View Full Version : Awesomenauts
May 4th, 2012, 10:17 PM
This just came out a few days ago on Xbox Live Arcade and Playstation Network. Its a side-scroller action/platformer/MOBA.
The developer took a lot of inspiration from old classic cartoons and games from the 80's/90's. Jazz would fit right in here :). Its pretty solid. That, and its only 10 bucks.
The vid I linked is of the stealth/asassin character, Leon. He's all French with the Frenchness.
June 14th, 2012, 07:40 AM
Looks great, will try the XBLA demo soon. I might get this game with my next bunch of MS points alongside Noogy`s new game when it releases. ;)
June 15th, 2012, 04:51 PM
Yeah, Dust looks amazing. It really shows the amazing visuals that can be achieved without the need for 3D polygons. It's always kind of bugged me. I feel that we had the processing power to create a visually perfect sprite game for years, but it is neglected for the most part.
Wario Land: Shake It! Was quite an impressive example, I feel.
I'm not sure how many players still play Awesomenauta on 360, I know that it didn't really have a big release. PSN gave it as a freebie for plus subscribers, so it had a lot of players for a budget download title. My Internet connection at home is terrible though and it gives me something like a CTO error shortly after joining a match. :/
I get that on every other game on PSN. Not sure if it's my ISP or router.
June 16th, 2012, 04:20 AM
Well, the biggest problem with such multiplayer games on consoles that try to be different is the fact that they are different. Basically everyone gathers around Halo, CoD, and GoW and everything else gets overlooked. But judging from Ronimo`s forums, Awesomenauts still has a fair share of active players. The PSN version appears to be more active for reasons you just mentioned (plus freebie).
Wario Land Shake It is my favorite Wii title. Finished it 2 times, and played up to 70 hours according to my Wii. I just like those colorfull sprites alongside great music and pretty challenging gameplay that differs in each level. Sure beats polygons to me! ;)
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