View Full Version : How to use custom graphics in your levels, other than tilesets?
Darkhog
Nov 30, 2017, 08:47 AM
I know I need to use JJ2+ for that and a bit of angel script. However how would I do it? What I want to do is to replace graphics of certain enemies (functionally they would be the same, just with different sprites) with my own, but I don't know what are format specifications, would I need to make custom .j2a and bundle it and so on.
Violet CLM
Nov 30, 2017, 09:41 AM
Here's the thread for that. I'll agree it's a bit confusing it's in the general jazz forum instead of the jcs & scripting forum, though in my defense it wasn't named that when I posted the thread.
Darkhog
Nov 30, 2017, 11:19 AM
Can't it be moved here? I mean, you're mod of this forum.
Violet CLM
Nov 30, 2017, 02:43 PM
I am not, in fact, a mod of this forum.
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