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View Full Version : Possum is dead


MetalWarrior
Apr 1, 2001, 10:12 AM
Yes it's true... I'm very sorry. I want to thank everyone who encouraged us...



aw, shoot, I can't keep a straight face. April Fools! Did I get anybody? :)

Electric Ir
Apr 1, 2001, 11:34 AM
No. http://jazz2.nagcentral.com/forum/images/smiles/icon_smile.gif

DFX
Apr 1, 2001, 02:00 PM

Ice M A N
Apr 1, 2001, 03:36 PM
You had me for all of 1/2 a second. http://jazz2.nagcentral.com/forum/images/smiles/icon_smile.gif

Tanpopo Kiku
Apr 1, 2001, 03:44 PM
I didn't think you'd give up.

Fquist_old
Apr 2, 2001, 02:30 AM
If you would have given up, I've a visual basic copy right here.. not to mention delphi.. so.. nyah.

MetalWarrior
Apr 2, 2001, 05:56 AM
Ah well, I didn't get anybody, but actually that's good :)



As Roaster said, long live Possum!

JJ BBoy KS
Apr 2, 2001, 11:57 AM
Ummm... Well actually, <SUB>you might have gotten me....... Okay okay, so I was dumb, and fell for it. Darn it.</SUB>http://jazz2.nagcentral.com/forum/images/smiles/icon_wink.gif



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Newspaz
Apr 3, 2001, 04:06 AM
Is the game in visual basic (like Fquist said?)?



I don't think much developers would buy games created with visual basic..

MetalWarrior
Apr 3, 2001, 07:51 AM
Well, firstly, developers don't buy games, publishers do. :)



And secondly, I don't think they'll care... I know of several VB games that have been published, and one just won something at a game conference or something.



So, yeah, it's in VB. :)

Tik
Apr 3, 2001, 01:26 PM
Hehe, you had me for a little bit, then after I clicked I remembered, "Hey! April 1st was a couple days ago!" and I didn't believe it.



Wow, call me stupid, but I didn't know you could create really spiffed games in VB. That gives me hope!

Fquist_old
Apr 4, 2001, 03:36 AM
If you have the right controls..(directx for example)

MetalWarrior
Apr 4, 2001, 01:27 PM
Yeppers... btw, <a href=http://www.chaseace.com target=_blank>here</a> is the link to the VB game that won an award at the IGF, if anybody's interested.

Roaster
Apr 5, 2001, 08:56 PM
I got all happy, I was like "woo no netcode programming for me now I can work on iMage"



wtg MW I plan on coming to your house and killing you http://jazz2.nagcentral.com/forum/images/smiles/icon_biggrin.gif

Newspaz
Apr 6, 2001, 04:51 AM
Hmmm development is going fast since some weeks.. Already got a date for demo or new screenshots?

MetalWarrior
Apr 6, 2001, 06:39 AM
No date yet, but I will probably start on the new PossumEDIT in the next few days (hopefully). I'll be gone on a weekend getaway with my youth group later today and all day tomorrow, but then I'll be back. I'm also trying to fix up the bugs that Blackman found in the Tileset Builder.



On another note, a programmer friend of mine donated some tile graphics, so I'll prolly use those for testing purposes... so you artists get some extra time :) But no slackin! ya hear?

Talec
Apr 6, 2001, 07:02 PM
*Is about to shoot MetalWarrior, but realizes he's helping make the game*



:/ http://jazz2.nagcentral.com/forum/images/smiles/icon_smile.gif



Cool on the game stuff http://jazz2.nagcentral.com/forum/images/smiles/icon_biggrin.gif



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~Jack Handey



p

Newspaz
Apr 7, 2001, 01:21 AM
I remember FQuist was going to post a screenshot of how pssumedit now looks. To bad he didn't do that already :-/

Nightshade
Sep 4, 2001, 01:26 PM
Heh.



I fell for it.;(

Nightshade
Sep 4, 2001, 01:27 PM
I did, really.



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Newspaz
Sep 4, 2001, 10:51 PM
Don't revive old posts :P

Stijn
Sep 5, 2001, 05:53 AM
No, don't rivive old posts http://jazz2.nagcentral.com/forum/images/smiles/icon_lol.gif