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View Full Version : Tweedle in Jazz Jackrabbit 2 game: Imposible is nothing, we will make it!


WerBack3>>
Jan 25, 2007, 08:51 AM
Q: OK, it's 2007, why Tweedle is out of the game?
A: Because we can't put him there!
True A: Actually we can put him!
Q: OK, so let's put him, why we're not starting
A: Because it's illegal!
TA: No, just because we are lazy




There is a way to put Tweedle in the game. No, I'm not talking about the source code, I'm talking for something really easy.
Unfortunatly, we can't put Tweedle with his original attacks. But we have SD. We can see Tweedle's animations... Get it?
We just must replace one of the bosses with Tweedle.
So all we need now is creatizm.
I've posted a poll.
Vote.
Give suggestions.
Ideas.
Everything is welcome!

ThunderPX
Jan 25, 2007, 08:56 AM
Except the boss wouldn't act like Tweedle. At all.

No.

WerBack3>>
Jan 25, 2007, 09:11 AM
So what?

Erik
Jan 25, 2007, 10:26 AM
Diy

cooba
Jan 25, 2007, 10:33 AM
Out of all these, only the Robot would work decent with Tweedle's available frames.

Or the Hatter.

n00b
Jan 25, 2007, 01:01 PM
So what?
A: We're just being lazy
TA: People would much rather play against Tweedle the way he is meant to be, instead of a reskinned version of something else.

Please explain how the Queen or the Robot boss (any boss for that matter) is instantly more compelling when dressed up in a Tweedle suit.

ShadeJackrabbit
Jan 25, 2007, 01:25 PM
The only good one in my opinion to replace would be X-mas bilsy, because he never worked for me anyways.

n00b
Jan 25, 2007, 01:36 PM
Zapper, assuming you're using TSF or higher and not changed the .ini file:
Does this method work for you? (http://www.jazz2online.com/jcf/showthread.php?t=11497)

ShadeJackrabbit
Jan 25, 2007, 01:40 PM
Well, I used to have TSF. But stuff happened and.... blahblahblah ...don't anymore. That's cool with Bilsy and the ADDON Dog. Nevermind me then.