Disco Dreams

Rating
7.4
Reviews:
7
Downloads:
385
Date uploaded:
9 Dec 2001 at 05:00

Download details

Re-upload/Edit Download
Author
>CelL< (More uploads by >CelL<)
Type
Battle
Credits
'Discofever' tileset by mirrow. 'No regret' music by Necros.
Version
1.23
Satisfaction
N/A
Screenshots

No screenshots yet.

Disco Dreams.zip (439.22 kB)

File contents

Feed me.txt 1.07 kB 09 Dec 2001
Disco Dreams.j2l Disco Dreams 6.82 kB 09 Dec 2001
Disco Dreams2.j2l Disco Dreams 6.82 kB 09 Dec 2001
discofever b&w.j2t discofever b&w 47.08 kB 13 Aug 2001
discofever.j2t discofever 58.98 kB 13 Aug 2001
REGRET.MOD 502.93 kB 27 Jun 1999

Description

A battle level i made using mirrow’s Discofever tileset. For futher details, read the feedme.

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User Reviews (Sort by Helpful Index or Date Posted) Average: 7.4

Review by Krezack

Posted:
Posted more than 20 years ago
Bee Boy Swarm (35 Points)
Number of reviews with ratings35 Featured reviews0 Average helpfulness0%
Rating
8

Feedme? ok ill take that as 2 spelling mistakes not actually feedme :P
anyway this is a cool battle level dispite the fect its part hotel (battle all the way through though) there are however too many carrots :P

i also think theres a full energy carrot in this lvl change that to a 1 energy carrot at least.

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Review by Wazz Wackrabbit

Posted:
Posted more than 20 years ago
Frog (17 Points)
Number of reviews with ratings17 Featured reviews0 Average helpfulness100%
Rating
8

OK, pal..

Look’n‘feel
=======
Outside – OK, makes a good feel
of night streets spirit. I’d make a bit
more ppl tho.
Inside – OK too. One Beaver,
lots of Jazzes, Spazes, and a few Loris.. Very cool indeed.
Eyecandy – OK – allright.
All: 3/3.

Gameplay
====
You made many things. The RF power’s
easy to approach. Tip? Just turn on Low Detail. :P I think it’s Jazz-friendly, just use Uppercut. (If someone comes down, there’s a chance to hit him :P
All: 3/3

Items get 2/2. 3+3=6+2=8. Full 8.
Plus a Tip. (download recommendation)

(I was on Cell’s Server, and I played this lvl)

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Review by White Rabbit

Posted:
Posted more than 20 years ago
Auto-Reviewing Zombie (435 Points)
Number of reviews with ratings268 Featured reviews15 Average helpfulness85%
Rating
6.7

Cool! Discofever! +0.2 for that! But however, the lvl isn’t THAT good at all. Let’s divide the review into sections as in the good old days shall we? ;-)

GAMEPLAY
Well, as we all know, Cell can make really confusing lvls with all sorts of tilesets, but I don’t think it’s possible with mirrow’s idiotsafe Discofever. The gameplay really rock (not more than the pyramids though) and there are no annoying obstacles. Instead, there are well placed platforms and right type of springs in the right place. In short, the gameplay is…good. :) But, however, there is a dead end at the roof of the hotel/discostudio/whatever and, once again, I strongly advise you to mask the corners of the lvl cause ppl tend to get stuck a split second when they run into them. Also, there are annoying background tiles and you can’t make out what tiles you can walk on, and what tiles you can’t. Try to fix that Cell, after all, Discofever is (in my opinion) idiotsafe. :)

EYECANDY
Eyecandy isn’t really this lvl’s strong point. There’s loads of lights and stuff and funky characthers dancing and some street stuff but that’s all. There is simply not enough eyecandy to satisfy me. Since there aren’t many lvls out there using Discofever as its tileset, I advise you to look at mirrow’s example and battle lvl and of course my battle lvl Disco Palace for some inspiration. With a little time, you should be able to fix the eyecandy Cell. Ah! And I like the trigger effects. ;-) Aaaaaand two more things: Make the background mountains move!!! And also, the pink moon doesn’t fit the sky, it’s background is grey and the sky is black. Use the white moon instead.

WEAPONS PLACEMENT
Moderate… There isn’t enough ammo. That’s the only bad point about it. Otherwise, weapons placement is ExcellenT.

OVERALL
Well, I’m sorry for this 6.7 Cell, but it just cannot get an higher rating from me. But since other ppl like it, I’ll give it an download recommendation anyway.

Cheers,

White Rabbit.[This review has been edited by White Rabbit]

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Review by Blade

Posted:
Posted more than 20 years ago
Turtle Goon (84 Points)
Number of reviews with ratings84 Featured reviews0 Average helpfulness64%
Rating
7.7

Nice levels from Cell. I think The Discofever is Mirrow’s best tileset ever, and Cell uses it correctly, but the level design is a little confusing in the upper lefy corner. The music is good, but regular.

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Review by Buster_Snowbunny

Posted:
Posted more than 20 years ago
Frog (19 Points)
Number of reviews with ratings19 Featured reviews0 Average helpfulness100%
Rating
7

Spiffy level.

Not many serious complaints to make here. The indoors area is great, the outdoor part is okay. Except for the brick section, which I found confusing.

Still, anyone who doesn’t mind a small confusing area should like this.

~Buster

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Review by Stijn

Posted:
Posted more than 20 years ago
Auto-Reviewing Zombie (456 Points)
Number of reviews with ratings284 Featured reviews13 Average helpfulness87%
Rating
7

Evil music, cool level.

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Review by Blackraptor

Posted:
Posted more than 20 years ago
Way better than Aiko (862 Points)
Number of reviews with ratings464 Featured reviews35 Average helpfulness92%
Rating
7.2

Hmm…..basic review

The layout was ok, i didnt stumble into dead ends, as i remember. The one ways used good, some neat tricks. The music is cool, and the tileplacement is all good except the top left is to confusijg for me. A fairly well level made with one of the best tilesets on j20, and i liked this. Ammo placement was ok, not to good, not to bad. Carrot placement wasnt as well, but ok. Not much more to say.

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