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bogdan971
Jan 30, 2011, 06:11 AM
I was trying to do a tileset following a tutorial... Almost everything went good, but what happened to spaz color?
http://img16.imageshack.us/img16/2226/swrong.png (http://img16.imageshack.us/i/swrong.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Did I do something wrong?

Nerd
Jan 30, 2011, 08:00 AM
Your sprite color range is black. Palette indices 16-95 hold the colors JJ2 uses for most sprites. You should fill that range with the default sprite colors (unless you want the sprites to look different, in which case you can modify the colors).

cooba
Jan 30, 2011, 08:17 AM
Your sprite color range is black. Palette indices 16-95 hold the colors JJ2 uses for most sprites. You should fill that range with the default sprite colors (unless you want the sprites to look different, in which case you can modify the colors).I'm sure he fully understands this post.

bogdan, try checking the Remap Tileset Palette checkbox next time you compile, that should fix your problem for the time being.

Nerd
Jan 30, 2011, 08:30 AM
I'm sure he fully understands this post.

bogdan, try checking the Remap Tileset Palette checkbox next time you compile, that should fix your problem for the time being.

I just wanted to provide a bit more detail, because remapping the palette is not a good idea in general. As he's following a tutorial, he should be able to figure out what a palette is.

bogdan971
Jan 30, 2011, 09:08 AM
I see, thx. It's the first time I do a tileset.
Edit: btw it worked, so thx again, Nerd and Cooba. =)