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|FODLEVEL1.j2l||Acid Mountain Planet||9.14 kB||28 Mar 2005|
|FODLEVEL2.j2l||Blue-Bank Sands||7.04 kB||28 Mar 2005|
|FODLEVEL3.j2l||Fiery Gauntlet||10.64 kB||28 Mar 2005|
|FODLEVEL4.j2l||Eye Of The Vortex||1.93 kB||28 Mar 2005|
|Beach2.j2t||Beach 2||201.12 kB||06 Jan 1999|
|Castle2E.j2t||Castle 2 Eclipse||199.53 kB||14 Aug 2003|
|Spacey.j2t||Spacey Universe||143.81 kB||27 May 2001|
|Vortex.j2t||The 13th Vortex||40.97 kB||01 Jan 2003|
|creeper.s3m||"Point of Departure"||432.50 kB||23 Mar 2005|
|Destruct2.xm||Destruction||389.39 kB||28 Mar 2005|
|MIR-T200.XM||timeline .01.||2267.19 kB||05 May 2001|
Just some level pack I spent some time working on
P.S Type changed to version 1.23
P.P.S Changed back to TSF
Please make your levels 1.23
EDIT: MAKE THE LEVELS 1.23
DX let him decide himself
More people can play it if it’s 1.23… though 1.24 makes no real difference.
The first level, using a Disguise tileset (I forgot the name) is a good and hard level with some trigger puzzles and lots of suckers. It took a few attempts to complete the level, which is good (I don’t like easy levels). The eyecandy was decent, but what reallly annoyed me here was the foreground layer which hindered my view. After that comes my favourite level of the pack, using the Beach tileset by Nick Stadler. It has some nice puzzle elements with TNTs and great eyecandy. I love the background and foreground layers in this one, they give a cool atmosphere. It was again difficult, but a little less than in the less level. The third was again a good level, but worse than the second. It uses Castle Eclipse by BlurredD and has some of the crate puzzles the first level had, with enemies falling from the top. The eyecandy felt a little uninspired. Most of the time it looked boring. Level 4 was a downfall. After killing a few enemies and collecting some ammo you get pushed into a boss arena with two robots and a bolly, but as the control Devans (for the robots) are at the top you can’t see anything for a few seconds and loose two hearts unfairly. As you try to kill one of the bosses you get hindered by a waterfall in the foreground, and can’t see anything again. I couldn’t beat this level, and gave up.
Overall this is a nice pack, though with some clitches. I liked the puzzle elements and the difficulty (apart from level 4). At some parts it could use more eyecandy, and a story would’ve been nice too, but I enjoyed playing for most of the time.
Nice music joice aswell, except in level 3 (standard castle music is boring).
It might be good levelpack but graphics just ruined a lot of things. It should be rather called MEH (My Eyes Hurt) Levelpack and my eyes did hurt after playing level with fog, underwater level and dark castle level. This graphic was so annoying that I used jjnext few times. Since leveldesign is well but eyecandy is horrible it makes the whole thing pretty average – so 5.5 is my final rating.