Downloads containing ab22ctf12.j2as

Downloads
Name Author Game Mode Rating
TSF with JJ2+ Only: Anniversary Bash 22 levels Jazz2Online Multiple N/A Download file

File preview

const bool MLLESetupSuccessful = MLLE::Setup(); ///@MLLE-Generated
#include "MLLE-Include-1.5.asc" ///@MLLE-Generated
#pragma require "ab22ctf12-MLLE-Data-3.j2l" ///@MLLE-Generated
#pragma require "ab22ctf12-MLLE-Data-2.j2l" ///@MLLE-Generated
#pragma require "ab22ctf12-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "ab22ctf12.j2l" ///@MLLE-Generated

void onLevelLoad() {
	jjTexturedBGTexture = TEXTURE::MEDIVO;
	jjUseLayer8Speeds = true;
	
	jjSetWaterGradient(120,185,250, 120,185,250);
	jjWaterChangeSpeed = 0;
	jjWaterLayer = 15;
	
	jjANIMATION@ animBubble = jjAnimations[jjAnimSets[ANIM::COMMON] + 1];
		for (uint i = 0; i < animBubble.frameCount; ++i) {
			jjANIMFRAME@ frame = jjAnimFrames[animBubble + i];
			jjPIXELMAP sprite(frame);
			for (uint x = 0; x < sprite.width; ++x)
				for (uint y = 0; y < sprite.height; ++y)
				if (sprite[x,y] != 0) sprite[x,y] += 115;
			sprite.save(frame);
		}
		
	jjPIXELMAP rain(32,32);
	for (uint x = 0; x < rain.width; ++x) {
		for (uint y = 0; y < rain.height; ++y) {
			if (x == 16) {
				if (y <= 16) rain[x,y] = 74;
				else if (y > 16 && y <= 24) rain[x,y] = 73;
				else rain[x,y] = 0;
			} else {
				rain[x,y] = 0;
			}
		}
	}
	
	jjANIMATION@ animRain = jjAnimations[jjAnimSets[ANIM::COMMON].firstAnim + 2];
	for (uint frameID = 0; frameID < animRain.frameCount; ++frameID) {
		jjANIMFRAME@ frame = jjAnimFrames[animRain.firstFrame + frameID];
		rain.save(frame);
		frame.hotSpotX = -frame.width/2;
		frame.hotSpotY = -frame.height;
	}
	
	generateCustomSpringSprites(jjAnimSets[ANIM::CUSTOM[0]], array<uint> = {40});
	turnIntoCustomSpring(jjObjectPresets[OBJECT::FROZENSPRING], 0, 18.75f, false);
	
	jjDelayGeneratedCrateOrigins = true;
}

void onLevelBegin() {
	for (int i = 1; i < jjObjectCount; i++) {
		if (jjObjects[i].eventID == OBJECT::CTFBASE || jjObjects[i].behavior == BEHAVIOR::FLAG) jjObjects[i].yOrg += 10;
	}
	jjObjectPresets[OBJECT::TOASTERBULLET].lightType = LIGHT::BRIGHT;
	jjObjectPresets[OBJECT::TOASTERBULLET].light = 8;
	
	jjObjectPresets[OBJECT::FIREBALLBULLET].lightType = jjObjectPresets[OBJECT::FIREBALLBULLETPU].lightType = LIGHT::BRIGHT;
	jjObjectPresets[OBJECT::FIREBALLBULLET].light = jjObjectPresets[OBJECT::FIREBALLBULLETPU].light = 8;
	
	if (jjGameMode == GAME::SP || jjGameMode == GAME::COOP) {
		for (int i = 0; i < jjLocalPlayerCount; i++) {
			jjPlayers[i].warpToTile(17,33,true);
		}
	}
}

jjANIMSET@ customSpringSprite;
array<int> fastCustomSpringSpeeds(jjLocalPlayerCount);
bool generateCustomSpringSprites(jjANIMSET@ anim, const array<uint> &in colors) {
	int length = colors.length();
	bool success = (@customSpringSprite = anim).allocate(array<uint>(length * 3, 5)) !is null;
	if (success) {
		uint srcSet = jjAnimSets[ANIM::SPRING];
		for (int i = 0; i < length; i++) {
			uint color = colors[i];
			uint destAnimOffset = anim + i * 3;
			for (int j = 0; j < 3; j++) {
				uint srcAnim = jjAnimations[srcSet + j];
				uint destAnim = jjAnimations[destAnimOffset + j];
				for (int k = 0; k < 5; k++) {
					jjPIXELMAP image(jjAnimFrames[destAnim + k] = jjAnimFrames[srcAnim + k]);
					int width = image.width;
					int height = image.height;
					for (int l = 0; l < height; l++) {
						for (int m = 0; m < width; m++) {
							int pixel = image[m, l];
							if (pixel >= 32 && pixel < 40)
								image[m, l] = color + (pixel & 7);
						}
					}
					if (!image.save(jjAnimFrames[destAnim + k]))
						return false;
				}
			}
		}
	}
	return success;
}
void initializeCustomSpring(jjOBJ@ obj) {
	int anim = obj.curAnim;
	obj.behave(obj.behavior = BEHAVIOR::SPRING, false);
	if (obj.curAnim != anim) {
		obj.curAnim = anim + 2;
		obj.determineCurFrame();
	}
	obj.draw();
}
void turnIntoCustomSpring(jjOBJ@ obj, uint color, float power, bool horizontal) {
	if (horizontal) {
		obj.xSpeed = power;
		obj.ySpeed = 0.f;
	} else {
		obj.xSpeed = 0.f;
		obj.ySpeed = -power;
		if (obj.state == STATE::START && obj.creatorType == CREATOR::LEVEL) {
			int x = int(obj.xPos) >> 5;
			int y = int(obj.yPos) >> 5;
			if (jjParameterGet(x, y, 0, 1) != 0) {
				jjParameterSet(x, y, 0, 1, 0);
				obj.yPos -= 4.f;
				obj.ySpeed = power;
			}
		}
	}
	obj.behavior = initializeCustomSpring;
	obj.curAnim = customSpringSprite + color * 3 + (horizontal ? 1 : 0);
	obj.energy = obj.frameID = obj.freeze = obj.justHit = obj.light = obj.points = 0;
	obj.isBlastable = obj.isTarget = obj.scriptedCollisions = obj.triggersTNT = false;
	obj.deactivates = obj.isFreezable = true;
	obj.bulletHandling = HANDLING::IGNOREBULLET;
	obj.playerHandling = HANDLING::SPECIAL;
	obj.lightType = LIGHT::NORMAL;
	obj.determineCurFrame();
}

void onPlayer(jjPLAYER@ play) {
	if (jjEventGet(int(play.xPos/32), int(play.yPos/32)) == AREA::PATH) {
		int direction = jjParameterGet(int(play.xPos/32), int(play.yPos/32), 6, 3);
		play.buttstomp = 100;
		if (direction > 1) {
			if (play.xSpeed > 1) play.xSpeed = -2;
		} else if (direction == 0) {
			if (play.xSpeed < 1) play.xSpeed = 2;
		}
	}
	
	for (int i = 0; i < 1024; i++) {
		jjPARTICLE@ particle = jjParticles[i];
		if (particle.type == PARTICLE::LEAF) {
			particle.xSpeed = -1.5;
			particle.ySpeed = 0.25;
		}
		if (particle.type == PARTICLE::RAIN) {
			particle.xSpeed = 0;
			particle.ySpeed = play.ySpeed < 0? 10 : int(10 + play.ySpeed);
		}
	}
}

void onMain() {
	jjSnowingType = jjGameTicks % 18 == 0? SNOWING::LEAF : SNOWING::RAIN;
	jjSnowingIntensity = jjRandom()%4;
	jjIsSnowingOutdoorsOnly = true;
	jjIsSnowing = !jjLowDetail;
	
	array<jjLAYER@> layers = jjLayerOrderGet();
	layers[0].hasTiles = layers[2].hasTiles = layers[3].hasTiles = !jjLowDetail;
	
	if (jjColorDepth == 16) {
		layers[7].hasTiles = true;
		layers[7].yOffset = 200;
		layers[15].hasTiles = false;
	} else {
		layers[7].hasTiles = layers[15].hasTiles = true;
		layers[7].yOffset = 1200;
	}
	
	jjTexturedBGFadePositionY = jjLowDetail? 0.5 : 0.25;
	
	for (int i = 1; i < jjObjectCount; i++) {
		jjOBJ@ obj = jjObjects[i];
		if (obj.eventID == OBJECT::RFPOWERUP) {
			obj.xPos = obj.xOrg + 16;
		}
		if (obj.eventID == OBJECT::GUN8POWERUP) {
			obj.xPos = obj.xOrg - 16;
		}
		if (obj.eventID == OBJECT::REDSPRING) {
			obj.yPos = obj.yOrg + 20;
		}
		if (obj.eventID == OBJECT::FROZENSPRING) {
			obj.xPos = obj.xOrg - 16;
			obj.yPos = obj.yOrg + 20;
		}
		if (obj.eventID == OBJECT::GREENSPRING && (obj.xPos > 79*32 && obj.xPos < 81*32)) {
			obj.yPos = obj.yOrg + 20;
		}
		if (obj.eventID == OBJECT::CARROT) {
			obj.direction = obj.xPos > 80*32? 1:-1;
		}
	}
}

void onDrawLayer4(jjPLAYER@ play, jjCANVAS@ screen) {
	jjSetWaterLevel(16000, true);
}

void onDrawLayer6(jjPLAYER@ play, jjCANVAS@ screen) {
	jjSetWaterLevel((play.cameraY - jjLayers[6].getYPosition(play)) + 328, true);
}