plunK
Dec 10, 2008, 05:07 PM
Heres Mine:
I found a really funny glitch while playing around with JCS
Note: U need JJ2+ to do this.
Part 1: The map
Create a map any height or width, although over 50x50 would be optimal.
Make a complete floor and spawn point. on the far right make a 3 tile high wall. Place a Hor Red Spring against it facing left. Make a wind right with 127 speed next to it so it should be like this in the bottom right:
[.....][wind R][Hor Red][wall]
[wall][wall....][wall.....][wall]
save.
Part 2 Glitching.
open Jazz 2+.
Go:
-Party Mode
-Internet Play
-Start a Server
-make any random server you want
-make 2 players
-Start
Type: /Gamemode sp
Get player 1 to run into the spring/wind so he bounces continuously
-type in jjammo
-type jjgod twice so player one has upgraded weapons and so player 2 is not invincible
Get player 2 to run into Player 1's upgraded RF missles until he dies.
When player 2 dies, then respawns, the spring should flip so player 1 is standing up but stuck and the spring is facing the wall.
Use the Upgraded RF missles to RF jump out of spring facing the wall.
END RESULT: Once player 1 escapes the spring begins flying away...litterally.
It moves at a slow rate upwards and left. It still does all of its spring type stuff like bouncing and ricochets, but its floating away like a mist ring...
I found a really funny glitch while playing around with JCS
Note: U need JJ2+ to do this.
Part 1: The map
Create a map any height or width, although over 50x50 would be optimal.
Make a complete floor and spawn point. on the far right make a 3 tile high wall. Place a Hor Red Spring against it facing left. Make a wind right with 127 speed next to it so it should be like this in the bottom right:
[.....][wind R][Hor Red][wall]
[wall][wall....][wall.....][wall]
save.
Part 2 Glitching.
open Jazz 2+.
Go:
-Party Mode
-Internet Play
-Start a Server
-make any random server you want
-make 2 players
-Start
Type: /Gamemode sp
Get player 1 to run into the spring/wind so he bounces continuously
-type in jjammo
-type jjgod twice so player one has upgraded weapons and so player 2 is not invincible
Get player 2 to run into Player 1's upgraded RF missles until he dies.
When player 2 dies, then respawns, the spring should flip so player 1 is standing up but stuck and the spring is facing the wall.
Use the Upgraded RF missles to RF jump out of spring facing the wall.
END RESULT: Once player 1 escapes the spring begins flying away...litterally.
It moves at a slow rate upwards and left. It still does all of its spring type stuff like bouncing and ricochets, but its floating away like a mist ring...