The old editor was made using Visual Basic 5 or smth. I'm pretty sure that's a bad sign already.
There is a way to port everything over to a newer version of Unreal 1. That way it would allow everyone to use Unreal Editor 2, which is far more stable.
I did try this, actually. Got as far as importing all the models, textures and even maps. But I think I ended up needing to recode a bunch of stuff and adapt existing actors (Or objects) to the default Unreal engine, because Jazz3 actually uses modified dll files.
Here's a screenshot I posted here a while ago:
Quote:
Originally Posted by JazzGruff
(Click to enlarge)
|
If anyone is interested to try it - go for it!
|