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Cpp
Dec 12, 2005, 03:26 AM
Greetings!

I have recently been working on some code for a jj2 program of mine. The code is nearly completed however it does need some testing before I put it to use and release any programs that use it. I would want to do the testing myself (before any public betas), but to do that I'd need some information on some particular bugs that I have noticed and could possibly be abused along with my code. So I thought I might ask if anyone knows how to reproduce following jj2 bugs:

- Bug where blue CTF players are able to capture blue flags and red players red flags (Pyromanus?)
I've seen some screenshots of this bug a while ago here on JCF. I suspect this bug could interfear with my code and therefore I assume its worth looking into it.

- Bug with Controller 4 that causes the flag to disappear (Evilmike?)
A very nasty bug in one of my programs. Must fix!

Since these bugs could easily be abused, should the wrong person get to know how to reproduce them, I think it'd be best not to post the answers in this thread. Please send me a PM with the answers rather than posting them in this thread.

Thank you.

Grytolle
Dec 12, 2005, 03:28 AM
Please post them here, because information not shared is lost, or something. *got curious*

blurredd
Dec 12, 2005, 04:01 PM
I think the fewer people that know these bugs the better. The two mentioned above lack practical use, and would just serve to annoy others most of the time.

Birdie
Dec 12, 2005, 04:05 PM
- Bug where blue CTF players are able to capture blue flags and red players red flags (Pyromanus?)
I've seen some screenshots of this bug a while ago here on JCF. I suspect this bug could interfear with my code and therefore I assume its worth looking into
i can reproduce this, but not in the way your looking for probably

White Rabbit
Dec 12, 2005, 04:06 PM
Yes, I will PM you, OL, about the first bug, if Blur hasn't already done so. :p

n00b
Dec 12, 2005, 04:06 PM
Despite knowing how the first bug can be done, I have never been succesful to pull it off.

Birdie
Dec 12, 2005, 04:37 PM
Despite knowing how the first bug can be done, I have never been succesful to pull it off.

now you have Thats me BTW
http://img212.imageshack.us/img212/1726/redred1ve.png

Cpp
Dec 13, 2005, 02:14 AM
Thank you for your private message, WR. What you said makes sense to me and I can see how and why this happens from understanding the jj2 TCP network protocol. I will look into this in a bit greater detail in the near future, but I am happy to say that some code I have written (not the one I had in mind actually) is already capable of preventing this exploit as well as another exploit that is closely related to this one.

I am mostly interested in how to reproduce the second bug because it is directly related to one of my programs. Since the code I am using is very... "similar" to the one in PC4, a fix should be applied before the code can be put to use.