Violet CLM
Apr 4, 2003, 09:33 PM
Ok, I'm having a slight problem with the palette for... a tileset file.
This image (ftp://ftp.tachyonlabs.com/pub/users/ttachyon/sam/Problempalettes.png) shows you the problem. The image on the left is the palette the main image uses, and the image on the right is the one JJ2 thinks the tileset uses (at least, the one screenshots of it use...). This would be fine, except that it prevents some of the hardcoded palette events (Namingly 500 Bumper, Diamondus Pole and Small Tree) from looking right.
"Remap Tileset Palette" is off.
Does anyone know how to fix this to get the events working right?
This image (ftp://ftp.tachyonlabs.com/pub/users/ttachyon/sam/Problempalettes.png) shows you the problem. The image on the left is the palette the main image uses, and the image on the right is the one JJ2 thinks the tileset uses (at least, the one screenshots of it use...). This would be fine, except that it prevents some of the hardcoded palette events (Namingly 500 Bumper, Diamondus Pole and Small Tree) from looking right.
"Remap Tileset Palette" is off.
Does anyone know how to fix this to get the events working right?