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DangerousCastleC.j2l | Dangerous Castle | 6.59 kB | 04 Oct 2005 |
Castle1.j2t | Castle 1 | 123.31 kB | 06 Jan 1999 |
Castle.j2b | Jazz Castle | 251.02 kB | 14 Jul 1998 |
Okay, another battle level from me. I hope this will enjoy you, and I hope this is better than other battle lvls from me (YUP, IT’S DEFINITLY BETTER!!)
This battle level, is using tileset Castle. The music is none other than Castle.j2b. Of course… I just wanted to make a simple lvl again, and I tried to make gameplay, placement and eyecandy over ‘OK’ and ‘GREAT’. It’s very late here in Holland, I’m gonna sleep… Play and host if you want.
Greetingzzzzzzz… Wadledee
I’m the 100th downloader :)
Eyecandy – reasonable
You did fine for the standards of the tileset, but I wish you had chosen a less overused and more challenging tileset. No major eyecandy bugs.
Gameplay – average
A flow is missing. When you are down there, there isn’t a lot of room for movement. Those poles are irritating as well. Next time you should concentrate on what the player would like to experience; obstacles aren’t generally welcome in battle levels. Secrets were ok, except you have to know them; they’re difficult to find, e.g. the “floating” warp and the secret area up there. Goodie placement is ok, but don’t give an unfair advantage to the players who know where to find the golden coins… you placed the ammo generally well, I think. Remove the respawning crate in the secret area; causes laggggg…
Overall rating: 6.2
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Eat your lima beans, Johnny.
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