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BattleSpaz
Nov 24, 2006, 03:31 AM
Yeah, I'm making my own tileset rips, but I do have a problem.
Is there possible way to rip animation EASILY (like make movie and auto extract animations), or do I have to hit Print Screen and hope I will get like 6-10 frames within first 20 copy pastes...?

Violet CLM
Nov 24, 2006, 10:12 AM
Game?

Torkell
Nov 24, 2006, 11:01 AM
Use Jazz Destruction Station, or whatever Neobeo called it. That should let you get the animations out.

Camou
Nov 24, 2006, 11:33 AM
Jazz Sprite Dynamite (http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4041)

Torkell
Nov 24, 2006, 02:10 PM
That's der bunny. Knew it was something like JSD or JDS, but couldn't remember what.

Cpp
Nov 24, 2006, 03:17 PM
Use Jazz Destruction Station, or whatever Neobeo called it. That should let you get the animations out.Haha, you just gave me an idea for a new program.

BattleSpaz
Nov 25, 2006, 12:00 AM
Sorry, but I dont mean JJ2. I meant some another game than jazz2, I have all animations from JJ2 I need. Games like Sonic The Hedgehog or Super Mario or Duke Nukem, or something like that.

Erik
Nov 25, 2006, 01:11 AM
if it's for PC, hex-editing the gfx out of datafiles might be the best idea

if it's for a console, most emulators have a function that shows tilesets

Violet CLM
Nov 25, 2006, 10:23 AM
Games like those have most if not all of their sprites all over the internet. Just use google.

NovaStar
Nov 25, 2006, 03:34 PM
http://www.spriters-resource.com/