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View Full Version : Contest: Revenge of the Single Screen CTF


plunK
Jul 22, 2009, 02:02 PM
Please go here to vote for your choice of the winner:
http://www.jazz2online.com/jcf/showthread.php?p=449909#post449909




Unfortunately i did not have time to put pictures in my review, but a whole lot is not lost by me not having them.

5th: SUCKY LEVEL - RAGNAROK

1:21:06 plunK : "That vibrating spring in the middle bugs me......."
1:21:22 Ragnarok : ".....of all things a vibrating spring bugs you?"
1:21:31 Ragnarok : "Wow, im not entering one of your contests again"
1:22:05 plunK : "You didnt get docked at all for the spring"
1:22:09 plunK : "Seeing as I just noticed it now, it just bugs me"

Sucky level a clever map, and go figure, Ragnarok used Jazz 1:Battleships v2 (again)
The map features several smal platforms over a semi large pit that spans a little over half of the bottom with a single spring on a pillar in the middle. Althought the eyecandy is decent and fairly typical of our good friend Ragnarok, the prize in this map is the gameplay concept and the item placement.

Each player spawns with a water shield, and before you ca steal the flag to capture, you must wear down the opponents shield. There are a few seekers to give added gameplay, but the fun is in the ice, which can get a fun kill over the central pit, which is the central play area of the map. It was very very fun to play online.

4th: CREPUSCULAR CAVES -DARKSONIC

Making great use of the dark plaent tileset, crepuscular caves is a very well layed out level, with above average eyecandy, and exceptional gameplay. The bottom half of the map in particular is very well done, with the rf weapon placement near thin ledges is clever because we kept tending to fire right after we got and, and that pushed us into the pit. The use of items as part of the eyecandy was also a very nice feature that all my testers complimented on.

3rd: WINNING ORDINARY ORIGINAL POOP (WOOP) - FAWFUL

Another map that was excellent in both eyecandy and gameplay, and the custom music was another nice treat. WOOP focuses on these 2 building complexes over a pit. The weapon placement and level design brought around quite entertaining gameplay because it wasnt very simple to go and grab the other teams flag, the roof were angled in a way to increse difficulty. The secret messages were amusing, and the hidden powerup room made good use as the pu was melee only. The only thing about this levelthat we didnt like, was that spring on the centre platform, which made getting off the chain annoying and tedius, and could throw you into the pit if you hit it wrong.

2nd: KNIGHTS OF EVE - HITCH

This map gave an incredible first impression and later impression. It made great use of level space and had clever ways to avoid making the carrots too easy to get. Eyecandy was exceptional, especially seeing as it was a symetrical map but the eyecandy was not symetrical. Gameplay proved very very good and the layout and weapon placement was outstanding. Hitch used lighting effects, great music, everything. There are only 2 things that kept this map from first:
1: The flags are slightly far over campared to the sucker tubes, so as you jump to grab the flag you miss fairly frequently, which cost points and games.
2: The next level:

1st: BETA CAROTENE - DODGES

This map was just over the top with how amazing everything was. The layout is awesome, and the platforms are shaped in ways that make advantage of certain weapons properties, such as the bouncers angle. The side witch system at the bottom was quite clever, and a great feature to have. Gameplay was absolutely amazing on this map, possibly one of the best games ive ever had. The springs on the side were placed well so people falling down would miss them but people wanting to use them easily could.

But the best part of this map: the eyecandy. The rock with the moving sky tiles in the back made all the testers instantly love this map, as it gives you a tubular semi aquarium style feeling, and he made a whole nother map behind the level as eyecandy, which looking great. in all my testers opinions and mine, this map one by alot (althought only narrowly beating out KOE) the only thing on this map that could really be improved was the music, which was really funky XD


NOTABLE OTHER MENTIONS:

DJazz's Acid Factory also had quite great gameplay, but the level eyecandy and other things were not up to par to win, but i would still reccommend playing them

TRoglobites RockPaperScissors is also a quite clever use of CTF and triggers to create a custom rock paper scissors game, definately check this one out.


Submissions:

FawFul - WOOP {xmlwoop.j2l}
plunK - Kiloton Cove {Kilotoncove.j2l} (uneligable to win)
Cooba - Drought {olcdrought.j2l}
PurpleJazz - Gorda {xlmgordasmall.j2l}
DarkSonic - Crepuscular Caves {xlmds2screenlol.jsl}
Olsen - SFL >9000 {pigSFLo9000.j2l}
SPAZ18 - Cramped Spaceship {xlmCSShip.j2l}
Ragnarok - Sucky Level {OLCSLEvel.j2l}
Foly - You're in Space {FCTF02.j2l}
DodgeS - Beta Carotine {betacarotine.j2l}
Hitch - Knights of Eve {xlmkoe.j2l}
Enigma - Project Pez {olcppez.j2l}
Quickz - Tube-Tastic {QzSCTF092.j2l}
Snooze - Depressionary Round {SNZONESC.j2l}
Firesword - Hypercube {olchc.j2l}
Troglobite - RPS {trogrps.j2l}
DJazz - Falling Sapce {DJctfssFallingSpace.j2l}
DJazz - Acid Factory {DJctfssAcidFactory.j2l}

Foly
Jul 23, 2009, 12:35 AM
A few questions:

Whats a wing shoe event? (and what number)
What do you mean with the size? 20x15 tiles? oO
How many levels can you submit?

And will all entrys be hosted or the ones that pass the rules (especially this one: "Must be an Original, Authentic level"). Because its easy to post some junk levels and i dont think you want to be hosting that :P

FawFul
Jul 23, 2009, 08:36 AM
:D. sounds cool, here is mine. http://www.mediafire.com/?sharekey=00194ad396bb14e88ef1259ff1b60e81e04e75f6 e8ebb871

btw .. i have more hidden messages then 3, but i thought it was a minimum. i hope it's okay. also the name WOOP = Winning ordinary original poop. winning as in that the level itself 'wins' not like something arrogant that i am sure it will win this contest :P. i made the music myself aswell, it's not a remix. ^^

SPAZ18
Jul 23, 2009, 08:46 AM
1. Wing Shoe or Fast Feet can be found in Pickups -> Goodies
2. In the Layer Properties there are two boxes that say "Width" & "Height." 20 is the width and 15 is the height. Enter any number in these boxes (in this case it would be between 20 - 40 width and 15 - 30 height for the contest).
3. One, I guess.

BTW, expect a level from me soon.

plunK
Jul 23, 2009, 12:00 PM
A few questions:

Whats a wing shoe event? (and what number)
What do you mean with the size? 20x15 tiles? oO
How many levels can you submit?

And will all entrys be hosted or the ones that pass the rules (especially this one: "Must be an Original, Authentic level"). Because its easy to post some junk levels and i dont think you want to be hosting that :P

Event 79

Yes tilesize 20-40 x 15-30

I really have no preference to how many levels you submit, just remember 3 crappy ones is not as good as 1 that took you 3 times as long.

And ill be hosting them all, but as last time the levels that are junky tend to not pass the requirements anyways.

FireSworD
Jul 23, 2009, 02:29 PM
Sounds like a lot of fun. Consider me in this.

Dermo
Jul 23, 2009, 03:15 PM
i made the music myself aswell, it's not a remix. ^^

was that comment really necessary?

plunK
Jul 23, 2009, 05:10 PM
was that comment really necessary?

New Tilesets and Music = Creativity = Higher Rating

FawFul
Jul 24, 2009, 02:42 AM
what's wrong being proud on something? it's not showing off. it's just included in the file so yes it's important you should now i also took my time on something like that.

EDIT: not going to doublepost for this but, i forgot to set good start positions. here is a fixed version
http://www.mediafire.com/file/kgnigknmj2j/RevScreenWoopcontestnew.zip

cooba
Jul 24, 2009, 05:37 AM
<a href="http://chaos.foxmage.com/cooba/olcdrought.zip">Drought</a>

40×30 duel level, semi-symmethrical, two carrots, secret routes, Blaster powerup, a shield, and a pit. Takes a questionable approach to the requirements. Possibly the most Spaz biased thing I've done yet, even if I tried to balance the characters.

I expect people to either hate it, or hate it. I had tons of fun toying with this and that's what matters ;)

FawFul
Jul 24, 2009, 05:45 AM
:D. drought as in drought humor i think. atleast that's how they call it in dutch. if you translate it.

also

Must have a Wing Shoe Event
<s>Must be an Original, Authentic level</s>
Must have 3 secret messages
Must have 3 cheeses(minimum)


i think you forgot something.

cooba
Jul 24, 2009, 05:49 AM
i think you forgot something.Takes a questionable approach to the requirementsI have fast feet, three secret messages, and four cheeses...

Olsen
Jul 24, 2009, 08:24 AM
http://www.freewebs.com/mrolsen/new%20staff/pigSFLo9000.j2l

wat

PurpleJazz
Jul 24, 2009, 08:56 AM
cool beans (http://www.mediafire.com/?sharekey=09f39d57acfdfe5cd2db6fb9a8902bda)
(download xlmgordasmall.zip)

plunK
Jul 24, 2009, 09:20 AM
http://www.freewebs.com/mrolsen/new%20staff/pigSFLo9000.j2l

wat

*cough cough cough* Maybe the music file and tileset would be nice?

Olsen
Jul 24, 2009, 11:04 AM
cough cough cough tell me a good hosting site that accepts .zip and .rar files, freewebs gives me the no-no on that one. =) I actually tried to upload a complete .rar file but neh.

Quickz
Jul 24, 2009, 11:10 AM
I was thinking of entering this, <s>but the uploaded levels here made me change my mind, kinda.</s>

SPAZ18
Jul 24, 2009, 11:18 AM
cough cough cough tell me a good hosting site that accepts .zip and .rar files, freewebs gives me the no-no on that one. =) I actually tried to upload a complete .rar file but neh.

How about Mediafire? (http://www.mediafire.com/)

My level is nearly done. I should be able to upload it tonight! :cool:

Olsen
Jul 24, 2009, 11:32 AM
SFL >9000 (http://www.mediafire.com/download.php?1z5trjcrqmm)

(ty)

SPAZ18
Jul 24, 2009, 11:44 AM
^ NP :)

Here's my entry: Cramped Spaceship (http://www.mediafire.com/?oaj3qz1zny2)

Some info about the level:
The middle Carrot has the shortest spawn time but is the hardest to get. The other 2 are easier to pick up but have a longer spawn time. 5 textstrings are present, 4 cheeses can be seen at the bottom and the Wing Shoes are above the PU.
The Bouncy PU has an Initial Delay.

DarkSonic
Jul 24, 2009, 02:50 PM
Here is my entry: http://www.sendspace.com/file/9jlesf

Enjoy! :)

FawFul
Jul 25, 2009, 01:53 AM
WAT, liar :M. you join after all, grmbl.

Ragnarok!
Jul 25, 2009, 02:07 AM
I don't usually enter these contests, and I think 40x30 is rediculously small.

Nonetheless, I thought I'd give it a go. The level is concepted for duels, and the idea is to wear down the shield of the other player, while keeping yours as high as you can by hogging the stopwatches. Alternatively you can use some of the level's traps to finish the opponent, but remember to score afterwards. ;o.

http://www.mediafire.com/?sharekey=dfd2e7de195c25c0d8f14848abf485dde04e75f6 e8ebb871

I hope you hate it as much as I do.

DarkSonic
Jul 25, 2009, 02:53 AM
WAT, liar :M. you join after all, grmbl.

ya man

but my level is VERI tedium ;S

plunK
Jul 25, 2009, 01:07 PM
For future reference....please make your levels 1.23 =_=

Troglobite
Jul 25, 2009, 08:33 PM
I was working on a unique level for this, and on JCS, it's just plain brilliant. (Well, that's biased, but it's still wildly different from anything I've ever seen before in Jazz and took some fancy engineering to build) But it seems Jazz crashes three seconds after I load the level. So I may or may not be able to figure this out by the deadline.

Edit: Is there something in Jazz that will cause the game to crash if you try putting 12 of the trigger crates which spawn with a trigger ID other than 31? (I used the method described here (http://www.jazz2online.com/hosted/jcsref/node.php?node=84&mode=id&menu=topics)) I sure hope not, else my level's history.

plunK
Jul 26, 2009, 12:00 PM
I was working on a unique level for this, and on JCS, it's just plain brilliant. (Well, that's biased, but it's still wildly different from anything I've ever seen before in Jazz and took some fancy engineering to build) But it seems Jazz crashes three seconds after I load the level. So I may or may not be able to figure this out by the deadline.



put a Bubba at 1,1 and an echo generator at some random location. This generally fixes the 3 second MCE crash. If not, then i guess iuts unusable.

cooba
Jul 26, 2009, 12:34 PM
put a Bubba at 1,1 and an echo generator at some random location. This generally fixes the 3 second MCE crash. If not, then i guess iuts unusable.wat

DodgeS
Jul 26, 2009, 01:23 PM
http://www.sendspace.com/file/lhsusu

:P

plunK
Jul 26, 2009, 06:02 PM
wat

Its a way to fix MCE issues XD

Troglobite
Jul 26, 2009, 07:56 PM
It appears the problem is only sort of MCE related, seeing as I can get the level to work perfectly in single player or treasure hunt, but it crashes a few seconds in every time I try on CTF. So I'll probably fix the level, but it's most likely not going to be part of this contest.

cooba
Jul 27, 2009, 12:04 AM
Its a way to fix MCE issues XDNo, it's randomly placing two arbitrary events and hoping that it will fix things.

cooba
Jul 27, 2009, 03:37 AM
I can get the level to work perfectly in single player or treasure hunt, but it crashes a few seconds in every time I try on CTFWild guess, do you have an SCE which spawns Seekers?

Hitch
Jul 27, 2009, 07:51 AM
Download (http://www.jazz2online.com/jdc/levels/misc/xlmkoe.zip)

Enigma
Jul 27, 2009, 10:27 AM
I am joining the fray with this: http://www.mediafire.com/?mymdmizoqzt

FawFul
Jul 27, 2009, 10:36 AM
i rofl'd when i saw xlmkoe on my downloading bar.

plunK
Jul 27, 2009, 10:53 AM
i rofl'd when i saw xlmkoe on my downloading bar.

Why?



and we have quite the OLC versus XLM going here. Already 5xlm and 3olc with a few more coming i believe

FawFul
Jul 27, 2009, 11:01 AM
since koe = simply cow in dutch. :) awesome filename.

DarkSonic
Jul 27, 2009, 12:09 PM
LOLLLLLLLLLLLLLLLLLLL yes veri funny how do u it

<s>this is veri gud i give it an 10</s>

DodgeS
Jul 27, 2009, 12:20 PM
You made mistake in my level's name, plunK.

Quickz
Jul 27, 2009, 12:40 PM
Mine should be in your inbox by now, plunK! I won't upload it anywhere public, but for those who wonder.. it's called "Tube-Tastic!" :D

GL everyone <3 ..

snzspeed
Jul 27, 2009, 01:14 PM
mine is ready, ill upload it soon

http://www.megaupload.com/?d=I23B0V5Z

CelL
Jul 27, 2009, 01:50 PM
Now I want to make something.

Troglobite
Jul 27, 2009, 02:21 PM
Wild guess, do you have an SCE which spawns Seekers?

No. Well, maybe. I don't have an SCE that spawns seekers, although I do have some MCE's which have decided to spawn electro-blaster as well as trigger crates.

But thanks, now that you mention it, I think I may have found a problem which could be fixed.

Edit: Yes. I accidentally had a generator where I should have had an event 255 which created a seeker MCE where I was trying to build a trigger crate. Thanks

Although now you all are doomed! My level shall be entered and it's awesomeness will certainly win!

djazz
Jul 29, 2009, 08:38 AM
So, I have 2 levels, because I can't decide which to enter for the contest.

Falling Space and Acid Factory (http://djazz.mine.nu/files/CTFssContest.zip)

Both are 20x15 sized

FawFul
Jul 29, 2009, 11:40 AM
practically, you should decide. entering 2 levels and let plunk (leading this contest) decide which one is the best of those makes you having more chance to win then others. which is obviously unfaire :p.


-------------
Mine should be in your inbox by now, plunK! I won't upload it anywhere public, but for those who wonder.. it's called "Tube-Tastic!" :D

GL everyone <3 ..

tube-tastic with a medivo tileset? wat.

Olsen
Jul 29, 2009, 11:57 AM
there's a ton of tubes in mediv2o... :E

Troglobite
Jul 29, 2009, 12:38 PM
It is finished.

http://www.mediafire.com/?jgyyylybsdw

FireSworD
Jul 29, 2009, 03:35 PM
Although hypercube (http://www.mediafire.com/?nujuidmjm45) is a retread of unusual pac man, this is ctf and makes practical use of most contest requirements. Sugar rushes are strong due to the cramped layout. Eyecandy is pretty standard for the set, I chose it since the fast feet event is fitting for it. Also, don't really care what anyone thinks of this, and one text string is just something stupid a newb told me once and I thought it was hilarious. Hypercube can also be called activity cube and hyper refers to activity. It's not exactly a cube but whatever.

Thanks to snooze for the music!

EvilMike
Jul 31, 2009, 10:38 AM
I see this has been uploaded. If you would like, I (or another admin) could merge the two uploads. It would make it easier for people to download.

cooba
Jul 31, 2009, 11:07 AM
merged

Olsen
Jul 31, 2009, 11:23 AM
nvm works now

Ae
Jul 31, 2009, 05:28 PM
Finished!

Mushroom Surprise (www.chaos.foxmage.com/Ae/MushroomSurprise.zip)

I didn't have any free time to start making something until today.

Lets hope the deadline meant the end of today instead of the beginning!


I tried to base the level on making the path you need to run between bases longer by using triggers to pass through the areas a few times. I don't think it worked out that great though, but it is functional enough for the ~2 hours I spent on it.

plunK
Jul 31, 2009, 07:46 PM
Finished!

Mushroom Surprise (http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5603)

I didn't have any free time to start making something until today.

Lets hope the deadline meant the end of today instead of the beginning!


I tried to base the level on making the path you need to run between bases longer by using triggers to pass through the areas a few times. I don't think it worked out that great though, but it is functional enough for the ~2 hours I spent on it.

Unfortunately, your slightly too late for the mappack, as i was anticipating no more entries today. I mostly uploaded earlier because i was busy in the night. Your entry will still be considered in contest judging.

plunK
Aug 1, 2009, 12:56 PM
Results are in the First post

Enigma
Aug 1, 2009, 01:33 PM
<s>I DEMAND A RECOUNT</s>

Congratulations to Dodges for winning ;)

Ae
Aug 1, 2009, 02:46 PM
link fixed