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Shen
Dec 28, 2002, 01:38 PM
Hi,
I'm trying to create a tileset (still learning) and was wondering how to draw those backgrounds that you can make 3D - the ones with the clouds and stuff? Is there a way to make these, or should I just modify one from Diamondus or Carrotus? I'm using PSP7 and an trying to get the hang of the thing...
Any help would be appreciated.

Shen

JanusJackrabbit
Dec 28, 2002, 08:37 PM
Ask Disguise, I have no idea.;)

MoonBlazE
Dec 29, 2002, 01:07 AM
TM32 (http://users.surfanytime.co.uk/disguise/TTM32.zip), it's called "textured backgrounds".

Shen
Dec 29, 2002, 05:00 AM
Thanks Moonblaze, but how do you get it to produce the Jazzy clouds? it's just showing me weird things with blobs.

Taz
Dec 29, 2002, 05:36 AM
Disguise's TextureHelp would Help? (http://users.surfanytime.co.uk/disguise/texturehelp.gif)

Violet CLM
Dec 29, 2002, 01:44 PM
If you want the type of textured background the Nick Stadler tilesets use, copy one and put all of its colors in spaces 176-208 in your palette. Change the colors if you want, too. TM32 is for making New textured backgrounds, not the JJ2 type.