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View Full Version : WebJCS - fake JCS with multiplayer


FQuist
Jan 24, 2006, 06:19 AM
<a href="http://ephesus.nshosters.com/~politiek/frank/projects/playGround/jcs/">Have fun</a>. Only works properly in Mozilla-based browsers as far as I know, like Firefox. IE gives a weird error message I cannot trace.

No, you cannot save to .j2l (we don't have the source) and the script may be taken offline at times when I'm not around to prevent my server from overheating or people abusing stuff. It may be taken offline in a few days too, I do not intend to do anything further with it or maintain it, it was just a fun little project to learn some javascript when I was too tired to do anything productive.

cooba
Jan 24, 2006, 07:08 AM
Hahaha, awesome.

Erik
Jan 24, 2006, 07:20 AM
Those IC DIE guys should be killed.

UNKNOWNFILE
Jan 24, 2006, 08:46 AM
No, you cannot save to .j2l (we don't have the source)

You don't need the source. You need to read up on this compression algorithm. (http://www.gzip.org/zlib)

Fawriel
Jan 24, 2006, 08:53 AM
...cool. =o

n00b
Jan 24, 2006, 12:05 PM
Am I the only one who actually makes level designs with this? I fiddle around with a design for a bit, idle on the page to do other things, and when i come back everything is replaced with mass ammounts of Foorumans,white potions, and cave-slime-things(I forgot what i named those).
Please, people: Stop Fooruman-raping.
-And I've been clearing out my name since the "u *picture of poorly done turd*" under it was starting to annoy me, but apparently someone is ignorant enough to put my name back.
EDIT- That, or something is incredibly wrong with the refresh action.

FQuist
Jan 24, 2006, 12:39 PM
Before releasing it unto the jcf instead of just #jj2 most people seemed to be making actual level designs.

n00b
Jan 24, 2006, 01:06 PM
http://www.maj.com/gallery/Lijik/Runescapephotos/webjcs2.png


Special thanks to Fquist, and annonymous contributors who also added tiles to this 'level'.

ThunderPX
Jan 24, 2006, 01:15 PM
I tried making everything white and putting Fooruman (Or Texerin, whichever) in the middle, but it went too slow on this PC. =(

FQuist
Jan 24, 2006, 02:27 PM
I got 'too many connections' errors from my script on a commercial site on the same server, so I suspect this script may use too many when there's lots of clicking. Because of that, I've disabled the script. The sourcecode is available on request for self-hosting.

blurredd
Jan 24, 2006, 06:07 PM
I didn't even get a chance to see it when it was active. That's a shame.