj2 while the match. :)
#jj2 has nothing to do with JJ2WC. We got our own channel for that.

Enigma
Jan 5, 2005, 09:37 AM
There is no better way as far as I know. :rolleyes:

How about opening the box with the carrot in it? Remove its vertical walls or something ;-/

Bobby aka Dizzy
Jan 5, 2005, 11:00 AM
If you feel it is really necessary to edit DW to use it I'd recommend finding a new level altogether.

Yasco
Jan 6, 2005, 04:45 AM
DW2 is a good idea in my opinion....
btw , can't you put some one way at the carrot? that would make another way to get the carrot...

Ragnarok!
Jan 6, 2005, 10:43 AM
Putting a one way, will make it so easy to camp the power up and carrot at same time. I think... Anyway, i always thought DW needed a bouncer pu and my idea of the other way in actually will involve going in through the other way, where the warp target is, the left wall by it, could be removed, and then people can easily chase in with RFs, keep the warps though. Another thing is, with a bouncer pu you can shoot through the walls without extreme luck like with the unpowered up one, or with the EB which is only located at the bottom. Well, just a thought... :P

Sasik
Jan 6, 2005, 11:01 AM
That won't be DW anymore.

Ragnarok!
Jan 6, 2005, 11:13 AM
Well, like i said, its just a thought. ;l

Yasco
Feb 8, 2005, 02:03 AM
ehm...is there anything decided about the mappool yet?

R3ptile
Feb 8, 2005, 03:10 AM
You could contact me instead of reviving this topic. The mappool will be annouced within a month, or so.

Grytolle
Feb 26, 2005, 09:07 AM
Only about 10 days left then =D

White Rabbit
Feb 26, 2005, 11:42 AM
Yayayay (etc).

Sasik
Feb 26, 2005, 02:08 PM
OMG!!
It's so exciting :(

Derby: Acronym clearance.

Grytolle
Feb 28, 2005, 02:04 AM
Really soon, rightr R3p? =D=D

R3ptile
Feb 28, 2005, 03:15 AM
Two months remain, please don't bother me about this tourney meanwhile.