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View Full Version : Does anyone have fully rigged Jazz Jackrabbit model in Blender for fan games?


Darkhog
Apr 12, 2017, 11:56 AM
It doesn't have to be pretty. Animations not needed either (I can do them myself).

Logface202
May 24, 2017, 10:35 AM
you might be able to extract the models from JJ3

Darkhog
May 27, 2017, 06:46 AM
Yes, but:

1. This model looks nasty. It's so pre-alpha and early 3d. I mean, I've mentioned it doesn't have to look pretty, but shouldn't look so bad either.
2. Legalities will be even murkier than if it was a fangame with completely own assets.
3. I don't have access to JJ3 and I doubt anyone here will help me with that.
4. I plan on making it in Unity and the model was designed for Unreal so it scaling it properly will be weird AF.

Love & Thunder
May 28, 2017, 02:08 PM
1. The model is a little rough around the edges, but it could provide a good starting place, if you're willing to edit it a little.
2. Well, if you're willing to make heavy edits to a converted version, no one will care. Even better if you make your own model using the JJ3 one as a reference, which will probably make things a little easier anyway, since the JJ3 Jazz model was never boned properly.
3. It's very easy to Google.
4. If you can convert it to a compatible format, it'll work fine.