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View Full Version : Rocket Turtle


FireSworD
Aug 11, 2001, 07:12 PM
Does anybody know any interesting things

to do with him other than just see him

fly away.

Violet CLM
Aug 11, 2001, 08:02 PM
You tell him, EvilMike. I'm too lazy.

EvilMike
Aug 11, 2001, 09:21 PM
Go find the area ID event. Forget about the parameter. Just leave it at zero. Then surround the boss with area ID events. Make the layer of events around him thick, especially on the top-left. I have seen him escape through them before. After that, just make a trail of area id events, kind of like you would with a sucker tube. The turtle will follow the trail events until he gets to the end, when he will just stop.

FireSworD
Aug 12, 2001, 01:15 PM
Thanks EvilMike.

Wazz Wackrabbit
Sep 10, 2001, 10:30 AM
BTW the Rocket Turtle, I wanna screenshots

of it! PLZ!

URNinja
Sep 16, 2001, 12:49 PM
Hmmmm, evilmike im to lazy to

try this but do u think you could

keep him going if you set the

area ids to regenerate?

just asking

FireSworD
Sep 17, 2001, 07:11 PM
Screenshots eh, the Rocket Turtle isn't very

hard to find.

Kat NP
Sep 18, 2001, 04:19 PM
I'll get a screenie of rocket turtle.

Wazz Wackrabbit
Sep 22, 2001, 05:59 AM
I got demo! BTW.



*waits* Try postin it here!