View Full Version : Well erm...what the heck?
April 4th, 2001, 08:08 AM
Ok why are there no (well nearly no) single player levels being made?? The only new levels being made are battle or capture the flag. I don't even like downloading levels to host. If i host, i make the level. Make more single player levels!!
Oh, and hopefully this does not belong in JCS http://jazz2.nagcentral.com/forum/images/smiles/icon_wink.gif
April 4th, 2001, 11:59 AM
I have made:
Cooperative only: One
Battle: About Four
Race: Three, I think
April 4th, 2001, 01:41 PM
There are a lack of Single Player's because of the easiness of them. Largely they are pretty boring and easy. Multiplayer is the saving grace of this game.
April 4th, 2001, 08:36 PM
Oohhhohhoho! You haven't seen some single player levels that make very good use of triggers!! You can make it so you talk to people, 'move' things, blow up bases, etc. Those levels are amazing, depending on the graphics (which makes it even better) but they take a while to make... I think it takes single player levels too LONG to make one... plus you haveta make more to make a nice flow of levels!
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April 5th, 2001, 07:00 AM
Good single player levels are harder to make.
April 5th, 2001, 07:34 AM
What we could do is "steal" levels from other platform games...I'm planning to do so with Zool 2 (Bulberry Hill, kinda like Tubelectric)
April 5th, 2001, 11:15 AM
Hey, now that would be a neat idea.
The only problem is getting the tilesets.
Or maybe get something like an super nintendo emulator and take screen shots....copy, paste, you get my drift.
April 5th, 2001, 12:52 PM
I'm making a good level pack called RHG: TF - Rabbit Honor Guard: The Fortress (RHG add-on). I still haven't finished it but if you want to know what's it all about go to RHG download page (http://www.geocities.com/atlastsome/jj2/rhg.htm) and download RHG. Remember to download all 4 zips. RHG has 48 single player levels.
April 5th, 2001, 06:14 PM
One of my future projects is to mirror Unreal in Jazz2 ^_^ It certainly won't be easy (38 levels, 4 in-game cutscenes), But I'll try http://jazz2.nagcentral.com/forum/images/smiles/icon_biggrin.gif
Don't expect to see all of it for a few years :P
o_O I just checked out your link, Overlord. 57 levels! O_o If I tried to do that, I'd never finish it http://jazz2.nagcentral.com/forum/images/smiles/icon_smile.gif
The wise man can pick up a grain of sand and envision a whole universe. But the stupid man will just lay down on some seaweed and roll around until he's completely draped in it. Then he'll stand up and go, "Hey, I'm Vine Man."
April 5th, 2001, 06:34 PM
I've only made a single player pack and one sp level in my entire life!
First is one you guys prolly never saw or heard of. A little arcade thing where you fight bosses, that's it!
Second was a little linear (aka sucky) level I used as an example level for my fifth tileset. haha,believe it or not, that tileset was Ultimate World. Most ppl think it's my first, but oh well, it was the first publicly realeased one. The others sucked http://jazz2.nagcentral.com/forum/images/smiles/icon_biggrin.gif
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