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~SPLASH~
Nov 26, 2001, 10:27 AM
I started playing Jazz3 today, and (although it was only a demo and it was quite ugly) I really liked it. But because the game will never be released because there is no...ehr..how do you call it...distributor...I came up with the following idea:

You know games like World Of Warcraft and Star Wars Galaxies? They are called Massive Multiplayer Online RPGS...Many, many people seem to like these kind of games, and probably, many distributors will like to bring out such games...Can't we propose to Epic to make a samelike Jazz idea, a Massive Multiplayer Online Action Game! I mean, you can explore giant worlds of Carrotus in 3d, and play the regular platformgames as quests (Example: you need to kick badguys in Carrotus Castle...as soon as you - and maybe your online party of rabbits- enter the castle, the game will turn into a platform level, but with friends in it, and I'm sure many people will like it!

So...Is there someone with the good connections here? :roll:

Violet CLM
Nov 26, 2001, 12:25 PM
Ok, bucko, where'd you get it from? Remember, it's very very illegal.

MaGoo
Nov 26, 2001, 12:33 PM
Be quiet Unknown Rabbit, everyone has done something illigal at least once. I have JJ3 somewhere. I think I Burnt it on a CD. YES THATS RIGHT!! I BURNT A GAME!! !THATS ALSO ILLIGAL BECAUSE I DIDNT BUY IT!!! GO TELL THE COPS!!!!!!! Anyway, JJ3 doesn't havee very good graphix because it's only the beta. I never beat it though.

Spaz Boy
Nov 26, 2001, 04:02 PM
Basically, this is the same as the 10045395839856723965823746980426498980426904290674 0969740276482 other Jazz3 posts out there. However, you do have an idea, but did you notice no online co-op feature? ;) Besides, I read somewhere that Noggy said "please don't bug me about Jazz stuff, I'm not involved in that anymore" and he is the best one! Anyway, aren't you forgetting Diablo, DiabloII, and many more? Notice that you could mention those two games and assume that most people had heard of them. If I go out into a crowd of people and yell EVER HEARD OF JAZZ JACKRABBIT!? How many are going to yell back YES! Umm...try none. Jazz just doesn't have a background. Now games are becoming all blood, gore, and violence. JJ3d has had none of this. As usual, the Unreal engine costs money, G.O.D. Games is dead or dying, we have no team, and more problems. Plus, what are you going to do, walk up to Epic "Hi, I just illegally downloaded your beta demo for JJ3d, I think it is good, can we continue it?" RIGHT. Sorry, but JJ3d is dead!!!!
*sigh* I answered another of the 10045395839856723965823746980426498980426904290674 0969740276482 Jazz3d posts.

~SB

Kaz
Nov 26, 2001, 08:30 PM
What's Epic's address anyways, if you guys won't mail them I will.

Krezack
Nov 26, 2001, 10:07 PM
IM GONNA SEND 3 RABID BLOOD SUCKING PSYCHOPATHIC BUSH FLIES TO THEM JUST TO SHOW WE CARE :P

Xtreem
Nov 26, 2001, 11:45 PM
Wicked idea Splash!
Jazz 3D can look good, this is what i did.

1)Make a shartcut to the Jazz3d.exe and in the target whitch shows that path to the .exe add -safe (so its some thing like this C:\Games\Jazz3D\System\Jazz3d.exe -safe)
This will allow you to play JJ3 in direct 3d and not software mode.

2)Load JJ3 up and set the brightness to 50%
3)Change the screen reselutuon to 800x600
3)Your all set, now play Jazz 3D in good grapics :D

Look @ this pic to see
http://homepage.ntlworld.com/david.hill24/Matthew/JCF/mirror%20jazz.jpg

Haze
Nov 27, 2001, 01:43 AM
To get back on the original topic: changing the gameplay mode for any Jazz Jackrabbit games or the formula won't make it an instant hit. :)
You'd have to put more work in it than that.

piet
Apr 15, 2004, 10:03 AM
i don't think epic is going to make an other jazz game.

but why don't WE do it?.
i don't know the unreal engine but i do no a bit of the quake3...

i think we could make a jazz3 mod for quake. the unreal models can be inported and converted to quake3 format...

but since we don't have the publish rights of the models we will get the same problems like the "bid for power" team was getting when they made a DBZ game.

but before thats happens..... who wants to help me, if we have a few people we can do it i think. (if we do only multiplayer with a few maps it would not be to mutch modeling work)

Radium
Apr 15, 2004, 11:27 AM
Simply go read the other topics in this forum with the words "JJ3" and "we" in them.

Onag
Apr 22, 2004, 06:42 PM
Simply go read the other topics in this forum with the words "JJ3" and "we" in them.
While I echo your cynicism, I have to admit that this is a more reasonable idea than is typically seen here. Creating a MOD is (I would imagine) much less effort than an entire game.

-Nag

piet
Apr 23, 2004, 12:39 AM
i have found the jazz model in the unreal files :)
i edit it with milkshape 3D now, adding bones and stuff, jezus this is hard :)

i took a few screenshots on my way:

for more images and updates visit my website: (the brothers clan)
http://www.eckhart.da.ru/jazz2/ (http://www.eckhart.da.ru/jazz2/ ) (dutch)

http://www.eckhart.da.ru/jazz2/cutenews/data/upimages/Razz3D_skin.jpg

http://www.eckhart.da.ru/jazz2/cutenews/data/upimages/Razz3D_jazz%20model.jpg

http://www.eckhart.da.ru/jazz2/cutenews/data/upimages/Razz3D_bones.jpg

BTW: the mod will be called:
http://www.eckhart.da.ru/jazz2/cutenews/data/upimages/Razz3D_logo.png


edit: lol make that Razz Arena

piet
Apr 23, 2004, 12:58 AM
it seems that it is gooing very quickly now, but this whas the easy part :(

i need more jazz fans that want to help me:

Sound FX - Cool Edit Pro
- or use existing FX?

Modeling - Milkshape3D
- or 3D studio max?
- Animating

Modding - Notepad ;)
- need to lurn the Q3 mod language

Mapping - Quark: Quake3 army knife

Plot - some short story line before we can blast everyone :)

ideas - game types
- weapons
- charactars
- combo's

Derby: Content removal. A filtered expression was removed.

piet
Apr 23, 2004, 01:08 AM
woops one problem, i was reading the wrong tutorial, quake3 uses other ways to make a players model, (one for the head, torso etc).

i must split it all up :(

Violet CLM
Apr 23, 2004, 01:21 AM
I could have sworn Razz was Eva's Cousin.

piet
Apr 23, 2004, 01:22 AM
I could have sworn Razz was Eva's Cousin.
yep thats right ;) i will make a model for him to by editing the jazz model

Violet CLM
Apr 23, 2004, 11:03 AM
After all, he looks just like Jazz...
http://www.noogy.com/image/gallery/somebluerabbit.jpg

piet
Apr 24, 2004, 12:24 AM
After all, he looks just like Jazz...
http://www.noogy.com/image/gallery/somebluerabbit.jpg

yea it woult be easy.

piet
Apr 24, 2004, 12:25 AM
well does someone have ideas for the game???
(i know there must be a lot)

Violet CLM
Apr 24, 2004, 12:50 AM
...I was kind of being sarcastic. About the only similarity is that they're, well, rabbits.

piet
Apr 24, 2004, 12:52 AM
it will be easy to add clothes to the jazz model, just a couple of glasses and you're done :)

still a lot to do

DoubleGJ
Apr 24, 2004, 04:48 AM
He has a different hairdo and a more packed up chest.

piet
Apr 24, 2004, 04:58 AM
it will only be a few changes in the model a few bits and bites and its done.

Odin
Apr 25, 2004, 02:27 PM
I don't know anything about Quake3 (chiefly because I don't have it :P), but I feel compelled to help.

I KNOW! I can be one of those concept guys. I'll come up with a storyline, planets, and other stuff relating to the job.

PM me for any help. As i'm writing this, i've got some ideas simmering in my grok pot. ;)

-ThO

Edit: Some planets for you:

Aquaticus

Climate: Sunny, some rain
Landscape: Mostly water
Description: Known for it's lovely beaches and wide expanse of water, Aquaticus is a tourist haven and a living area for sapient water lifeforms.

Sandicon

Climate: Arid
Landscape: Desert, occasional river
Description: Sandicon is a land of the ancient Scorpions, a race from long ago. They have built citadels, temples honoring their gods, and vast palaces containing riches beyond belief.

Starship Plaston

Climate: It's in space.
Landscape: A starship. Nuff' said.
Description: The Starship Plaston was named after the great rabbit thinker and writer. Help save the crew trapped on the ship.

Pluvius Frigda

Climate: blizzards, ice, sunny
Landscape: Icy, mountianous, some sea
Description: Pluvius Frigda is a frozen land. Be prepaired to go on the ice!

Giant Rubex Cube

Climate: Sunny, no rain
Landspace: Plastic
Description: This is not a planet so much as it is a huge puzzle built by engineers for laughs. A robotic machine is inside constantly moving the landspace.

-ThO

piet
Apr 25, 2004, 09:44 PM
good idea (planets).
if i am done with the modeling the charactars i will write a small tutorial about how to make levels :)

it is not hard to make maps, i lurned it in about a week or so.

using Quark: Quake Army Knife it is an easy job.

you can lurn it and help me with the maps, (all multiplayer)

tnx

piet
Apr 25, 2004, 09:48 PM
I don't know anything about Quake3 (chiefly because I don't have it


the game will be stand alone when its done, so you don't need quake3 to play it.

untill its done it will be a mod and you do need quake3 to play.

but for now there is nothing to see yet. you can "buy" your copy in your local computer store or just ..... you will think of something else......

Violet CLM
Apr 25, 2004, 10:01 PM
Climate: Arid
Landscape: Desert, occasional river
Description: Sandicon is a land of the ancient Scorpions, a race from long ago. They have built citadels, temples honoring their gods, and vast palaces containing riches beyond belief.
TURTEMPLE!!! Only with money.

DoubleGJ
Apr 26, 2004, 06:31 AM
I can make up story and new areas too. I'm good at this one, really.

piet
Apr 26, 2004, 06:33 AM
ok, this part of my project seems no problem :) :) :)

if i am ready to make the levels i will use your ideas, for now i need people to help me with the modeling and modding.

DoubleGJ
Apr 26, 2004, 07:11 AM
I'll ask Acid if we can provide you music, too.

piet
Apr 26, 2004, 07:11 AM
ok, cool

Odin
Apr 26, 2004, 10:58 AM
TURTEMPLE!!! Only with money.

I had no thought of Turtemple while making that idea. Also, Sandicon was the native planet of the scorpions, Shellion is the native planet of the turtles. So it's kinda different. Actually, if you look, it kinda rhymes with Candion.

Thanks for the compliments. I'll come up with some more.

I might get Quark, to help design maps, but probably not. Unless the project isn't finished by the time I get cable and I have enough money to buy Quake3. I WILL, however, help out in one way or another.

-ThO

piet
Apr 26, 2004, 12:16 PM
i will setup a new site for the game, it will be easy to check progress.
(now i only post updates in dutch at www.thebrothers.tk)
alternative links:

www.eckhart.da.ru/jazz2

www.eckhart.a.la/jazz2

www.eckhart.d.la/jazz2

:) freen DNS roolz

DoubleGJ
Apr 26, 2004, 12:28 PM
I had no thought of Turtemple while making that idea. Also, Sandicon was the native planet of the scorpions, Shellion is the native planet of the turtles. So it's kinda different. Actually, if you look, it kinda rhymes with Candion.
It doesn't rhyme at all.

Violet CLM
Apr 26, 2004, 03:36 PM
...where do you get Shellion from? I've heard of Devan's brother Shellion, but that's a fan character. The JJ1 manual refers to Devan as a "Shellian Terrorist" (note the A), which could just mean that Shell is a variety of turtle, like how Jazz's last name is Jackrabbit. As in "Human Terrorist" in a galactic situation instead of just "Mexican Terrorist" or "Terran Terrorist" (though that sounds kind of cool).

Risp_old
Apr 26, 2004, 03:39 PM
Are terran terrorists the ones that hold the earth ransom?

Violet CLM
Apr 26, 2004, 03:41 PM
I was using it as a term meaning terrorists from Earth. If it's used for anything else, I don't know.

Risp_old
Apr 26, 2004, 03:43 PM
I know what you meant. However, it wouldn't have been as fun if I just said 'that sounds right', or something to that effect.

Odin
Apr 26, 2004, 06:06 PM
...where do you get Shellion from? I've heard of Devan's brother Shellion, but that's a fan character. The JJ1 manual refers to Devan as a "Shellian Terrorist" (note the A), which could just mean that Shell is a variety of turtle, like how Jazz's last name is Jackrabbit. As in "Human Terrorist" in a galactic situation instead of just "Mexican Terrorist" or "Terran Terrorist" (though that sounds kind of cool).

I thought Shellion was the native planet of the turtles, much like Earth is the Native planet for humans.

Anyways, new planets (And Violet, you have to do a conversion of Exoticus and Deckstar):

Smogulon

Climate: Cloudy, foggy, very polluted
Landspace: Earthlike, Huge technological buildings (The water is said to be toxic if ingested, though safe to swim in)
Description: Some say this was an industrial planet, before the the fumes in the air became too toxic for daily ingestion. Others say that the turtles had used up the resources here, and left the planet to suffer. Programs to restore the planet are still underway.

Electronia

Climate: Sunny
Landscape: Think Tubelectric with Letni in it
Description: Like Smogulon, Electronia is an industrial planet. However, the industrial plants are much cleaner, making this place a tourist spot and education center.

Lemartu

Climate: Sunny, some winds, occasional tornado
Landscape: Junglelike
Description: Lemartu is the land of wind. Great wind power generators can be seen from space, turning the wind into useful energy, sold to other planets for money to keep their planet strong. Tourism is also a big moneymaker.

Starship Loboron

Climate: It's in space.
Landscape: A starship. Nuff' said.
Description: The Starship Loboron was named after the highest rank an ancient rabbit warrior could have. Go on the ship and get what you need.

-ThO

Violet CLM
Apr 26, 2004, 06:24 PM
RoW: Your wish is my command! Sort of. http://www.jazz2online.com/downloads/moreinfo.php?levelid=3190

piet
Apr 26, 2004, 09:40 PM
that are all the worlds i need for now.

first we need to make the game work in the origonal quake3 levels, than we will make or owns...

Risp_old
Apr 27, 2004, 03:58 AM
What weapons will be implemented?

DoubleGJ
Apr 27, 2004, 07:11 AM
Incubus

Climate: Dry, no atmosphere, temperature around 16C.
Landscape: Labirynth
Description: Someone saw the "Cube" movie? Well, this planet is cube-shaped. It consists of lots of similar rooms, where each has a different trap...

cooba
Apr 27, 2004, 07:48 AM
I missed "Coobe" movie. Blame me ;(((((((((

Anyway, I don't think that it would be good planet.

cooba
Apr 27, 2004, 08:04 AM
Flamenia

Climate : High temperature, dry, harsh atmosphere
Landscape : Mostly vast deserts which somehow burns 0.o

On this forsaken world Jazz's feet are having a living hell! However, the fiery wastelands aren't just typical planet, they are holding the secret of trans-
-dimensional travel! To spill the secret, Jazz have only to find...

Fortrezz

Climate : N/A (location is a fortress)
Landscape : N/A (the same as above)

Here, the mystery of dimension travelling is hidden! But Devan knew it and the
temple is going to blow up as quick as it is possible! Will you survive through
hundreds traps set up by dimensional monks and their pets to disable the bombs
before last chance to get Devan will vaporize?

piet
Apr 27, 2004, 08:50 AM
i think the 3 way rockets and the bouncer are good ones and the blaster of cource

Odin
Apr 27, 2004, 10:45 AM
Violet: NO WAY!! I LOVE YOU MAN! YOU'RE COOL!!

Ok, weapon ideas:

Missile

The Missile takes some time to load, and the ammo is sparse, and when you shoot one, you go flying back! However, the missile is a dangerous weapon to your enemies, as it is fast and does significant damage.

Whizies

Whizies are like the Electro Blaster in JJ2, but they now have new powers. For instance, now they can bounce off certain enemies!

Flamethrower

Flamethrowers are powerful. They're great for close-up attacks.

Freezees (With the long E sound between the Z and S)

Freeze your enemies fast for quick protection. The closer the target is, the more effective the freezee is.

Chain Bombs

These bombs can be chained together. Press fire to drop one, then another, then another. When an enemy comes, the chain bomb explodes, setting off, you guessed it, a chain reaction exploding the bombs. switch to another weapon and shoot a chain bomb to set it off manually.

The intresting thing about the bouncers is that now that theres now 3 deminsions, so the bouncy ball will bounce differently. I'd love to see it work.

-ThO

piet
Apr 27, 2004, 09:40 PM
Violet: NO WAY!! I LOVE YOU MAN! YOU'RE COOL!!

Ok, weapon ideas:

Missile

The Missile takes some time to load, and the ammo is sparse, and when you shoot one, you go flying back! However, the missile is a dangerous weapon to your enemies, as it is fast and does significant damage.

Whizies

Whizies are like the Electro Blaster in JJ2, but they now have new powers. For instance, now they can bounce off certain enemies!

Flamethrower

Flamethrowers are powerful. They're great for close-up attacks.

Freezees (With the long E sound between the Z and S)

Freeze your enemies fast for quick protection. The closer the target is, the more effective the freezee is.

Chain Bombs

These bombs can be chained together. Press fire to drop one, then another, then another. When an enemy comes, the chain bomb explodes, setting off, you guessed it, a chain reaction exploding the bombs. switch to another weapon and shoot a chain bomb to set it off manually.

The intresting thing about the bouncers is that now that theres now 3 deminsions, so the bouncy ball will bounce differently. I'd love to see it work.

-ThO


cool weapons!

ok we now have:


a model of jazz (allmost)
level ideas
weapon ideas


we need:

lurn to edit the source code of quake3
finish the model (problems with the tags in milkshape)
skins and textures.
the map making
menu images

DoubleGJ
Apr 28, 2004, 09:19 AM
MY ideas for weapons (how to implement in 3D):
Blaster: the blaster should have a rechargable battery (gains energy from air), but shooting a lot will be slowly draining it. Wait a while if the battery drains.
BBT Launcher AKA Bouncer: This weapon should be rapid-fire. Of course it would be good if bullets were bouncing randomly.
Frostbiter: Like in DN3D, it would be cool if Jazz could smash frozen enemies into pieces... Also, something probably hard to do - to make frostbiter freeze water in the environment.
Seeker: The seeker would be much better if it didn't hunt down all enemies around, but the player had to lock on the target and then fire a rocket that will seek it.
RF rockets: This idea I took from UT games - depending how long you keep the fire key down, the more rockets you'll shoot (up to 3).
Toaster: Just a flame thrower, what more could be said? Think of the one in RTCW for example. Or JJA, where enemies are running around burning. Robots would be immune to toaster of course...
TNT: The player would have to hold the fire key to adjust the timer and then unpress it so he will leave the TNT.
Pepperspray: This weapon would be something like shotgun from Quake games or Flak Cannon from Unreal games. Just come close and make swiss cheese out of your enemy.
Electroblaster: This weapon would cause electrifying enemies, also causing a chain reaction when there are few enemies close to each other. It would have immiediate impact and rapid-fire (continous, like toaster). But some enemies would be immune to electroblaster with help of special suits.
Slimer: This weapon would blast acidious slime, that would slow down enemies and cause them to slowly burn. It would be also capable of setting sticky traps, weaker than TNT, but more useful.
UWoCD (Ultimate Weapon of Certain Doom): A big rocket launcher that is very heavy and rare. One shot with a quite slow rocket, and we have a nuclear explosion.

Violet CLM
Apr 28, 2004, 12:28 PM
You do know that you can smash frozen enemies into pieces in JJ2, right?

Risp_old
Apr 28, 2004, 03:27 PM
What will the plot be?

DoubleGJ
Apr 30, 2004, 05:11 AM
You do know that you can smash frozen enemies into pieces in JJ2, right?
Yes, but it's surely harder to program in 3D.

piet
May 1, 2004, 06:07 AM
http://www.eckhart.a.la/jazz2/downloads/razz3d/schreenshots/skin.jpg

the model of jazz now has a skin :)

now only the animating and we have got ourselves a nice Jazz Jackrabbit for Quake III Arena !!!

cooba
May 1, 2004, 07:00 AM
Is it possible to make SP in multiplayer game?

piet
May 1, 2004, 10:01 AM
Is it possible to make SP in multiplayer game?
if you mean single player i don't thing i am going to do that.

it will be to mutch work for me, and i am making an mod for quake.
so try think of the game if it where quake3 arena.

deathmatch CTF etc.

but you can play against bots if you like ;)

cooba
May 1, 2004, 10:05 AM
I have some idea for bot, I just have to finish it.

And if you can, make it harder than original Q3. My pal finished it in three days using Xaero >(

shaney
May 1, 2004, 10:07 AM
email to shaney02002@yahoo.co.uk and VJS Vocal Jazz Studios wil look at them and wil try to see if they work i know and believe in 2 years piet wil release thew share version of RazzJackRabbit

piet
May 1, 2004, 10:09 AM
email to shaney02002@yahoo.co.uk and VJS Vocal Jazz Studios wil look at them and wil try to see if they work i know and believe in 2 years piet wil release thew share version of RazzJackRabbit

if i have de kernal ready (the modifications).
others can make levels and edit the models i "made".

if that works we can do it more quicker!

Odin
May 1, 2004, 01:08 PM
Peice of advice: don't treat shaney as a normal member. The admins don't think he deserves it.

I'm still here to help. I can make Web pages. Just tell me what to include in them and I might make them. I'm lazy.

-ThO

Derby: Severe filter bypass removal. Never bypass the filter again.

piet
May 2, 2004, 08:32 AM
well i kinda am a websedigner myself so i will make the site myself.
you can help with managing the site. ideas about the site are welcome to.

ok that was about your post, now something else.

i need drawers that can make nice images of razz jazz... for the site, maybe i am asking to mutch if i say i like the way Dean Dodrill draws them. :cool:

Odin
May 2, 2004, 08:45 AM
But your website is dutch only, reaching only about 10% of the JCF. I can program a website in english, reaching 90% of the JCF (The other 10% being the Jazz music bots that stop here :P ). Then again, i'll take a long time to churn out a page because, as mentioned, I am a lazy---

-Gets whacked in the head by <s>Debby</s> Derby-

Derby: NEEIGHHH!!!!!

ThO: Nice horsey....nice horsey.....AAARRRGGGHHHHH!!!

-ThO

piet
May 2, 2004, 08:50 AM
But your website is dutch only, reaching only about 10% of the JCF. I can program a website in english, reaching 90% of the JCF (The other 10% being the Jazz music bots that stop here :P ). Then again, i'll take a long time to churn out a page because, as mentioned, I am a lazy---

-Gets whacked in the head by <s>Debby</s> Derby-

Derby: NEEIGHHH!!!!!

ThO: Nice horsey....nice horsey.....AAARRRGGGHHHHH!!!

-ThO

well the page of my clan is in dutch becouse the clan is dutch ;)
but if i make the site for the game it will be English.

i will makeup a small news page and a download dump section for screenshots and stuff, a forum will come later on.

but tnnx for reminding me of the other 90% of the JCF :D

DoubleGJ
May 2, 2004, 12:39 PM
I can draw good, it's just that I offered music help already. I have lots of other work, so either I change the way I'm helping or just stay this way.

piet
May 3, 2004, 01:58 AM
well there aren't a lot of folks here that can draw good i think, and i have a friend that can do the music stuff, but the music will wait untill the game is ready for it.

but i can use the drawings for the site :)

piet
May 3, 2004, 02:04 AM
haha i was not thinking strait when i wanted to call the game Razz Jackrabbit.
becouse razz's last name is nog Jackrabbit.

someone has or know an other last name for razz, tell me.

we just coult name it something like: Razz Rackrabbit ?

Violet CLM
May 3, 2004, 11:30 AM
About time one of you agreed with me.

piet
May 3, 2004, 11:44 AM
About time one of you agreed with me.
http://www.eckhart.a.la/jazz2/razz/

i have made a cool layout for the website :)

now we only need a completed game and we are done ;)

DoubleGJ
May 3, 2004, 01:25 PM
In Devil Dash, I gave Razz a last name "Carrotiz". It's no inspiration or borrowing, just my own idea.

piet
May 3, 2004, 01:29 PM
sounds great!
BTW: what do you think of the webpage?

Risp_old
May 3, 2004, 01:39 PM
I think you need to drop the 'h' in 'schreenshots'.

piet
May 3, 2004, 01:42 PM
:) haha i see

Monolith
May 3, 2004, 06:40 PM
On the website, if you're going to use relative positioning, use it so it doesn't cover other things up.

piet
May 3, 2004, 09:56 PM
On the website, if you're going to use relative positioning, use it so it doesn't cover other things up.

if you mean the Logo it was mented to be

piet
May 4, 2004, 12:30 PM
http://www.eckhart.da.ru/jazz2/razz/

the game site is now online, you can get info about the progress of the game there.

oh and i welcome jelle (mastamind) to the Razz Arena team.
he will be helping with modding the quake3 source code.

do you want to join the team to? just drop a reply at my site.

piet
May 5, 2004, 12:53 AM
i have an idea for a nice weapon, lets put some aiming power on the blaster, an weapan upgrade! a... sniper.

good idea?

!Tman!
Jul 31, 2004, 07:06 PM
Will this involve lvling up like diablo

ShadeJackrabbit
Apr 2, 2005, 03:46 PM
Razz's Name Ideas
For Razz's last name we should use a type of rabbit.

Cottontail... too cute.
Hare... makes no sense
Bunny... Doesn't sound good.

Unless of course we mix together one of the above with something else like...

Jumpbunny.
Hareraiser. (Personnal Favourite. Raise, as in, "raise this building to the ground")
Hijackrabbit... sounds like the cops are after him.

Violet CLM
Apr 2, 2005, 04:13 PM
This game's discussion has been moved to a topic in the Fangames forum. And Razz's name is Razz a ma Tazz.

DarkJazz23
Apr 23, 2005, 04:52 AM
Admin@Epicgames.com , I say no more.

LittleFreak
Apr 23, 2005, 05:54 AM
DarkJazz, they do NOT care about Jazz.

VashTheStampede
May 4, 2005, 02:28 PM
good idea (planets).
if i am done with the modeling the charactars i will write a small tutorial about how to make levels :)

it is not hard to make maps, i lurned it in about a week or so.

using Quark: Quake Army Knife it is an easy job.

you can lurn it and help me with the maps, (all multiplayer)

tnx

i can help also if it is like the unreal ed.

DoubleGJ
May 5, 2005, 04:26 AM
It is not, but you can turn on UnrealEd style which is quite similar to it... but hard to use in QuArK. I'd suggest basic view, it's quite well thought.