What in the blazes?

Rating
8
Reviews:
1
Downloads:
346
Date uploaded:
13 Aug 2018 at 01:03

Download details

Re-upload/Edit Download
Author
happygreenfrog (More uploads by happygreenfrog)
Type
Single player
Credits
Playtesting by goodness knows how many people at this point (Violet CLM and PurpleJazz definitely tested it), scripting help by PurpleJazz and VioletCLM, tileset conversion by Lark, song is Volcanic by Pip Malt
Version
1.23+ (This file requires JJ2+)
Satisfaction
N/A
Screenshots

File contents

hgfWhatInTheBlazes.j2l What in the blazes? 5.98 kB 29 Jul 2018
JJ1 Industrius Evening.j2t JJ1: Industrius Evening 93.82 kB 09 Apr 2018
pip-volcanic.it Volcanic 3579.50 kB 11 Jul 2018
hgfWhatInTheBlazes.j2as 11.90 kB 29 Jul 2018
MLLE-Include-1.4.asc 9.55 kB 30 Jul 2018
hgfWhatInTheBlazes-MLLE-Data-1.j2l MLLE Extra Data 3.06 kB 29 Jul 2018

Description

When one lives in Texas, such as I myself do, one typically doesn’t think of swimming in pools or a nice relaxing day at the beach as how they’ll spend the summer. No, friends, they spend it inside, with an AC, drinking as much water as possible, longing for the day that the heat is not unbearable any longer.

So, I figured, for the Summertime Jazziness contest, why not make a level based on the concept of exaggerating that absurd Texas heat?

I don’t really have much of a story in mind for this one, so uh, have fun?

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User Reviews (Sort by Helpful Index or Date Posted) Average: 8

RecommendedReview by Stijn

Posted:
13 Aug 2018, 21:15 (edited 13 Aug 18, 21:32)
Auto-Reviewing Zombie (456 Points)
Number of reviews with ratings284 Featured reviews13 Average helpfulness87%
Rating
8

The temperature gimmick in this level is great and works really well – you need to stay out of the sun which necessitates some strategic movement but at the same time it’s not so unforgiving that it becomes a nuisance.

The rest of the level is a little bland, though it looks atmospheric enough. The dragonflies got a little old after a while because there are so many of them – more variety in the enemies department would’ve been an improvement. They’re also a little too easy to shoot with mouse aiming… honestly I think difficulty-wise turning it off would be better. There’s also a Bubba miniboss which was fine, and a final boss consisting of four Bilsies. Bilsy is never a good time but this version of him is passable, once you figure out you need mouse aim to kill him.

Honestly the main issue is that it’s so short – I’d have enjoyed more of this! The level feels like an intro level (minus the bosses) and I think you could build something bigger out of this that’d be even more fun.

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