Eclispes Castle

Rating
7
Reviews:
2
Downloads:
635
Date uploaded:
8 May 2008 at 18:44

Download details

Re-upload/Edit Download
Author
sonicnathan 1 (More uploads by sonicnathan 1)
Type
Single player
Credits
Spazz 18 for beta testing a long time ago
Version
TSF
Satisfaction
100%
Screenshots

No screenshots yet.

eclipscastle.zip (214.27 kB)

File contents

Eclipse Castle.j2l Eclipse Castle 12.95 kB 08 May 2008
Castle2E.j2t Castle 2 Eclipse 199.53 kB 14 Aug 2003

Description

I made this level about 2 years ago. Back then my knowledge of level making was average. This was meant to be in a pack but I canceled it. I’m just mainly uploading this for giggles. Feel free to trash talk it. I don’t care.

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Quick Reviews Average: 7.8

RecommendedSPAZ18 rated 7.8

A nice decent Single Player level. Backgrounds look great and I love the lightning effect.
There are some nice puzzles where you have to find Trigger Crates and also get certain ammo to proceed.
Some players might find mazes a bit annoying but all in all, a decent level.
Boss arena was not too hard as there were plenty of carrots.
7.8/10


User Reviews (Sort by Helpful Index or Date Posted) Average: 6.5

Review by LittleFreak

Posted:
13 May 2008, 11:45 (edited 13 May 08, 14:45)
Bee Boy Swarm (33 Points)
Number of reviews with ratings21 Featured reviews3 Average helpfulness96%
Rating
6.5

Argh, frustrating. oO This level is actually very short, but the playing time is increased significantly because you either die all the time or don’t know what to do.

It uses Blur’s Castle edit and doesn’t look too shabby, with a cool background and nice tileset use. What bugs me is that the level is very hard in a frustrating way. The paths are very narrow and filled with enemies, collapse scenery, spikes and more objects of torture. There are also many barriers that have to be broken either by finding trigger crates or the right weapon to shoot them with. Those keys are often hidden evilishly, and I found myself running (and dying) around a lot until I found one of the secret passages. At one point pretty early into the level there’s a text sign reading that you have to destroy the blocks in the order 4,5,6,0. I stood around puzzled for quite some time until I realized those numbers described the weapons I had to find and use (4=seekers, 5=RF, etc.). The endboss, which came earlier than expected, was a bolly with a few tufs in an arena that made me just stomp bolly repeatedly next to the respawning carrot instead of fighting “honestly” with my gun.

I like challenges, but this one is just too frustrating. And while it won’t take too long to beat it if you try, it’s still rather annoying being lost as what to do or killed all the time.

I had prefered a longer level that is less crowded with evil stuff, so the hard parts could alternate with some less bloodthirsty ones to give the player a break.

Download if you like.

edit

Before I forget, the level is actually hidden from the home cooked list, so it requires you to go into JCS and edit it first. I don’t get why people are doing this all the time, why do you check options if you don’t even know what they do?

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