DRAW
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RULES
It's kinda late and I want to sleep

anyway, some rules you'll need when you want to start duelling instantly:
Rules for the business before the matches
- Players can see the opponents they have to face on the schedule. The players themselves are responsible for contacting the opponents and planning the matches.
- It should be a time when both players are ready for the match and when they have enough free time available (each match consists out of two or three rounds (although the different rounds can be played at different times, if both players agree). The match should be played before the deadline of a round.
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The level may be a level from the DITv2 Mappool, but anything else can be taken as well. You can't argue about a level which is in the mappool.
- Matches should be played with a neutral host, but one of the players could eventually host if both players agree. Be sure to find a host with a stable connection, a good know-how of the tournament, who is absolutely unbiased towards both players and who uses the right programs (and possibly hamachi).
- If both teams agree on all points, they can play the match at the decided time, on the decided maps with the decided host.
In-game rules
- Once players have entered the server they get a while to collect ammo for the match. Player should be at base at the time the match starts, without having the opponent’s flag.
- Players are not allowed to use any cheat tools, or other kinds of software which gives them a slight advantage over the opponent. ANY player caught cheating (of course, if this is supported with clear evidence from both the host and the opponent – screenshots are preferred) the player ill be DIRECTLY DISQUALIFIED from playing in this season, and in any related tournament for the next year. Arguing about a ban is not allowed.
- Inappropriate language, use of racist/fascist terms and other vulgar words are strictly prohibited (it doesn’t matter if one player says the S-word or F-word a few times, but not too much).
- Complaining about lag is allowed as long a it is well supported and appropriate (terms as “(-)ING LAG (-)(-)(-)” aren’t appropriate).
- You can't leave midgame. After both players agreed on a host you can't stop the game, unless your opponent agrees on finding another host. Just leaving the server because of lag will mean the other player will automatically win the round.
Matches
Each duel consists out of two or three games (it's best of 3). Both players pick one level (it's adviced to use the mappool, but if you can convince your opponent you could pick something which isn't in it). Games are till 5 points. If the score is tied after two games (1-1 in games) a deciding round should be played (so 5-0 4-5 isn't a 9-5 win for one of the players, the score is round-based). You can agree on a level with your opponent, but if you for some reason can't agree on anything an Official (Qz, Rag or SJ) will pick a level from the mappool, which you can't argue about.
If the match has been played, it should be verified at the tournament’s supervisor. This can be done through e-mail or MSN. As soon as possible after the verification, the duel will be added in the DITv2 Database. Also, the Brackets will be updated as soon as possible as well. Verification needs the following data: Player 1, Player 2, the host, the maps, roundscores, final score.
Problems that might occur, and their solutions
- It could always happen that a person is not online at MSN for a long while or doesn’t respond to any emails sent to them. In that case, the other player should contact an Official. An e-mail will be sent to the non-replying person. If this person doesn’t reply within 48 hours, he or she team loses the duel. In case a person’s computer is broken (which could happen), he or she needs to send an email as soon as possible. In that way we can still arrange some things before the tournament moves on. If there isn’t any solution, the player will have to leave the tournament after all.
- Players can’t play on certain times because they are away, and while they’re home, an other player is gone. If there’s no way a match time can be found, contact an Official and he will try to arrange a decent time. If still no arrangement can be found, the Official will investigate which player has the most available free time spots. The player with the most free time will receive a forfeit win.
- If a map agreement cannot be reached (for a deciding 3rd round), an Official has to be contacted and he will pick a random level from the mappool.
- In case a good host cannot be found, an Official needs to be contacted – he will try to find a good neutral host, which the players have to accept.
- If it occurs that a player doesn’t want to play a match, the Official will come into play and will ask the refusing player in a 3-person MSN Convo if he/she really doesn’t want to play and why, and if he really refuses, he or she will lose the match. If both players refuse to face each other because of problems, the Official will do a coin flip.
- A player has left the tournament for any reason. In this case, the other player will receive a forfeit win on automatically. However, if this occurs while the leaving player hasn't played any game yet, he or she may be replaced by some other player, who didn’t came through the signup phase. Replaced people may return in the Loser's Bracket if an other player forfeits.
- MSN is down so players cannot contact each other through that. In the rare cases that this occurs, you can just wait for MSN to be back up soon, and arrange the match then. To prevent being pushed into the deadline because of these problems, try to arrange the match as soon as possible. Also, other methods can be used, such as a thread on the Jazz Cominuty Forums, an IRC Convo, ICQ, e-mail, phone calls, SMS, a letter, or smoke signals.
DEADLINE
All matches in the second round should be played before or at
Monday, September 29th