Don't suppose we could add triggers changing on spectators depending who they're spectating? To be able to 'see what the players see', especially on maps with trigger-based gameplay. Copy the player's triggers onto the spectator's, and reset all triggers to 0 on unspectate? Would be a very nice effect on live streamed games.
There would have to be an option to disable this for maps relying on spectator triggers of course, but then again I've never heard of such maps.
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