View Full Version : Let's Play The Jazz Jackrabbit Series
Segmentation Fault
Jul 14, 2013, 08:53 AM
http://i.imgur.com/wdiObiW.png
Hey guys!
Over on the Something Awful Let's Play forums, Garnavis, Donnor (known as Gixugif), and I have been doing a Let's Play of the entire Jazz Jackrabbit series. There's no way we could do this without letting you guys in on it, and indeed J2O and the JCF have been big helps already.
We'll be covering the entire series, including Jazz 1, Jazz 2, Jazz 3D, and of course Jazz Advance. We have a couple of surprises in store, too.
The LP Playlist: Each LP video will be added here as they're uploaded, in proper order, so keep checking out this link as we update. (http://www.youtube.com/playlist?list=PLeisjJw6LkJeQNiHK0aPxEV1ABY36kKkX)
Here's individual links to the episodes, too:
Jazz 1:
Episode 1: And So It Begins... (http://www.youtube.com/watch?v=VZz8NFtsF3c)
Episode 2: L.A. Technoire (http://www.youtube.com/watch?v=Lmy4Y2Yh2G8)
Episode 3: The Worst Supervillain Ever (http://www.youtube.com/watch?v=oYBXARwEDfU)
Episode 4: Turtem Pole (http://www.youtube.com/watch?v=I10jinFGhiQ)
Episode 5: Sluggionic (http://www.youtube.com/watch?v=I_h140j1-lo)
Episode 6: Put a Rocket on It (http://www.youtube.com/watch?v=1Dut0A3Hdc4)
Episode A: Frog Butte (http://www.youtube.com/watch?v=h_PeRWt99ek)
Episode B: Stonar'd (http://www.youtube.com/watch?v=z1cNXk1JsUY)
Episode C: C is for Ceramicus (http://www.youtube.com/watch?v=D93qnbqPgpo)
Episode X: Christmas in July! (http://youtu.be/h6swjPzDhIg)
Episode Z?: Donnor gets Demolished (Custom Levels, Part 1) (https://www.youtube.com/watch?v=zpfClYipCl4)
Episode Z, Part 2?: Jazz SWAG (http://youtu.be/M7sg5C2DhTw)
Episode Z, Part 3!: Better Late Than Never! (http://youtu.be/FgUSAYuqMhw)
Battery Check:
Let's Play Battery Check! (https://www.youtube.com/watch?v=2CsHGMdFpZA)
We'll also be playing custom levels from both Jazz 1 and 2, so keep an eye out for those episode!
MrAlextov
Jul 14, 2013, 10:25 AM
If you will play devresfor JJ2, it would be fucking awesome.
Segmentation Fault
Jul 16, 2013, 02:27 PM
If you will play devresfor JJ2, it would be fucking awesome.
I'll definitely check it out.
Episode C is now up! (https://www.youtube.com/watch?v=D93qnbqPgpo)
Olsen
Jul 17, 2013, 11:36 AM
Well this is awesome! I hope you check out a few custom levelpacks, especially devres as mentioned above.
cooba
Jul 17, 2013, 01:44 PM
This is pretty damn great. I mean, JJ1 on YouTube in actual HD and enjoyable commentary that's not rambling? Never heard of.
Really awaiting the custom JJ1 levels (I guess I should go finish mine :drugs:) and JJ2 in general. Seeing J2O getting discussed on SA makes me giddy, and my J1E review was quoted there, how damn cool is that.
I still don't have an account of my own, so can you tell that Neruz guy to post his manual? He's posting all this lore I've never even heard about.
I'm guessing you're Odin? Nice probation there. Also I hope you forgive for me saying I like Ctrl+Alt+Del in 2007
EDIT: To answer your question from episode 3, multiplayer in JJ1 <a href="http://www.jazz2online.com/jcf/showthread.php?t=18173">exists</a>
Segmentation Fault
Jul 18, 2013, 11:12 AM
This is pretty damn great. I mean, JJ1 on YouTube in actual HD and enjoyable commentary that's not rambling? Never heard of.
Really awaiting the custom JJ1 levels (I guess I should go finish mine :drugs:) and JJ2 in general. Seeing J2O getting discussed on SA makes me giddy, and my J1E review was quoted there, how damn cool is that.
I still don't have an account of my own, so can you tell that Neruz guy to post his manual? He's posting all this lore I've never even heard about.
I'm guessing you're Odin? Nice probation there. Also I hope you forgive for me saying I like Ctrl+Alt+Del in 2007
EDIT: To answer your question from episode 3, multiplayer in JJ1 <a href="http://www.jazz2online.com/jcf/showthread.php?t=18173">exists</a>
Yeah I'm Odin (SegFault in the videos/forum). Part of this LP is a sort of apology for all the obnoxiousness I've caused from when I was a stupid pre-teen/teenager. So, sorry FQuist/Stijn/Derby/Everybody else who hated me!
And yeah it seems that even me being older and wiser hasn't changed my penchant for getting punished by forum mods :god: Also I totally forgive you for liking CAD, we all do stupid things
I was honestly blown away by the custom levels on the site. I knew that there'd be a couple, but I wasn't expecting two entire custom episodes, complete with custom tilesets! Given the highly-moddable nature of Jazz itself I wonder if it isn't possible to make a Jazz 1 total conversion where you play as, say, Spaz?
I'll let Neruz know. Neruz in general has been a godsend, he's posted so much Jazz lore and knowledge that I knew nothing about. I'm honestly surprised he's not a part of this community.
Also holy crap! I had no idea that OpenJazz had gotten that far! I want to try to get Multiplayer working so I can maybe record a match for the LP. The things this community has done are simply staggering.
Segmentation Fault
Jul 18, 2013, 06:18 PM
This is pretty damn great. I mean, JJ1 on YouTube in actual HD and enjoyable commentary that's not rambling? Never heard of.
Really awaiting the custom JJ1 levels (I guess I should go finish mine :drugs:) and JJ2 in general. Seeing J2O getting discussed on SA makes me giddy, and my J1E review was quoted there, how damn cool is that.
I still don't have an account of my own, so can you tell that Neruz guy to post his manual? He's posting all this lore I've never even heard about.
I'm guessing you're Odin? Nice probation there. Also I hope you forgive for me saying I like Ctrl+Alt+Del in 2007
EDIT: To answer your question from episode 3, multiplayer in JJ1 <a href="http://www.jazz2online.com/jcf/showthread.php?t=18173">exists</a>
You guessed correctly, this is Odin. I'm not sure if I'm technically allowed on these forums but Jazz is very near and dear to my heart and I want you guys involved with this. Part of the LP is a combination thank you letter for being a part of my life, and apology for being so obnoxious.
My probation's up now but it does seem that years later I still have a penchant for getting in trouble on forums. :god: Also you're completely forgiven for liking something I didn't like
I definitely let Neruz know (you can see I linked to this thread over on there), he's been a huge help with the LP just by being so knowledgeable. I'm honestly surprised I don't recognize his name from this community. Maybe he's actually from here, under a different name...
Also, holy crap re: Jazz 1 multiplayer! First Jazz2+ and now this. The things this community does continues to astound me. We just might get some multiplayer footage in for the LP.
Violet CLM
Jul 22, 2013, 12:49 PM
I still don't have an account of my own, so can you tell that Neruz guy to post his manual? He's posting all this lore I've never even heard about.This. My JJ1 manual, even the digital version, only goes up to episode 6. <a href="http://www.jazz2online.com/jcf//showpost.php?p=272255&postcount=22">DD appears to have (had) access to the same material, though.</a>
Newspaz
Jul 23, 2013, 08:37 AM
Mine doesn't go past episode 6 either. I had multiple copies of JJ1 over multiple years (let's say I wasn't very careful with CDs ;-)) and I never had a manual that contained the extra episodes.
Torkell
Jul 23, 2013, 10:55 AM
I'm not sure why Segmentation Fault's posts were flagged as spam (I didn't even know the forum software did that!), but I've un-hidden them.
cooba
Jul 23, 2013, 11:12 AM
I'm not sure why Segmentation Fault's posts were flagged as spam (I didn't even know the forum software did that!), but I've un-hidden them.Neat, now I get to pick whichever post I prefer!
ThunderPX
Jul 23, 2013, 01:12 PM
I'll be watching this, but not for a while as I'm working on my own LPs and I don't want to be subconsciously influenced or something. :P
Segmentation Fault
Jul 23, 2013, 04:05 PM
Whoa, we're front page material! Thanks Cooba!
Also I need to get more on the ball about this sort of thing since this went up a little while back, but in case you're not following the SA thread or the Youtube channel, Holiday Hare '94 and '95 (http://youtu.be/h6swjPzDhIg) are done!
I'm not sure why Segmentation Fault's posts were flagged as spam (I didn't even know the forum software did that!), but I've un-hidden them.
Well, I only made two posts before I started my own thread with a bunch of links in it. I can see how forum software would think "spammer," though the odd thing is that it only blocked my posts in my own thread. I could post in other threads just fine.
minmay
Jul 24, 2013, 08:10 AM
I had a dream last night that I was making a level for the contest thing, it was a Letni level but i dont remember much else about it
cooba
Jul 24, 2013, 12:25 PM
in case you're not following the SA threadThe paywall's gone back up right after I posted the news, so that's gonna be impossible for me for a while O+I had a dream last night that I was making a level for the contest thing, it was a Letni level but i dont remember much else about itYou still have about 24 hours to make that dream come true! *hypno*
Violet CLM
Jul 24, 2013, 01:04 PM
<a href="http://www.jazz2online.com/downloads/7222/nippius-heights/">First under the wire!</a>
My old <a href="http://tachyonlabs.com/sam/swag/">SWAG demo</a> isn't on J2O, in case you're going through pre-existing custom levels and want to include that too.
cooba
Jul 24, 2013, 04:03 PM
<a href="http://www.jazz2online.com/downloads/7223/bad-seed/">Me too!</a>
Blackraptor
Jul 24, 2013, 08:48 PM
In. (http://www.jazz2online.com/downloads/6739/lost-ages-v12/)
A couple days of work and not only is there a substantial amount of stuff patched for each level, but also a complete brand new level with new graphix and various shenanigans. Enjoy :P
szmol96
Jul 25, 2013, 12:21 AM
multiplayer in JJ1 exists
k00l.
cooba
Jul 27, 2013, 02:28 AM
Guess what, turns out I fucked up a bit when uploading. I've <a href="http://www.jazz2online.com/downloads/7223/bad-seed/">hotfixed</a> the major issue and also patched a smaller problem that only happened on Hard and Turbo. Hope I'm not too late and you didn't try recording this yet! (Though I think you didn't, looking at the download logs :H)
cooba
Jul 28, 2013, 01:09 AM
Guess what, turns out I fucked up a bit when uploading. I've <a href="http://www.jazz2online.com/downloads/7223/bad-seed/">hotfixed</a> the major issue and also patched a smaller problem that only happened on Hard and Turbo. Hope I'm not too late and you didn't try recording this yet! (Though I think you didn't, looking at the download logs :H)And now it's properly fixed, instead of lazily hotfixed! Don't need to redownload, though, unless you really miss playing Megairbase.
Segmentation Fault
Jul 28, 2013, 05:34 AM
I've found that making multiple directories of Jazz is the best. OpenJazz would really benefit from a custom level selector.
Edit: The first part of the custom levels is done! (https://www.youtube.com/watch?v=zpfClYipCl4) Big thanks to Cooba, Violet, Blackraptor, and Newspaz for the levels. H2OMelon over on the SA forums gave a crack at making a Jazz 1 level too, which you can find in the video description.
cooba
Jul 29, 2013, 07:49 AM
Thank you so much for playing and recording! I'm glad you liked the level so much, since I assumed the difficulty would be more questionable. Then again, that didn't really seem like attempt 1!
Kind of bummed that the <a href="http://www.youtube.com/watch?v=ht8_hOB6oPE">music</a> didn't play the way it was meant to. That happens when the Now Approaching screen is not aborted, somehow, and there's no way I could fix that. :(
About the question about a story, I did write a couple lines in 2009 but discarded them at the last minute. Basically, the planet (originally named Elemaytius, after the <a href="http://www.jazz2online.com/jcf/showthread.php?t=13494">LMAT</a> session that spawned the tileset) was a hybrid between machinery and organic life living in constant symbiosis. I originally had three levels planned, with the third (reskinned to be red) being set in the future, where this ecosystem started destroying itself. The boss would have been Deckstar redux with a giant borg eye spawning some critters.
The Doofus Turtles from Megairbase (which I did not resize) have black shells, because the original pink clashed with the tileset. I then decided to give them extra health and write a line about them defending the planet more fiercely than ever, or something.
Glad you didn't see any game breaking bugs (like some players did)! I would have torn all my hair out :drugs:
Segmentation Fault
Jul 29, 2013, 10:08 AM
Thank you so much for playing and recording! I'm glad you liked the level so much, since I assumed the difficulty would be more questionable. Then again, that didn't really seem like attempt 1!
Kind of bummed that the <a href="http://www.youtube.com/watch?v=ht8_hOB6oPE">music</a> didn't play the way it was meant to. That happens when the Now Approaching screen is not aborted, somehow, and there's no way I could fix that. :(
About the question about a story, I did write a couple lines in 2009 but discarded them at the last minute. Basically, the planet (originally named Elemaytius, after the <a href="http://www.jazz2online.com/jcf/showthread.php?t=13494">LMAT</a> session that spawned the tileset) was a hybrid between machinery and organic life living in constant symbiosis. I originally had three levels planned, with the third (reskinned to be red) being set in the future, where this ecosystem started destroying itself. The boss would have been Deckstar redux with a giant borg eye spawning some critters.
The Doofus Turtles from Megairbase (which I did not resize) have black shells, because the original pink clashed with the tileset. I then decided to give them extra health and write a line about them defending the planet more fiercely than ever, or something.
Glad you didn't see any game breaking bugs (like some players did)! I would have torn all my hair out :drugs:
Yeah, what you saw there was attempt 2. The beginning was pretty tough (if you don't have the timing right with the hoverboard and the swinging balls you're going to have a bad time), but after that I think I did rather well.
As for the music I wish I knew about that issue sooner. It sounds like a couple of the instruments fail to load. Weird.
I knew I recognized the art from somewhere! I'd love to see the other two levels come to completion. If only Jazz 1 level editing was easier...
The reflecting floor got me thinking of other Jazz effects, like the glass effects in Fanolint and Crysilis. Are those hard-coded into Jazz? I wonder if you could somehow get the effects to work on tilesets other than 006 and 016. If you made custom tilesets for .006 and .016, how would those effects behave?
Violet CLM
Jul 29, 2013, 12:02 PM
The reflecting floor got me thinking of other Jazz effects, like the glass effects in Fanolint and Crysilis. Are those hard-coded into Jazz? I wonder if you could somehow get the effects to work on tilesets other than 006 and 016. If you made custom tilesets for .006 and .016, how would those effects behave?
You can get those to work anywhere you like... it's all about using a tileset/palette setting that has a tiled scrolling background, like those two, or Tubelectric, or Megairbase, or Ceramicus, etc. There might possibly be a few guardian/boss quirks that are hardcoded into specific level filenames, but other than that, absolutely everything can be used anywhere you like.
anyway, giggling helplessly over here. looks like the idea of turning the tiny turtlettes into checkpoints was at best a partial success... if you don't take the time to shoot everything that moves like it says in the manual, you'll never reap the benefits. The spot with the three arrow signs right before all the star pickups was supposed to have a speed powerup, but it looks like JJ1 failed to display it in your playthrough.
VashTheStampede
Jul 31, 2013, 04:46 AM
You guessed correctly, this is Odin. I'm not sure if I'm technically allowed on these forums but Jazz is very near and dear to my heart and I want you guys involved with this. Part of the LP is a combination thank you letter for being a part of my life, and apology for being so obnoxious.
My probation's up now but it does seem that years later I still have a penchant for getting in trouble on forums. :god: Also you're completely forgiven for liking something I didn't like
I definitely let Neruz know (you can see I linked to this thread over on there), he's been a huge help with the LP just by being so knowledgeable. I'm honestly surprised I don't recognize his name from this community. Maybe he's actually from here, under a different name...
Also, holy crap re: Jazz 1 multiplayer! First Jazz2+ and now this. The things this community does continues to astound me. We just might get some multiplayer footage in for the LP.
Just for the Record, Odin.... I never had a problem with you.
Though I am sure more people found me obnoxious in my youth than they found you.
Also this LP is awesome.
Segmentation Fault
Aug 7, 2013, 05:27 PM
Hey guess what's up! (http://youtu.be/M7sg5C2DhTw)
Blackraptor
Aug 7, 2013, 09:31 PM
Well, that was amusing to see :) The carrottus levels (made back in '11) were the product of the first time I ever used or even touched the J1E editor, so they're pretty experimentative, there are some tile bugs since it was like the first time I was limited to one layer of eyecandy to work with (can't use layers in Jazz1). The rest of the levels are wayyy more linear and feature a lot more custom made things as I became more familiar with the level editor but I somehow doubt they'd have been less challenging for you guys (there are 7 in total). I got pretty good at the mechanics of JJ1 while playing around with making and testing the levels so I was more comfortable with running around and making far reaching jumps onto stuff and exploring that way. Kind of disappointed you didn't get far but eh some of the levels are definitely not stuff you beat on the first try and take some dedication to master.
Violet CLM
Aug 7, 2013, 10:05 PM
Heh, I've done so much fixing on those levels since then, I forgot how much awfulness they threw at you with no warning at release time. The pack's mostly done nowadays, with better graphics too, and rest assured does a much better job than that old demo does. :)
Also you're better at Lost Ages level 1 than I am, though y'all still need to learn that if you hold the down key, you can see below you.
cooba
Aug 10, 2013, 01:31 AM
All I want to know is who in the fuck dislikes these videos.
MrAlextov
Aug 10, 2013, 02:20 AM
All I want to know is who in the fuck dislikes these videos.
1 Children where can't understand about old games. I am one of the likers aswell.
Slaz
Aug 10, 2013, 02:54 AM
All I want to know is who in the fuck dislikes these videos.
I'm guessing one of the following: Biased kids, attention whores, or Sonic fanboys. :roll:
Love & Thunder
Aug 10, 2013, 05:42 AM
And people who don't like any game that isn't COD or FIFA. Oh, and there are people who don't like any game that isn't on consoles, and also there's the people who don't like Let's Plays, but watch them anyway just so that they can dislike them.
Segmentation Fault
Aug 14, 2013, 12:59 AM
All I want to know is who in the fuck dislikes these videos.
People from Italy, Serbia (http://i.imgur.com/VTH3Pf9.png), and Canada (http://i.imgur.com/GoU02RE.png). YouTube won't let me cross-reference traffic origins with countries so I can't tell you where they're coming from, but rest assured that someone else from Canada liked our videos too. Maybe we're just unpopular with Eastern Europe and the Mediterranean. :C
cooba
Aug 14, 2013, 01:03 AM
SerbiaAh, I know who that was now. Thanks.
Segmentation Fault
Aug 14, 2013, 03:03 AM
Ah, I know who that was now. Thanks.
Mind sharing? :lori:
MrAlextov
Aug 14, 2013, 07:24 AM
And people who don't like any game that isn't COD or FIFA. Oh, and there are people who don't like any game that isn't on consoles, and also there's the people who don't like Let's Plays, but watch them anyway just so that they can dislike them.
Hey, Jazz 1 is ported to Dreamcast!
Love & Thunder
Aug 20, 2013, 07:25 AM
True, although that's OpenJazz which is very buggy(And DOSBox doesn't run very well on most non-PC platforms).
MrAlextov
Aug 20, 2013, 09:43 AM
Guys, what is going on? Do you are working for JJ2?
Treylina
Aug 20, 2013, 11:05 AM
Hey, Jazz 1 is ported to Dreamcast!
Since when? (mind you, I don't know much about JJ1).
Guys, what is going on? Do you are working for JJ2?
...Where the hell did you get that idea?
Oh wait, you mean when there will be a JJ2 Let's play. Gee, working for a game sounds more like developing for it.
DoubleGJ
Aug 20, 2013, 01:35 PM
Since when? (mind you, I don't know much about JJ1).
OpenJazz (http://www.jazz2online.com/jcf/showthread.php?t=14235)
Segmentation Fault
Sep 1, 2013, 06:48 PM
We're not dead! Some personal things between Garnavis and I precluded us from uploading new episodes and getting together to record new ones. NO LONGER HOWEVER.
Behold, PART 3 OF THE CUSTOM LEVELS (http://youtu.be/FgUSAYuqMhw).
Stay tuned for the second part of the LP!
Slaz
Sep 2, 2013, 12:06 PM
Mission Spaz: Foreseeable Future! About time that custom episode receives some love from outside of this community. It's a very inspiring set of levels, just a moment ago I played them on my Android tablet using DOSBox Turbo. :D
Segmentation Fault
Sep 3, 2013, 04:02 AM
I wanted to roll this out a little later but Garnavis forgot to set this video as private so if you've been paying attention you already saw it.
Anyway, here's our surprise: a Let's Play of the famous Battery Check (https://www.youtube.com/watch?v=2CsHGMdFpZA)!
Everyone here already knows the story behind this game: it's a little freeware promotional game from the Netherlands that you could get from a battery collection machine if you handed in 15 empty batteries. It also features an early version of the Jazz 2 engine! Join us as we take a look at an obscure part of Jazz history and the Dutch recycling system. Also creepy dragons.
Stijn
Sep 3, 2013, 04:55 AM
Nice!
As for why a large part of the community is Dutch, I doubt it's because of demoscene connections. Project 2 (International publisher) was Dutch and marketed the game heavily in its home country (mostly towards younger children, who'd have little knowledge of the demoscene), then dumped tons of copies in bargain bins when it was about to go bankrupt. Even now you might still find copies in toy stores.
(also "Laat je niet sucken" means "Don't get yourself sucked" ;))
cooba
Sep 3, 2013, 06:03 AM
You and Garnavis sound so much like <a href="http://www.youtube.com/watch?v=Q8HPlGb1mLM&t=39s">those two guys</a> it's not even funny.
Also, the cannons in Newspaz's Castle were my idea, so sorry about that O+
Jerrythabest
Sep 3, 2013, 08:55 AM
Awesome! A let's play of BC! That's a fun surprise episode =)
MrAlextov
Sep 4, 2013, 09:52 AM
Rarely happen there would be leaked a Battery Check episode.
vBrute
Sep 11, 2013, 10:54 PM
Hellooo, I cannot post threads in the forum so i tried just a post, hope this works. I have a forum and one section are older games, that i played and dont want to die, I want to add Jazz Jackrabbit 2 too, is there someone playing it now? If it is possible i can make 24/7 public server, but need some advices, abou the possibilities of jj2 server. Can it run dedicated? I havent found any bots or AI, to fill it when no players, is there something like multimod or amxx in half-life/cs? no answer from google about it too
PS: IRC channel seems to be dead too
www link: vBrute.co.nr
Stijn
Sep 12, 2013, 02:18 AM
Hi, welcome to the forums. Plenty of people still play JJ2, which you can confirm by yourself by just starting the game, going online and seeing how many people are playing it! I'm not sure starting a forum about it would have much use, though, as there's a fairly well-accepted central forum already (you're on it right now) and also a more multiplayer-oriented forum at http://jazzjackrabbit.net. That seems plenty for a game this small.
As for dedicated servers, there's no such thing yet, but some people have run 24/7 servers before. Searching the forum for "dedicated" might still yield some useful information.
MrAlextov
Oct 22, 2013, 05:35 AM
Currently the series are still alive or dead?
cooba
Nov 30, 2013, 06:58 AM
<img src="http://i.imgur.com/gD9ipH7.png" />
Love & Thunder
Nov 30, 2013, 07:13 AM
Dat scaler...
Anyway, according to Valve Time, we should have the next video in a couple of years.
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