Review by cooba

Posted:
Posted more than 20 years ago
For: Egypt Co-Op level (patched three times)
Level rating: 5.6
Rating
N/A

“I don’t saw any other ones”
Violet won’t be happy while reading it.
[This review has been edited by Cooba]

Review by Niels aka ChippieBW

Posted:
Posted more than 20 years ago
For: Fun on da Beach
Level rating: 6.8
Rating
5

A 8.7??

Well, I guess there are a lot of reasons why this level may never get a 8.7…

EYECANDY:
Well, what can I say about this… The eyecandy didn’t ever impressed me, I guess it just annoyed me sometimes (as an example placing sprite layer tiles in the background etc.) Also the background is divided in two parts: one normal part, and one part which has clouds in it. This looks really weird. In total, not really good eyecandy, not really much bugs though.

AMMO:
About this thing I can be really short: THERE IS NO AMMO IN THE ENTIRE LEVEL! This is an enormous mistake, because now all you do is shooting the foes with a blaster. The only pickups are some useless fruits. Needs much work in the next level.

LEVEL STRUCTURE:
Confusing in the normal level, because the sprite layer eyecandy is placed in the back. Could have been a lot better. Another big point of critism is the start of the level. Becasue of the storyline, you are not allowed to play with Spaz. Actually I always play with Spaz, so I scrolled 2 hours through my HCL list before I found the level, started it, and I read “You can’t play with Spaz” OK, I thought could be possible. So I rejoined with Jazz, and I jumped into the Jazz’ narrow. Stuck on a morph crate. Hoppa, back to the HCL list and scrool two hours before I found the level and could rejoin. This really made me angry. Finally I joined with Lori and the level started normally. Bah.

GAMEPLAY:
Thanks to this crappy start I lost the spirit of playing the whole level. The level itself also doesn’t play really good, lots of wooden buildings where you can get stuck in and enemies you can;t see while you play. The structure is also weird, you don’t really see the path you need to take.

————
RATINGS
————
Well, I hope I made clear why this level never may get a 8.7. To fix it a little bit up, I give this a 5. The eycandy is reasonable, but the ammo and structure suck. Needs a lot of work in the next level.

Score: A 5.0 from me, as I said.
Download: If you are really bored, yes.

Review by PHT

Posted:
Posted more than 20 years ago
For: Fun on da Beach
Level rating: 6.8
Rating
N/A

8.7!!!!! YEEEES!!!
Thx
Thanks for your review master :-)
Good idea with top secret set. I’m now working on level 2
But the problem is, I want to do, that you can choose your character on every level, and I don’t wanna use Top secret for the whole episode. But I will think about it :-)
EDIT: Good idea, but it’s impossible with Froggy’s house. Well, Lori’s house is protected by some buttstomp blocks, I can do that with Jazz’ house too. Some bugs? Well, I fixed the level, it doesn’t have layer 4 tiles in the background anymore, the start menu works without problems, there is ammo and some other things. I will make a shop into it, thanks for idea.
The fixed version will be available when I uploaded the whole episode (isn’t ready yet). I am also working on level 2 now.

Also thx for your review niels. I will try to do better next time. But about the start, stuck on a morph crate??? Buttstomp it, foo! :-p
Don’t know where to go?
Read readme, I listed important things and their coordinates there. Also, the “clouds” should have been water :-P
[This review has been edited by PHT]

Review by master sven

Posted:
Posted more than 20 years ago
For: Fun on da Beach
Level rating: 6.8
Rating
8.7

very nice,
I hope you would upload it soon,
You could use next time the top secret title set, than you can put characters in it.
A 8.7 from me :D

Upload it fast please i can’t w8 for the nxt lvl

I know a title set! Street stuff by fireball
(Unsupported rating removal. Provide more information in reviews. -Trafton)[This review has been edited by Trafton AT]

Ok more info:

You could make it that only the one that lives there can enter his/her/its house.

There are also a few bug on the surface,

Also you could put something like a Shop were you get information were spaz is.
Its still a 8.7[This review has been edited by masterrokusho]

Its so nice story please upload it i can’t w8 longer!!!!!

>
I know a title set! Street stuff by fireball>

[This review has been edited by masterrokusho]</ [This review has been edited by masterrokusho]

Review by chandie

Posted:
Posted more than 20 years ago
For: Devan strikes back (original name, isn't it ^^)
Level rating: 1.5
Rating
1.7

Here’s the review:
No warp and warp target to reach the end boss in thwe first level.
No eyecandy in the levels.
Background mistakes in Carrotus and because of using the vine tile as a ground, Devan falls down and you can’t fight him in the last level. Please look for the orijinal jj2 levels for the background properties, use warps to reach anywhere and use more goodies! Goooood luck!

Review by PHT

Posted:
Posted more than 20 years ago
For: Devan strikes back (original name, isn't it ^^)
Level rating: 1.5
Rating
N/A

Thx for ya review Pete
For first level, well this seems to be a bug because I changed the level. Something was wrong with the saving I guess. Yes I’m doing another project now, but it won’t be as overenemied.
Again thx for ya review…but 1.2 isn’t D-. 1.2 is VERY BAD (F)

@ Chandie:
Also thx for your review
wishing you good luck for ya next project two

-pht[This review has been edited by PHT]

Not recommendedReview by DaPete10

Posted:
Posted more than 20 years ago
For: Devan strikes back (original name, isn't it ^^)
Level rating: 1.5
Rating
1.2

Level 1: Tufmans strike back.

Well… background and sprite eyecandy has been used badly, and you can swim off the ledge and out of the level. It’s impossible to clear the level for me, so you must skip to the next level. The tube turtles can’t save this one.

Level 2: Lost lab.

Overenemied, and the vines are used as bridges plus bad eyecandy. When you get to the end, you must find a suxor tube that disables some scenery and a checkpoint. Search the wall to find a warp to the top, where you battle more enemies (joy.) after shooting some blocks. There are some coins, and if you get them, you will be warped to the next area. If not, you get sent back to the start. Before you start, you get some fire, a fire powerup and a water shield. Then you hit a trigger box and move onto the area with the shooting blocks where the xit is.

Level 3 – Digital Dub

Bad eyecandy, hard gameplay as always. Also, there are a lot of 1ups, and you can get over the pit at the start without the fly carrot.

Level 4 – Flipping out

As usual there is bad eyecandy and hard gameplay. There is a guessing game where you can find a 1up in a crate where the others contain hatters, and the shooting blocks aren’t correct. If you find the end of the level Devan warps in and can jump off the level. It wasn’t really fun to play the boss, so I closed JJ2.

Overall you get a D- (1.2) for your efforts, but I hope to see another project in the future

Review by Amstel

Posted:
Posted more than 20 years ago
For: Lost In Space
Level rating: 6.8
Rating
N/A

Cooba, a 9 is WAYS TO HIGH!

I have never see a eyecandy likes this, BAD!

I dont rate but i agree with Labratkid

Review by PHT

Posted:
Posted more than 20 years ago
For: Lost In Space
Level rating: 6.8
Rating
N/A

Thx labrat maybe you’re right
But I think Trafton will remove ya rating because of personal attacks to Dx and Cooba =p

Amstel, a question: what’s wrong with eyecandy? look at the tileset and make it better than me if you think you can

PS: may trafton will delete the last part because a personal attack but that makes me sick, how could i do other eyecandy???

[This review has been edited by PHT]

Review by Lark

Posted:
Posted more than 20 years ago
For: Lost In Space
Level rating: 6.8
Rating
5.5

I honestly expected something this time.

Eyecandy is very bad. There is a background layer, and a tiny bit in the foreground, but it only looks ugly. Layer 8 isn’t too attractive either, and in layer 4, well, the tileset is very limiting.
Gameplay is not my cup of tea, either. The enemy placement is poor; the level is too easy, and there is little ammo. The food placement is decent, though.
The level is short, too. Short for a single level, that is. If this were in a pack, the size just might be acceptable, but not here. Not by itself.
The fun factor is average, I must say. I had more fun playing this than some others. Maybe worth a replay. Probably not.
Sorry, you may call me an evil biased reviewer who rates too low, but as Trafton said, back in the day when frankferters only cost a nickel when there were no amazing level makers like FS, EvilMike, etc. (well, they were still around, but not as amazing), this might’ve been a solid 8.5. Think of Carrot Cream. I used to think that was the most amazing level, but now, when I played it recently, I said to myself, “THIS is amazing!? No, way. It sucks,” or something of the sort. So, don’t get mad that I’m a low rater. EvilMike is lower ;p

(Flame tag clearance. -Trafton)[This review has been edited by Trafton AT]

Review by cooba

Posted:
Posted more than 20 years ago
For: Lost In Space
Level rating: 6.8
Rating
N/A


Originally posted by dx dc:
good!

1-good eyecandy
2-easy
3-small
4-good baddies placed
5-great ammo placed+food!

great pht

a 7.5 from me

~Ðx


I said:

Brilliant!

1-flawless eyecandy
2-easy on Easy, hard on Hard
3-too small
4-excellent baddies placed
5-superb ammo & food placed

Perfect PHT

a 9 from me

Cooba

(Questionable rating removal edit. ~Violet)[This review has been edited by Violet CLM]

Review by Ðx

Posted:
Posted more than 20 years ago
For: Lost In Space
Level rating: 6.8
Rating
8

good!

1-good eyecandy
2-easy
3-small
4-good baddies placed
5-great ammo placed+food!

great pht

a 8.0 from me

~Ðx

okey sorry pht, i looked again, its good only the bugs.

8.O from me.

i think a 9 is to much.[This review has been edited by dx dc]
.[This review has been edited by dx dc]
.[This review has been edited by dx dc]
.[This review has been edited by dx dc]
[This review has been edited by dx dc]

Review by cooba

Posted:
Posted more than 20 years ago
For: PHTs Ground Force Thingy
Level rating: N/A
Rating
N/A


Originally posted by Martijn_haan:

Martijn you foo, it isn’t much good to receive a 10!

Eyecandy has many flaws, especially moment with trigger crate room. Spend more time on your leels PHT.
Gameplay… sorry I don’t know what is it Ground Force :P
Some moments were really annoying, when above big wall, you can’t shoot in some positions. It sucks.

Overall – it isn’t a good level PHT. It is a average level. Although Dam.. Darn Nation is underused tileset and hard to build, and i like the music. You can made better levels (I think)
[This review has been edited by Cooba]

Review by martijn_haan

Posted:
Posted more than 20 years ago
For: PHTs Ground Force Thingy
Level rating: N/A
Rating
N/A

(Rating removal. Do NOT do this. -Trafton)[This review has been edited by Trafton AT]

Review by Amstel

Posted:
Posted more than 20 years ago
For: PHTs Ground Force Thingy
Level rating: N/A
Rating
N/A

i cant rate this. its idea form blurredD

Review by Amstel

Posted:
Posted more than 20 years ago
For: Electronic Trouble
Level rating: 6.3
Rating
6

hmmm. i think its to small.
Long review this time.

The level is bad/avarage cuz of the eyecandy.
The eyecandy is very heated.
Its not big to.
Only when you go to another way.

Gameplay
The gameplay is not realy bad, only thing is a big thing, cuz of the eyecandy its very heated where you walk, its to easy to, i think.
You can choose to ways, the long way and the easy way, thats bad.
Rating : 6.2
———————————————————-
Eyecandy
The eyecandy is heated, to much i think, i dont argee with DX, this is not good, other words : BAD!
I cant say more about this.
Rating : 5
———————————————————-
Layout
The layout isnt good, i think it isnt realy finish yet.
To much deadwalk platforms.
same with the eyecandy is this heated to.
and its like as an disco all that flicker animations. HEATED!
Rating : 4.5
———————————————————-
Carrot placement
The carrot placement is not realy bad, its avarage placement.
the carrots where placed where you just a sec. out of a place with much enemy’s.
For this one i give a 7.
Rating : 7
———————————————————-
Enemy’s
Good enemy’s much in the long way and not much at the small way, good for beginners.
Rating : 6.7
———————————————————-
Overall
A bad/avarage level, very heated with the eyecandy.
Nice enemy’s and a good boss.
———————————————————-

RATING 6.7 29.4:5=5.88= 6.0 7.0 4.5 5.0 6.2 +
—————- 29.4
—————-

Download recomination : maybe
[This review has been edited by Amstel]

Review by Backslash

Posted:
Posted more than 20 years ago
For: PHTs Ground Force Thingy
Level rating: N/A
Rating
N/A

404 error…

Review by PHT

Posted:
Posted more than 20 years ago
For: PHTs Ground Force Thingy
Level rating: N/A
Rating
N/A

I fixed the upload so
it should work now
thx labrat

Edit: @ Cooba: Ground Force is a game mode created by ET. It is normally hosted in Treasure Hunt Mode. The host hits a crate and warp into the control room. The other players have to morph to Spaz (if they would have Jazz’ helicopter ears it would be too easy) and then go into a wait room.
If the host thinks there are enough players he will hit another crate that frees him and the other players and let them fall into an arena consisting of most all destructable blocks. At the bottom there is a warp that leads to the ‘Looser Room’. So the goal is to shoot blocks and to be the last one to hit the warp.
You can’t shoot blocks if above is a big wall? I don’t know what you mean with that ;-P
Whatever, please do not rate my level 4.5 if you don’t know how to play it.
Also to martjin: Why do u rate this ten for no reason? I don’t think it’s a ten
Why do I upload it then? Because things that reseeve tens are things like sxr without any bugs or something like that.
Hope this helps
[This review has been edited by PHT]

Edit NR2: Oh no, after Cooba’s review I wanted to know what he means with that shoot problem. I don’t know what’s the reason for this error, but you anyway can’t play with this.
I will ask Trafton to delete this.
Thx Cooba
Martjin you are fool ;-P
[This review has been edited by PHT]

Edit NR3: No Amstel it’s idea from ET ;-p
[This review has been edited by PHT]

Review by Lark

Posted:
Posted more than 20 years ago
For: PHTs Ground Force Thingy
Level rating: N/A
Rating
N/A

Survivor is plagurising BlurredD’s name for the gametype created by ET, “Ground Force.” Calling this survivor is the same as calling your CTF level “My First Happy CTF Level.”

Doesn’t matter to me, but some people get angry ;p[This review has been edited by labratkid]

You get a 404 error because PHT used the character, “’” in the filename. Read the newsposts, and don’t do this. Only use letters and numbers.[This review has been edited by labratkid]

Review by Sacrush

Posted:
Posted more than 20 years ago
For: Electronic Trouble
Level rating: 6.3
Rating
5.5

well here is my review.

Eyecandy:
basic!!! The eyecandy is okay but the background is a little strange and on some places the eyecandy could be a lot better.

Enemy placement:
Weird!!! it`s not bad but i think some enemy`s don`t fit in that level.

Item placement:
bad: i didn`t remember any ammo food or gems only two powerups and a carrot.

Other:
Fine!!! it`s not bad only a little bit longer and some secret and a better level design some things are weird.

I think it`s not really bad and you are new so it`s great for a first level. Here a 5.5

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