I might be interested in helping. I'm moderately interested in game design, and I've been focusing on trying to create a game lately. However, is the idea all that practical? Group projects are fun and all, but if anyone wants to do it seriously, you'd not a lot of dedication, along with somebody to actually be in charge. Collaborative efforts tend to dwindle down and die after a while. Look at the current LMAT slowing down already.
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Define 'normal'.
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