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Treylina
Mar 3, 2015, 11:35 AM
This place has been really stagnant lately, so time for a new discussion! It's about your experiences and thoughts with the franchise that no one else would've expected.

1. I play Lori because I get a thrill out of beating others whom consider her the weakest character. But I never thought she was as bad as others would make her out to be, considering when you are forced to use uppercut to reach areas, the level is usually Spaz-biased 90% the time anyway.
I'm no biggest fan however, as I feel she is very underdeveloped as a character. Also the inconsistency of her sprites bothers me a lot, especially with her gun, height and ponytail. While I do think her kick is cool, having Jazzes jump is boring and caused compatibility issues with some levels. But I will admit I'm proud of maining Lori, because I probably prompted the plus team to make her more fun (working fur colours and being able to go on copters!) and it feels awesome to break peoples expectations in online play (barring streetfight and ground-force). Though I think most of the crappiness from her is caused by the budget and time-constraints of TSF.

2. When I was 5 years old, I cried because I couldn't reach the flying C with Jazz in castle1n but didn't want to morph to Spaz. I can reach it very easily now.

3. I was godawful at tests. I could barely even pass the simple copter ear and sidekick tests.

4 I was a terrible player when I was little, as I would stand and shoot a lot, but isn't that to be expected?

5. I didn't know about TSF until 2008 or '09.

Love & Thunder
Mar 3, 2015, 04:16 PM
1. I lost every Jazz game I owned(2, TSF, GBA, possibly also CD) some time in the mid-2000s(I think they disappeared while moving houses). I re-bought TSF a few years ago, and stumbled upon a mint copy of Jazz CD a couple of years back.

2. I enjoyed JJGBA for the short time that I owned it.

3. My first exposure to Jazz2Online was when I was searching for more tilesets for Jazz 2.

4. I didn't realise how awesome Pull Back The Bass is until ~2009.

Metsys
Mar 3, 2015, 08:13 PM
1. Jazz Jackrabbit is what got me into composing music. I used to listen to MODs using Scream Tracker. I didn't realize you could actually compose music with it until I read that the music for Jazz was made using Scream Tracker. I absolutely adored the music in the game, and once I found out that I already had the tools sitting in my computer to do the same I started taking piano lessons and started learning music theory, hoping to get into the video game industry as a composer.

2. I could never beat Jazz 1 without cheating. The viewport is too small and you move too fast to see enemies quick enough to react. I always had to play on slomo mode. Oh, and I could never beat Orbitus without the hoverboard cheat, which kind of cemented my use of cheats throughout the game (although I understand now that it was a bug in the version of the game I had).

3. I think Jazz 2 is too easy for the same reason why Jazz 1 was too hard: the viewport.

4. When I was a kid I used to pretend I had Jazz in my backpack. Yay imaginary friends!

5. I didn't actually think the game was that fun (compared to other games like Descent), but I played it anyway just because I liked the music and the setting. If I had the music on a CD I would have played the game a lot less. There are a couple levels that I would skip because I hated the music. When I got the CD I was kind of shocked that a game with tracks such as Medivo and Letni could also produce Raneforus and Jungrock.

6. And yes, as with Treylina, I didn't know about TSF until about 2006 or so. I thought the difference in style with Lori was jarring too.

7. My favorite Jazz 1 level is Crysilis. The concept, the color, the pallete shifting, the clear crystals with the refraction effect! Bad. Ass. Music was pretty good too.

8. I've only played through Jazz 2 once.

9. I really want to do a character/world redesign of the Jazz Jackrabbit universe just for kicks and giggles. It would take time I don't have at the moment though, but I do want to flex my character design muscles. All that talk about Noogy vs. Nickadoo sparked that idea.

ShadowGPW
Mar 3, 2015, 10:51 PM
1. I am godawful at tests. Don't have the patiance for it, don't really like these maps. Mostly they are buttugly as hell.
2. I never duel. Never.. I hate losing... yeah, well.. there was this one time versus Bobby aka Dizzy. You probby know how that went.
3. Jazz2City was buildup by HTML and Javascript. I didn't know anything about HTML and Javascript.
4. I've kissed a Jazz Jackrabbit girl and I liked it. I really won't post who tho...
5. I own a copy of Jazz Jackrabbit GBA, bought it new for 3 euro.
6. I finished Jazz Jackrabbit 1.. by cheating.

Primpy
Mar 3, 2015, 11:48 PM
1. I am godawful at tests. Don't have the patiance for it, don't really like these maps. Mostly they are buttugly as hell.
2. I never duel. Never.. I hate losing... yeah, well.. there was this one time versus Bobby aka Dizzy. You probby know how that went.
3. Jazz2City was buildup by HTML and Javascript. I didn't know anything about HTML and Javascript.
4. I've kissed a Jazz Jackrabbit girl and I liked it. I really won't post who tho...
5. I own a copy of Jazz Jackrabbit GBA, bought it new for 3 euro.
6. I finished Jazz Jackrabbit 1.. by cheating.

1. Same here, I dislike tests.
2. Me neither.
3. -
4. Lori or Eva? ( ͡° ͜ʖ ͡°)
5. In my town there is every summer some kind of junk sale. They sell DS/GBA/GBC/GB games and consoles so cheap! Actually I'm gonna hunt down Jazz GBA this summer.
6. I think we all did.

Jelly Jam
Mar 4, 2015, 12:18 AM
1. I never liked Lori. I think she's a total rip-off to this series. But i find it fun to play as her though, especially in streetfight.
2. I used to have this obsession with duels, now I'm not really into CTF.
3. I used to make Jazz comics when I was little! Ah, those bubblehead weirdoes... Those were the good times.
4. I didn't get JJ2 by spending money on it. A man that is really good with computers actually gave me a disk full of video games when I got my PC, JJ2 1.22 was there :).
5. I didn't know about other JJ2 versions till i started playing online in 2013.
6. I think JJ3 is a disaster.
7. I gotta brag how i passed JJ1 on medium mode WITHOUT cheating :p

XxMoNsTeRXM
Mar 4, 2015, 03:21 AM
1. I think I do about 100 saves to finish all the JJ1 Episodes on Turbo (1, 2, 3, 4, 5, 6, A, B, C, X)
2. I played with Jazz when I was younger and now I play as Spaz. I didn't realise that Jazz is not that good then, now I think Spaz is the best.
3. The second level of orbitus on JJ1 is extremely dangerously hard to pass!
4. I never bought JJ2 :|
5. Do I play battle on JJ2? Well, um... yes but there are not so many players on the servers with battle. When I was like 5 or 6 I liked to play battle on the server named "The Server" :), I was always losing... :(
6. My brother was always winning at Splitscreen Games, at all of them CTF, Battle, Race, Treasure Hunt (when I was like 3 or 4 years old)
7. When I was like I think 4 or 5 years old, I and my brother didn't know how to create levels, I mean he didn't knew how to animate tiles, and I remember I was always asking "Why do you need to know that?"
8. I think 2009 or 2010, JJ2+ didn't have that many features and I was always asking my brother "What does JJ2+ have?", his answer "I don't know." (I think he knew).
9. In 2012 I created some levels and I didn't use JJ2+, because I thought it doesn't contain anything good and when I came back in the September of 2013, and searched for JJ2+, I was amazed of its features and downloaded it.
10. I am waaaaiting for JJ2+ v5.0! :)
11. Why are you reading 11? There's nothing to hide.
12. Please stop, you don't have to read 11 and 12, really.

Treylina
Mar 4, 2015, 06:12 AM
1. I never liked Lori. I think she's a total rip-off to this series. But i find it fun to play as her though, especially in streetfight.

Can you explain why she's a rip-off?


10. I am waaaaiting for JJ2+ v5.0! :)

3. The second level of orbitus on JJ1 is extremely dangerously hard to pass!


Aren't we all? :rolleyes:

And yeah telling how a bugged level is hard to pass isn't really a confession either.

JJ2+ back in 2010 considerably did have a lot of features, there just wasn't much there for levelmakers back then (other than pits and some additional gamemodes). It was mostly just for online play management.



3. I think Jazz 2 is too easy for the same reason why Jazz 1 was too hard: the viewport.

9. I really want to do a character/world redesign of the Jazz Jackrabbit universe just for kicks and giggles. It would take time I don't have at the moment though, but I do want to flex my character design muscles. All that talk about Noogy vs. Nickadoo sparked that idea.

3. Not really. It's the forgiving gameplay and cardboard-intelligence AIs. Also the timers were removed for some reason. You can make a game hard with a large resolution. You should check out the more challenging custom SP levels.

9. I actually do want to tweak the designs for my comic series. Yet keep them recognisable.

Jelly Jam
Mar 4, 2015, 07:40 AM
Can you explain why she's a rip-off?

The JJ2 comic doesn't contain Lori in it. The whole story in JJ2 has nothing to do with Lori. When TSF happened they just put a random yellow bunny in that's supposed to be Jazz's sister without a story of why she wasn't present on jazz' weding or anything!

Treylina
Mar 4, 2015, 08:07 AM
The JJ2 comic doesn't contain Lori in it. The whole story in JJ2 has nothing to do with Lori. When TSF happened they just put a random yellow bunny in that's supposed to be Jazz's sister without a story of why she wasn't present on jazz' weding or anything!

The JJ2 comic was created before TSF even existed. I think the reason she just appears out of nowhere was due to time/budget contraints. It bothers me too, it's just not what rip-off means.

Primpy
Mar 4, 2015, 09:42 AM
Since this thread is getting pretty active...
1. When I was little, I used to call Jazz "Ninja Rabbit" and Spaz "Scaredy Cat" (Iepurele Ninja/Pisica Fricoasa - In my language).
2. Everyone around me tried to convince me about the fact that Spaz is NOT a cat. I never believed them. The sounds make him sound pretty much like a cat though.
3. I used to Jazz roleplay. I was always Jazz, I never liked Spaz or Lori back then.
4. It took me 2-3 years when I was little to reach to the last Damn level. \
5. It took me one year to learn (myself) how to save the game and what's the point of doing that. Also took me an year to beat Schwartzneguard. I used to cry whenever I reached a new boss fight (except The Queen, which I always thought it was easy as hell).
6. I never beated Devan Shell, not even reaching to Devil Devan form, until one year ago, when I started playing Jazz 2 again. As a kid, it was too difficult for me. Never got to see the ending back then.
7. I thought Queen Earlong was an opera singer.
8. I have no flippin' idea where did I get JJ2 from. It's most likely that from one of my uncles, who used to bring me lots of games on CDs. It just feels like I always had Jazz on my PC (no, it was not a beta version).
9. One year ago, when someday and somehow I remembered 'bout the good ol' green rabbit game, I looked over the internet and saw that Jazz had a sequel. When I slowly started joining this community and found out that Jazz 3 was a sequel that was never released, I was depressed for around a week. Don't ask me why, I'm an odd person.
10. I think Lori and Eva are pretty hot. However, I hate furries and everything related to them. I also hate bronies (Sorry if someone is offended by my oppinion, but it's just bothering me to see ponies everyday on the internet).
11. Jazz is my profile picture on Steam (https://steamcommunity.com/id/primpy) since a lot of time.
12. Jazz is the only thing that determines me to start programming. I'm also going to start a project with a friend of mine on Roblox. It's supposed to be a 2D-3D Jazz game. I'll be the guy who's gonna build the models. I'd say more stuff, but for now is just a project. I am going to open a thread about it this summer, so if anyone is interested to work with us...

Jelly Jam
Mar 4, 2015, 01:00 PM
12. Jazz is the only thing that determines me to start programming. I'm also going to start a project with a friend of mine on Roblox. It's supposed to be a 2D-3D Jazz game. I'll be the guy who's gonna build the models. I'd say more stuff, but for now is just a project. I am going to open a thread about it this summer, so if anyone is interested to work with us...
Sonic Colors is a 2D-3D game, maybe you should take ideas from that.
Also, I am very interested in this :)
Gee, I wish i could help somehow. However, I have no programming skills nor do I know about creating models :(.
Well if It's gonna have a story or something, I GUESS I could try and help out (unless it's a remake of JJ1 or JJ2, which is a good idea IMO).

Primpy
Mar 4, 2015, 09:52 PM
Sonic Colors is a 2D-3D game, maybe you should take ideas from that.
Also, I am very interested in this :)
Gee, I wish i could help somehow. However, I have no programming skills nor do I know about creating models :(.
Well if It's gonna have a story or something, I GUESS I could try and help out (unless it's a remake of JJ1 or JJ2, which is a good idea IMO).

Sonic Colors looks great, but you can't animate stuff that good in Roblox. The player has the standard moving animation, which is kinda cheap. I'm only up with the modeling, all I can do good is to make some nice models and maps. If the guy (or maybe the people) I'm gonna work with could make some smoother running and walking animations, that would be great.

FYI, I started a place months ago, but eventually gave up because the lack of interess and time. For now it's just a small map that was supposed to be the place you start the game, like in JJ3. I gave up on the idea of a full 3D game, like JJ3. You can check it out: http://www.roblox.com/Jazz-Jackrabbit-X-WIP-place?id=125339767

Calm Splat
Mar 4, 2015, 10:27 PM
1. I want to make a new JJ2 site called New JJ2 City
2. I use JJ2 to test the quality of various ISPs or hotspots or any internet connection in general
3. I basically consider computers as an arcade machine for JJ2
4. I doubt if JJ2 will ever be complete without Razz
5. My school has parking lots JJ1, JJ2 and JJ3 http://www.transportation.umd.edu/parking/maps/map_color.pdf

- Side note: This map is the best ever map, no? Xddd.. Except for the fact that it's not even oriented toward the compass, it just has such detail in every building

Jelly Jam
Mar 4, 2015, 10:48 PM
4. I doubt if JJ2 will ever be complete without Razz

How come you're positive that Razz was supposed to appear in JJ2 and not JJ3?
JJ3 has a map called Razz's rocket pad. I'm pretty sure that was the game he was originally supposed to be in.

Okay this thing which I'll post is not really a confesion, but an opinion.

I think Lair of Wind is the best map in JJ3 and it reminds me of mario 64.

SAMI
Mar 5, 2015, 12:03 AM
I don't like to see new rabbits like "Razz". They just keep adding new characters and make them Jazz's bro/sis out of nowhere which doesn't make any sense. (Of course if Razz is not any sibling of Jazz then it will make sense.)

Violet CLM
Mar 5, 2015, 12:10 AM
IIRC he's <em>Eva's</em> cousin.

Jelly Jam
Mar 5, 2015, 12:32 AM
I think I'm the only one here who hasn't made any fan made Jazz Character. x~x

Borgia
Mar 5, 2015, 12:37 AM
1. I am godawful at tests. Don't have the patiance for it, don't really like these maps. Mostly they are buttugly as hell.

I am convinced that my tests (especially Acrid and Desolate) will change your mind. Which brings me to my first confession.

1: I enjoy tests. It's just as challenging as duelling someone (whether that be Battle or CTF), because you have to learn tricks and moves to pass levels. I remember being a total noobie at them, but as time passed and I played more tests, I became a lot better. That's why I like making tests, which will definately be my signature contribution to the community.

2: I only played a demo version of JJ 1, containing the Diamondus, Medivo and Electric Boogaloo maps.

3: JJ2 has been off my pc for a whole long time, but we had magically kept it somewhere so I could get it back. It hasn't left ever since.

4: I was, am and probably always will be quite a noobsel in distress when it comes to teamplay. I hate teamchat, and I always feel rather skill-less and useless when in the company of experienced players. Duels are much better, at least I can take care of my own fight rather than depending on others.

5: I would totally hit on Lori and ask her out on a date. She's smokin' hot. "Get a room, you two?" Gladly.

6: I remember playing JJ2 on the pc in the living room, and we had connected the sound system to the speakers there, for extra sound. I tell you, using the Laser Shield in that situation transcends the known realm of epicness.

7: JJ 1 and 2's standard soundtracks are on my mp3-player.

8: I always believed JCS was too difficult for me, until I tried it. Trying is what brought you the Cathedral.

9: I sometimes use cheats in SP.

10: I ran out of confessions for now.

11: Oh, here's another one: I find it a bit sad that some people take this game way too seriously. Look at how they talk about ladders etc. "We need to improve". "New members should train more". "There is potential here." Gentledemons, it's just a game. Not the sole purpose in your life. And if the latter is the case, you have a problem.

SAMI
Mar 5, 2015, 04:32 AM
1] Jazz JackRabbit 2 was my first game of JJR2 series.

2] I lost full version (Which was most probably 1.22) back in 1999 when I was only 7 or 8 months old. It was just installed in my PC, I never had the CD. So I never got the chance to know the full version. I played shareware version of JJR2 since then which was until 2012.

3] I never played online mode of JJR2 until 10 or 15 July 2014. I never had internet connection before 2006. But I did figure out the split screen mode in 2005. But my brothee never prefered to play multiplayer mode, so it ended there again.

4] I lost shareware version in late 2006. I got it back again in 2008 after I found one of my backup disk of games.

5] It was 2012 when I started hunting for JJR2 again and I found various versions of JJR2 in "Jazz Rabbit download center" or something like that which I think is Shaker NL's site. I then downloaded 1.22,1.23 from there and foe the first time I got JJR (JJR1).

6] To me, JJR1 feels like horsecrap. You can't make me like it, JJR2 have conquered its place.

7] After getting involved in online mode, I lost interest in Single Player mode.

8] I prefer Battle mode more than CTF and I always will (I don't even prefer Team battle more than normal battle). That doesn't mean I dont like CTF, I just prefer battle more. I like treasure mode too.

9] Earthworm Jim was more better than JJR2 incase of SP mode (Thats what I feel, maybe EWJ is dedicated for SP while JJR2 was more fun in multiplayer mode. IMO)

10] I like "Need For Speed 2" and "The House of The Dead 1/2" more than JJR2.

11] I still think that the graphics of JJR2 rocks (Apart from widescreen and high resolution supports. That would be great. But this was not common back in 1999, so graphics rocks).

12] If you give me Fifa RTWC 98 and JJR2- I would pick up Fifa.

13] I also prefered MDK2 more than JJR2. But I prefer JJR2 more than MDK.

14] Finally someone who has common sense! I completely agreed with Borgia. This is just a game. And I play games for enjoying, not for getting skilled in it. I feel quite annoying when someone tells me "You need training", "lol, when I was at your age- I started to train myself to get pro" and so on.

15] This is also the reason why I don't duel with pro players. I just duel someone who's at my level.

16] I play 2 vs 2 or 3 vs 3 if my teammates would agree that he/she wont start blabbering about my mistakes or blame me if we lost the match because of me.

17] I get seriously annoyed when someone complains about my Lags blindly. Its true that it causes me to teleport and others get air during game. But why you guys never realize that it doesn't give me advantages, because I see others warping/teleporting on my screen too and I spontaneously get air during game.

18] Since I play to enjoy, I dont like tests much. I do play sometimes to pass time but when it gets seriously tough, I quit.

19] I still like to play with Jazz in SP.

20] In my opinion Lori sucks. Reasons: Its incomplete, effortless character. Lack of details, animations, gameplay made it unplayable.

21] JJR3 is a terrible game (I know its unfinished, I'm judging the unfinished one). Its needs to be overhauled vastly. Its just my opinion.


Thats enough I think. I cant remember of anything more right now.

I typed it via my mobile. So there are many typing errors.

cooba
Mar 5, 2015, 09:31 AM
It's called JJ2

DoubleGJ
Mar 5, 2015, 09:56 AM
1. When I first started playing online in 2002, I adapted possibly the simplest nickname possible: "Jazz"; consequently, my brother used "Spaz". It was because I was the older, more collected brother with blue eyes, and he was younger, more kiddy and with green eyes. Yeah. We were like 13 and 8 at the time. And later on, when we learned what clans are, we made our own, called JSZ, which meant Jazz & Spaz Zone because, y'know, Jazz & Spaz established it. Because of how many Jazzes there were in the game, I became recognized as "JSZ Jazz" even long after the clan stopped being active, and this former nickname is displayed on this forum to this day.

2. Back when I was doing things for Lori Central like a fanfic and some silly one-page comics, I began work on a longer comic which was about Lori's younger years in high school. Pretty much your average high school comedy except IN SPAAAAAAAAAAACE and with furries. I made about 5-6 pages in pencil and crayon, they're still at my parents' house.

3. Though I'm working on re-continuing Guilty Gene, I'd really much rather see it as a fangame than a comic because that's the convention the basic gist of the story would really, really work with. Alas, I have no means of achieving that (don't know the right people, got no skills on my own, would require even more time which I don't have), so I'm gonna do what I'm relatively good at instead.

4. Despite releasing my last Jazz2 level in 2004, there hasn't been a year since then where I haven't worked in JCS at least a good couple weeks. My perfectionism and ambitions are the bane of my existence.

5. Way back when JSZ was only starting to gather people, I had a relatively big crush on our first female member who used her real name as her in-game nickname, Marta. I was an awkward teen and never got to tell her.

6. Jazz2 was the first game I legit bought. I ordered it through phone and I was super-anxious about buying a thing myself. I loved the huge box it came in and there was a Magic the Gathering starter deck included as a bonus, which me and my brother played to and through back in the day. Sadly, the box got destroyed years ago.

7. Similarly, when a rerelease of Jazz1 appeared in Poland soon after, I ordered that too, however nobody but my uncle was home at the time it came and he was like this super energetic hasty guy and he was super-curious what it was and opened the wrapping so that he also ripped the cardboard game box. Imagine how pissed I was when I came back.

Treylina
Mar 5, 2015, 01:30 PM
10. I think Lori and Eva are pretty hot. However, I hate furries and everything related to them. I also hate bronies (Sorry if someone is offended by my oppinion, but it's just bothering me to see ponies everyday on the internet).


>:^).

I won't lie, there are plenty of cringeworthy furries out there, though. People don't notice the many low-key ones because they don't care enough to show, or the persecution complex (which I can understand and I hope I don't need to explain why).

I think I'm the only one here who hasn't made any fan made Jazz Character. x~x

I know more who haven't made any Jazz fan characters, than ones who have. I don't know where you're getting this thought from.


3: JJ2 has been off my pc for a whole long time, but we had magically kept it somewhere so I could get it back. It hasn't left ever since.

4: I was, am and probably always will be quite a noobsel in distress when it comes to teamplay. I hate teamchat, and I always feel rather skill-less and useless when in the company of experienced players. Duels are much better, at least I can take care of my own fight rather than depending on others.

5: I would totally hit on Lori and ask her out on a date. She's smokin' hot. "Get a room, you two?" Gladly.


3. That's a similar, if not same story with me. One day in summer '09, we found an old copy of JJ2. I pwned my brother in treasure (after all those years of being scrubby), then got into online play.

4. Same here. When I get chat-hit/killed in teamchat I want to flip my keyboard. My team chat messages often slip out to the public. I prefer battle because I get bored of waiting for my teammates to kill the flagholder, and going to get r with no ammo is no fun (which results in my urges to always have strong ammo while being ready). I'm not the most unreliable teammate in CTF, but not the most reliable either.

5. Uuhh. I was originally going to confess I am attracted to Razz too much but I thought it was potentially TMI. But considering what else others have said, I might as well admit it now.

1] Jazz JackRabbit 2 was my first game of JJR2 series.

14] Finally someone who has common sense! I completely agreed with Borgia. This is just a game. And I play games for enjoying, not for getting skilled in it. I feel quite annoying when someone tells me "You need training", "lol, when I was at your age- I started to train myself to get pro" and so on.

19] I still like to play with Jazz in SP.

20] In my opinion Lori sucks. Reasons: Its incomplete, effortless character. Lack of details, animations, gameplay made it unplayable.

I think JJ2 was my first JJ game too. Perhaps I should whip up a poll and see which game was their first more. I think it's JJ2.

14. Did you know? Games become more enjoyable when you are skilled in them. Yeah sure, some people take the game too seriously, but the sheer truth of online gaming is the better someone is, the more fun they have. And thus play more.

19. I think this is pretty common.

20. "Lori sucks" is also a popular opinion, at least in-game anyway. It was implied from my post. I admit I feel a bit sorry for Lori, because it's the result of a tight budget and deadline, not the character. And lack of details and animations does not make a character unplayable, only the mechanics and bugs. And I know she is unplayable in some levels, as I already mentioned in the first post.

Love & Thunder
Mar 5, 2015, 03:10 PM
5. I am of the opinion that Lori is a good character, just a bit buggy in Vanilla.

6. I tend to be more inclined to play JJ1 than JJ2, and if I do play JJ2, it's usually an SP episode(Often FSP: Rent Collection).

7. I have never completed Episode C of Jazz 1.

8. In JJ2, I play almost exclusively as Jazz.

SAMI
Mar 5, 2015, 08:26 PM
>
I think JJ2 was my first JJ game too. Perhaps I should whip up a poll and see which game was their first more. I think it's JJ2.

14. Did you know? Games become more enjoyable when you are skilled in them. Yeah sure, some people take the game too seriously, but the sheer truth of online gaming is the better someone is, the more fun they have. And thus play more.

19. I think this is pretty common.

20. "Lori sucks" is also a popular opinion, at least in-game anyway. It was implied from my post. I admit I feel a bit sorry for Lori, because it's the result of a tight budget and deadline, not the character. And lack of details and animations does not make a character unplayable, only the mechanics and bugs. And I know she is unplayable in some levels, as I already mentioned in the first post.

Maybe you didn't understand what I meant. Being completely unskilled in game ruins the fun. Back in July 2014 I was extremely noob. But I've got a bit improved now a days. But that doesn't mean I have to train myself for skills. Or maybe you are one of those "You need training" guys? Only way I get skilled in game is by playing it for fun. For example: I played "House of dead" for 14 years and now I dont get hit and kill all zombies with headshot in Very high difficulty. But atfirst I couldn't even beat the first stage of the game. This is how you get skilled in games, not by some boring trainings. I play video games aa long as it seems enjoyable. Now thats what I feel like, its my opinion :/

Metsys
Mar 5, 2015, 09:12 PM
I won't lie, there are plenty of cringeworthy furries out there, though. People don't notice the many low-key ones because they don't care enough to show, or the persecution complex


I think a lot of that has to do with—at least in my estimation as a result of the primary and secondary research I've done for work—the lack of an organized subset of that fandom for the group you speak of. Case in point, there's no all-ages art site for that fandom (anymore). With no organization, that group of people flutter away to other communities, leaving the remainder to become more and more like a monoculture. I should point out that there are way, WAY more people outside than inside that fandom who think animal characters are totally awesome and love them to death. We just don't have a community or a word for them yet. :)

I should also point out that doing your research and actually talking with people has informed me immensely. I'll admit to a selection bias in my research methods, but the furries I've talked to and met are in actuality all super awesome and very well-adjusted human beings.

Which reminds me...

10. Did it bother anyone else besides me that in Jazz 3D, everyone else besides Jazz wore clothing? In a social context, running around Carrotus talking to villagers with the contrast of Jazz's state of undress made it look like he was streaking. I never had a problem with this in Jazz 1 and 2. I understand the odd-when-you-think-about-it difference between the way male and female animal characters are usually dressed in—lets say—Disney animation where it is acceptable for Chip and Dale to go pantless but not for Gadget. What's even more interesting is that I didn't get that vibe at all with Secret of NIMH where the reverse was true: Mrs. Brisby was wearing less than all the male rats. It's all about consistency I guess. Either Jazz needed to put on some britches too, or all the villagers needed to dress the same way as the protagonist. (Note that in Jazz 2 the merchant was an undressed rabbit. Again, consistency.)

Damn, I really want to do that redesign project now.

Treylina
Mar 6, 2015, 08:02 AM
I think a lot of that has to do with—at least in my estimation as a result of the primary and secondary research I've done for work—the lack of an organized subset of that fandom for the group you speak of.

I've never cared what TMI stuff anyone is into, given it doesn't hurt anyone. When I mean cringeworthy, I mean those who RP and use stupid jargon when it's not the time to, or worst case scenario making sexual comments against the "haters". And can't seem to shutup about things that no one cares about. Source: The cesspool that is youtube comments.


10. Did it bother anyone else besides me that in Jazz 3D, everyone else besides Jazz wore clothing? In a social context, running around Carrotus talking to villagers with the contrast of Jazz's state of undress made it look like he was streaking. I never had a problem with this in Jazz 1 and 2. I understand the odd-when-you-think-about-it difference between the way male and female animal characters are usually dressed in—lets say—Disney animation where it is acceptable for Chip and Dale to go pantless but not for Gadget. What's even more interesting is that I didn't get that vibe at all with Secret of NIMH where the reverse was true: Mrs. Brisby was wearing less than all the male rats. It's all about consistency I guess. Either Jazz needed to put on some britches too, or all the villagers needed to dress the same way as the protagonist. (Note that in Jazz 2 the merchant was an undressed rabbit. Again, consistency.)

Damn, I really want to do that redesign project now.

My headcanon for Jazz and Spaz is this (http://tvtropes.org/pmwiki/pmwiki.php/Main/FurIsClothing). If the turtles have removable shells and wear boxers in the JJ-verse, I can see this being true.

Seren
Mar 7, 2015, 04:06 AM
At the age of roughly 5, I went to a carnival costume party in my nursery school dressed up as Spaz. It wasn't a complete fursuit but rather just a custom-made head coupled with a regular red shirt and similarly red trousers. The mask was, I believe, made by my mum, and fairly accurate, at least according to the combination of extensive imagination and low attention to detail of the 5-year-old me. It's probably no longer among the living so it's not possible to find out.

Violet CLM
Mar 8, 2015, 08:56 AM
I check the "upcoming" section of gog.com every day or so, juuuuuust in case.

Hare
Mar 15, 2015, 05:43 PM
1. Though I've made a small hand full of attempts, I've never finished a single tileset. The JJ2+ title screen I submitted was the only thing I've ever finished.

2. JJ2 was the first thing I ever bought online. It was only $10 on sale. :)

3. I originally came across Jazz as shareware being sold at a local gas station. There was a small collection of games being sold from a basket for $1 apiece. I would often visit to buy a new game or two, but avoided Jazz because the cover art looked so darn ugly (I don't see how I thought it was ugly, now). Eventually, I ran out of new games to buy and decided Jazz had to be better than the educational games that were left. Jazz turned out to be the best.

4. When I first loaded up the JJ2 shareware, I was embarrassed by how ugly the original title screen looked. There's no getting around it. It is still dead ugly :-)

5. I no longer play video games due to game addiction. Couldn't do moderation, so I had to cut them out entirely. I'm also a socially awkward shut-in, but I'm getting help.

6. I am terrible at JJ2 [emoji14].

Treylina
Mar 16, 2015, 09:41 AM
1. Though I've made a small hand full of attempts, I've never finished a single tileset.


Same here. Hopefully one day that'll stop being true. I posted my tileset previews as a form of getting prompts from others as motivation, but I don't get much feedback (and the only time it ever did was on a cancelled tileset that would be hell to fix).

Luckily I don't think I have video game addiction anymore. I have phases where I get too involved, but those don't last longer than a week (I get burnt out at some point).

Slaz
Mar 22, 2015, 02:35 AM
Same here. Hopefully one day that'll stop being true. I posted my tileset previews as a form of getting prompts from others as motivation, but I don't get much feedback (and the only time it ever did was on a cancelled tileset that would be hell to fix).
I know you are a perfectionist by heart. Sometimes it might be better to 'move on' whenever you feel the urge that some tile or other aspect didn't came out the exact way you were striving for. Eventually, you'll improve along the way.

Take for example Blade. His tilesets reflect his skill development all the way from Aztec to Fortress of Forgotten Souls. Yet all of them are usable and have spawned some good levels. I'm thankful he released stuff without trying to be Agama first.

I hope to release a tileset this month, probably a mediocre yet usable one. I finished another one that's less usable, made for one specific level that's not done yet. Most tilesets are only used by the original author anyway.

Point is that I get to release these tilesets because I got to surpress my urge to try and perfect them with my limited drawing skills. But perhaps I'd better stop talking before anything is released. xD

StrikerTheHedgefox
Apr 17, 2015, 06:48 AM
1. I still have trouble getting used to how much you slide around when running and jumping. I also still mess up the timing of the copter ears. (Though, they never were really that responsive) Usually causing me to get stuck and aggravated on the single-block platforms in the TSF levels.

2. I lost my original copy of Jazz Jackrabbit 2 1.23. Wish I still had it to this day. I eventually got a copy of TSF, which was given to me on a CD-R by a friend of mine many years ago.

3. Lori is my favorite character to play as, however the sprite inconsistencies are jarring. I'm hoping they can be touched up sometime and included with JJ2+.

4. I made a bunch of levels for Jazz Jackrabbit 2 TSF, but lost them all due to a hard drive failure. I've never made any since.

5. I liked Noogy's adult artwork (yes, topless Lori included), and kind of miss seeing it on his site gallery. I don't see any shame or harm in it, and I find it sad that someone harassed him to the point of making him remove it.

6. I still mess around with the Jazz Jackrabbit 3 alpha leak, and wish that game was completed. I enjoy what little game is there, and I think it was heading in a good direction until it got canned.

7. If it wasn't given away by #5 or my signature, I find Lori to be cute, and sexy. I just wanna give her a big kiss and snuggle up with her. ♥

8. I once considered making a Jazz Jackrabbit mod for Doom 2, with all the weapons and mechanics ported to 3-D, but like most of my ideas, it never came to fruition. (Mainly due to working on other, more demanding stuff).

Metsys
Apr 17, 2015, 08:41 AM
5. That's the first time I've heard about that. If it's true, then I'd hate to admit it but Dean did the right thing. His game got so much bad press over the art style. If he had porn on his site the gaming press would have destroyed him. If you want to be a professional artist you have to understand that your past art and fans will either follow and be something you can leverage, or it will haunt you.

Treylina
Apr 17, 2015, 10:47 AM
3. Lori is my favorite character to play as, however the sprite inconsistencies are jarring. I'm hoping they can be touched up sometime and included with JJ2+.

5. I liked Noogy's adult artwork (yes, topless Lori included), and kind of miss seeing it on his site gallery. I don't see any shame or harm in it, and I find it sad that someone harassed him to the point of making him remove it.



3. I will do something about that. Though it'll be an anims.j2a edit. Originally I thought of adding them to plus.j2a, but the sheer amount of edits would be too close a step towards from making jj2+ TSF (also taking up a lot of additional sprite space).

5. Psst...there's always the wayback machine.

Metsys
Apr 17, 2015, 11:44 AM
Yes, the Internet never forgets. :P

VashTheStampede
Apr 17, 2015, 01:11 PM
1. I got into JJ2 through ViperMM back in 98
2. Most of my early days in multiplayer were simply to troll people before I knew it was called that.
3. I used to spam this forum a lot
4. I still only play with a keyboard.
5. I too, suck at tests, and find them ugly to look at.
6. I'm deeply saddened that a lot of the old breed don't come around/play anymore.

Treylina
Apr 17, 2015, 02:08 PM
4. I still only play with a keyboard.
5. I too, suck at tests, and find them ugly to look at.
6. I'm deeply saddened that a lot of the old breed don't come around/play anymore.

4. Well..who doesn't play with a keyboard? I'm genuinely interested, as I've never seen JJ2 played with a controller that works well with it. I once tried to play JJ2 with a 360 controller. Never again (I was forced to use the analogue stick for movement).
5. Don't we all find tests ugly to look at?
6. Don't we a-bricked-.

Love & Thunder
Apr 17, 2015, 02:47 PM
I prefer to play with a controller.
Specifically, a 360 controller that I use the analogue stick to move with...
My only real complaint is that if you press T to chat, you can't move until you've pressed enter/escape(Although I haven't tested if this has been changed in 5.0).

Borgia
Apr 17, 2015, 11:33 PM
5. I too, suck at tests, and find them ugly to look at.

5. Don't we all find tests ugly to look at?

I don't! Come on, tests are an undervalued, underestimated and underplayed game mode. I put a lot of work in making my tests pretty and difficult at the same time. Although 'difficult' is of course very much depending on one's skills. For 555 every test is a piece of cake :P.

I'll start working on new tests in June, I've got some good ideas and even better music ;).

Jelly Jam
Apr 17, 2015, 11:54 PM
5. Don't we all find tests ugly to look at?

Only people who suck at them find 'em ugly to look at (no offence)
It's also because 1000 tests that use the top 3 tileset look the same. There are tests that actually look preety good with that tileset. 555 has made tests with several other tilesets (con lava, el facilito,etc.).

Love & Thunder
Apr 18, 2015, 04:44 AM
Most tests look rather ugly to me, but I do enjoy the gamemode itself enough to offset that.

SAMI
Apr 18, 2015, 05:41 AM
Only people who suck at them find 'em ugly to look at.

Completely wrong. I suck a lot in tests but I do find some tests looking good. But most of the test's tilesets are just plain, hence making it look ugly.

To me, the game mode seems like ugly. Not its appearance.

Love & Thunder
Apr 18, 2015, 06:12 AM
To me, the game mode seems like ugly. Not its appearance.
I think it's an interesting gamemode, but it's hard to make the levels look any good, since the generally agreed upon way of signifying the places to avoid is large solid-colour blocks.

Treylina
Apr 18, 2015, 09:49 AM
Only people who suck at them find 'em ugly to look at (no offence)
It's also because 1000 tests that use the top 3 tileset look the same. There are tests that actually look preety good with that tileset. 555 has made tests with several other tilesets (con lava, el facilito,etc.).

You know... gameplay=/=eyecandy. Many test levelmakers don't bother with the EC at all, or when they do, it's very basic. I will be an exception to that, though working on my tests hasn't been on my mind right now (atm it's tilesets, which is great because we definitely need more good new ones). I'm an average (maybe a little bit above, idk) test player.

...underplayed game mode..

What. Tests are one of the most played online gamemodes to this day.

Jelly Jam
Apr 19, 2015, 03:18 AM
What. Tests are one of the most played online gamemodes to this day.
Everyone ignores them on J2O however :p

StrikerTheHedgefox
Apr 20, 2015, 04:54 AM
5. That's the first time I've heard about that. If it's true, then I'd hate to admit it but Dean did the right thing. His game got so much bad press over the art style. If he had porn on his site the gaming press would have destroyed him. If you want to be a professional artist you have to understand that your past art and fans will either follow and be something you can leverage, or it will haunt you.
Which is a shame, because Dust: An Elysian Tail was a gorgeous looking game for the most part, and the game in and of itself was very good a lot of fun. Solid throughout, the only things that really needed improvement were the RPG elements and NPC animations.

Then again, most of the press was fine (Except for sites like Kotaku, which lack any credibility IMHO.), it was the general public that was being stupid and reacting knee-jerk like "OMG FURRY GAME RUN AWAY". Despite that with that logic, Sonic, Jazz, and whatever other game with an anthropomorphic character would be a "Furry game" or "By/For Furries". Obviously completely ignoring the Don Bluth inspiration. This is coming from the same people who think Furry=Automatic Porn (regardless of content or context).

3. I will do something about that. Though it'll be an anims.j2a edit. Originally I thought of adding them to plus.j2a, but the sheer amount of edits would be too close a step towards from making jj2+ TSF (also taking up a lot of additional sprite space).

5. Psst...there's always the wayback machine.

1. I wouldn't mind the increased filesize, nor JJ2+ basically being TSF. If it were an anims.j2a edit, would that exclude it from being packaged with JJ2+?.

2. Good Idea, thanks.

Metsys
Apr 20, 2015, 06:04 AM
Yeah, the story behind the NPC animations is that Dust's frame-by-frame animations took up half of the RAM on the XBOX. Another animation method had to be used for the rest of the game to fit in RAM. I think if Dean had tools like Spriter or Spine 2D he would have used them, maybe even for the main character if he had the foresight to see that limited RAM would become a problem.

Even if they were released today, I don't think Sonic or even Jazz would have fallen under the furry stigma. Neither Sonic or Jazz (with the exception of Eva and Lori) used Petting Zoo People character designs, whereas Dust did. It's totally possible to create an anthropomorphic character design and not have it come off as furry, even to the most adolescent of the gaming public. Just avoid putting an animal head on a human body. (Well, there's other design elements that should be avoided and utilized too, but I don't want to feel like I should have started another thread.)

Treylina
Apr 20, 2015, 07:19 AM
1. I wouldn't mind the increased filesize, nor JJ2+ basically being TSF. If it were an anims.j2a edit, would that exclude it from being packaged with JJ2+?.


It wouldn't be included with plus because 1.23 and TSF have different anims.j2a files. It's not to do with it necessarily being an increased filesize, it's that JJ2 can load a limited number of sprites, and that it would be put to better use by actual new big features.

StrikerTheHedgefox
Apr 22, 2015, 04:49 AM
It wouldn't be included with plus because 1.23 and TSF have different anims.j2a files. It's not to do with it necessarily being an increased filesize, it's that JJ2 can load a limited number of sprites, and that it would be put to better use by actual new big features.

I wonder if that cap could be raised? Is it a case of how many frames it allows, or is it more a case of how much memory can be allocated to sprites?

I've done a little bit of assembly hacking before with another game (been writing something similar to plus for Terminal Velocity/Fury3). In that case, there was a limit to the screen resolution in the engine itself due to it only allocating so much memory to the framebuffer, so I was able to increase that, and boost the game's res up to 640x480 from 320x200. Totally different thing, I know... just a similar concept.

Violet CLM
Apr 22, 2015, 10:02 AM
It <em>was</em> raised, from 5000 to 15000. Which is about twice the number of sprites in anims.j2a.

StrikerTheHedgefox
Apr 23, 2015, 05:50 AM
Ah, I see. Cool.

SmokeNC
May 6, 2015, 02:17 AM
1.I suck at tests, i have probably finished 1-3 in my entire life
2.As I remember, I have never won a 1v1 CTF match
3.It was my first PC game which my dad bought when I was a child; the official JJ2 christmas version, lots of levels were unfinished and crashed because the developers were too lazy
4.Always played the game at easy mode...

Nonomu198
May 6, 2015, 07:18 AM
1. i suck at hotel
2. i've played jj2 for over fifty hours a week at times around 2006-2008

Treylina
May 6, 2015, 07:33 AM
When I think about it, sucking at tests is more of the norm than the exception. Those who pass them are often the regulars. And then being surrounded by those players makes you think you're exceptionally bad, when in truth you've barely practiced compared to them.

SAMI
May 6, 2015, 08:08 AM
I played tests regularly once upon a time, but never improved at all even though I was regular.

Another Jazz 2 fan
Aug 26, 2015, 05:09 PM
I guess it's time I made a confession... I'm really bad at finishing my projects and I'm a terrible procrastinator. I still have it in my head that I'll eventually release Devan's Secret Weapon. Despite the fact that it's more vaporware than Duke Nukem Forever or The Last Guardian ever were.

Also, I still boot up and play through my old levels from time to time, including the unfinished ones.

Treylina
Aug 27, 2015, 07:19 AM
I'm really bad at finishing my projects and I'm a terrible procrastinator. I.

Same here. I have a crapload of unfinished projects.

Somehow I feel procastination is the norm, though. You'll hear so many people start projects or "new years resolutions", only to never continue on them. Take a drink on the level progress thread by how many levels/tilesets there are not released. Or people posting level project threads...which pretty much have all failed. Or the comic threads that consist of one page.


New years resolutions are dumb. Why wait??!

Another Jazz 2 fan
Aug 27, 2015, 04:58 PM
Why is New Years so special? If you want to accomplish something, might as well do it whenever. ;-)

Yep. I've got an original 3D puzzle-platformer game that I started with a friend for our senior project that we still want to finish and release as an Indie. I've got a novel that I wrote several chapters of that has been sitting mostly unwritten in my head for years. I've got a board game design, and even components, that needs to be fleshed out and playtested. I've got ambitions of learning Unity, Android programming, music composing. And beneath it all... the JJ2 levels I never finished, the episode I never completed, always sitting there... always waiting. It's so easy to start a new project, but why is it so difficult to commit to finishing something?

PurpleJazz
Sep 2, 2015, 01:29 PM
I think I spend far too much time on JJ2 in general, especially in JCS.

Ninja
Sep 2, 2015, 02:32 PM
I enjoyed playing the game growing up, met lots of awesome people, and am extremely impressed by all the features that have been added by JJ2+. That being said, I think the game is terrible as a multiplayer/competitive game.

Treylina
Sep 2, 2015, 05:34 PM
That being said, I think the game is terrible as a multiplayer/competitive game.

Sometimes I think that is secretly a popular opinion, just that those who do think so, don't say it.

I mean, why do so many have memories of playing SP, but not online? Many lose interest soon after playing online.

Online play would be actually good with better character and weapon balance, and removing the blink mechanic from CTF (the noblink command sucks and knockback would need to be removed/altered from some weapons), along some other team gamemodes.

The fact is, 98% pick Spaz and everyone flocks to the seeker pu and anyone who controls it, wins. Many weapons are highly niche, or pretty much useless (aka TNT and ice). Forget controlling ammo when you can just flock to the base/control point like dead flies on paper. When everyone tries the same strategy, it's not that fun anymore.

And somehow, I don't find the random factor of not knowing where anyone/most people are to be that much fun. It feels like I am out of control. I can't prepare to dodge the guy running way off my screen. I can only hope he's not there. I have to spam ammo in the hopes I hit someone. I am playing a 2D platformer roulette. Let's not forget everyones favourite - warp target camping.

So yes, I have a utopian vision where I can fix virtually all the problems with online JJ2...with mutators, probably. But I doubt that would bring players back. Some of that can be done already though. But people don't like change.

Love & Thunder
Sep 3, 2015, 09:32 AM
I have a similar opinion.
I find the competitive modes pretty boring too TBH. Co-op and single-player are what keeps me coming back to the series.
Although I will say that CTF would probably be pretty fun if I could play with some people around my (Very low) skill level.

Treylina
Sep 3, 2015, 01:39 PM
The best way to start out is to go on the public servers where non-plussers hang out (The Server and puke nukem battle) and then stomp them.

That's how I started - I went beating everyone in Zeal Alpha(RIP) and The Server. Most players in public servers aren't very good.

PCG77
Sep 10, 2015, 04:34 AM
1. I actually think Jazz Jackrabbit Advance is a flawed but decent game and i've beaten it many times

2. Lori is my favorite character

3. I tried working with the Jazz3D engine cause i loved the demo and wanted the game to happen but i sucked at using the editor xD (didn't gave up though ;-; )

4. My sister pwned me in Jazz 2 local multiplayer ;-;

Treylina
Sep 10, 2015, 11:29 AM
Hmm..lets think of more confessions.

I used to rate how good a level was depending on how copter biased it was. Maybe not that unexpected, but still shallow (there's so much more to levels!).

I'm not sure if I even enjoyed the original SP campaign. I think I just played them because not many other games appealed to me at the time, or that was the only choice. Yet something kept drawing me back to it. I guess animals just appeal to me more, because in fighting games, I'd always pick the animal/non-human characters. And yes, the TSF and Chrismas Chronicles level design are worse, so much copypaste and dissapointing coin rewards.

I don't know if you can even call this a confession, though I have no sexual interest in Lori. Cute - sure. But I'd figure I mention this anyway because some people have this preconceived notion if that a character is "bad", they must be using them because they're "sexy". :rolleyes: Sex appeal and games do not interwine for me, it's distracting. And really - anyone who uses Lori for that reason dissapears from the game soon after, or switches back to Spaz.

I also occasionally get sad about the dwindling of the community.

Primpy
Sep 27, 2015, 09:43 AM
I had two Jazz related dreams two days in a row (I am pretty sure that's now how you say it. Please correct that sentence if you know how to).

The first dream was about "Jazz Jackrabbit 4". I can't remember the logo pretty well but it had the JJ2 sprites of Jazz, Spaz and Lori. It apparently was just JJ2 but with a smaller resolution and more voice lines for each character, even Spaz. I remember the level being greenish with a blue sky and I guess it was multiplayer since there were all three playable characters. This thing was supposed to be on J2O downloads page. It's the first time I dream something J2O related. (Then I became John Cena, blew up a building with the help of the old man that gives you the sword in the beginning of the first TLoZ game and ran away from the police. Not even joking, that's what I dreamt. It was a pretty lucid dream.)

The second dream was a little more obscure. From what I can remember I was Jazz and had the JJ3D model but for some reason I was yellow-greenish instead of green (It actually looked a bit like Slaz). The rest of the dream was a big blurry mess.

Love & Thunder
Sep 27, 2015, 02:53 PM
I've had a Jazz-related dream before, too.
In the dream, I was using the Unreal Engine, and then this window popped up of a spinning 3D model of Jazz. And then suddenly, I was in the level I was looking at. Lori and Spaz were talking, and then Jazz walked in. Apparently they were waiting for Rayman. Rayman falls out of the sky, and I find out that I'm Rayman.
And then suddenly, I'm in my house. I walk out of the room I'm in, only to see a fire demon, who I then shoot with a gun that I suddenly have. And then I woke up.

DoubleGJ
Sep 28, 2015, 12:07 AM
Food for thought, the last time I had a Jazz Jackrabbit dream, I wrote it into a fanfic (http://loricentral.com/stories/howimetjackrabbits.html). (warning: very old)

SAMI
Sep 29, 2015, 02:39 PM
I never had any Jazz rabbit dreams.

Borgia
Oct 11, 2015, 05:46 AM
I also occasionally get sad about the dwindling of the community.

At least it's a solid group of people, with additions and losses every now and then. Imagine if people like PewDiePie, Markiplier or Jacksepticeye would suddenly start playing JJ2. I think the community would explode, and I don't really want that either :P.

It's been a while since my last confession, but I don't think I have sinned between then and now. Well...

- I shouldn't make evil tests anymore, although I know I can't keep the promise xD
- I still haven't done anything after completing Egy Test Part II
- I'm not really active in-game anymore, even less so on this forum

Metsys
Oct 11, 2015, 02:07 PM
I also occasionally get sad about the dwindling of the community.

At least it's a solid group of people, with additions and losses every now and then.

I suppose it depends on what people are willing to put up with; admittedly communities like CGTalk have spoiled me. I understand that it's mostly teenagers here (which for such an old game is surprising) but I suspect getting random PMs in your email telling you to get cancer and die is where a lot of people draw the line for online communities.

More confessions? This past week was the first time I have ever, ever purchased game-related soft goods. I bought two Elite: Dangerous baseball caps and a Jazz Jackrabbit t-shirt, which is what made me think about visiting here again.

Treylina
Oct 11, 2015, 08:00 PM
-snip-

The thing is, the more only good players there are, the harder it is to get into the game for newcomers. The good players then lose interest and leave, and the community shrinks further. The not-so skilled players get stomped, so they lose interest and leave quickly, or barely play.

People like to play games they're good at, thus making JJ2 hard to get into.

Primpy
Nov 9, 2015, 07:37 AM
Gamerz is actually still working on his "Jazz Jackrabbit HD" thingy. Appels (who's still talking to Gamerz for some reason) gave me his project, "Jazz Jackrabbit 1.exe", made in GameMaker: Studio. For now it's just a platform with some absolutely awfully done sprites and terrible buggy physics. I can upload it somewhere if anyone wants it but why would you want to play such a thing?

Sean
Nov 9, 2015, 03:05 PM
That being said, I think the game is terrible as a multiplayer/competitive game.

Sometimes I think that is secretly a popular opinion, just that those who do think so, don't say it.

On the contrary, solely based on gameplay merit, JJ2's online multiplayer component remains one of my favorite gaming experiences. It strikes a near-perfect balance between mechanical skill with tight movement, tile-perfect trickshots, and a high speed ceiling, while most of the combat itself isn't based on mechanical skill but sheer tactical play. JJ2's gameplay is all about area control and denial, rather than straight up deathmatch. Things like hunters having a disadvantage due to running into enemy territory makes for tenser situations, and having a good read on your opponent's playstyle/priorities is a massive component of skill in the game.

Sure, this means that gameplay can slow down quite a bit when neither side wants to risk giving up control over territory, but this isn't any downside unique to JJ2, as it's present in almost any game regardless of its design philosophy. Non-duel games solve these issues by delegating roles to different players, and different roles have different priorities over which powerups to control or positioning to take. The inability to totally control your enemy's movement also means these roles need to change on the fly, which virtually necessitates players understanding how to be versatile and not rely on a single style constantly.

In addition, nearly nothing is designed to use randomness. Pickups and powerups spawn with clockwork precision, weapons use deterministic algorithms to determine their behavior, and the only two remotely random things I can think of mechanically are bouncers going through walls and walljumping. Neither is strictly random either, merely chaotic; the output is incredibly sensitive to the input and so can vary wildly with only a little change in the starting values. With near complete absence of randomness in the game, information and communication is the be-all end-all of competitive: knowing where you enemy last was and predicting his next actions, keeping track of respawn timers for every controllable resource on the map, keeping track of enemy's hearts and ammo supply as a form of risk assessment, and various other smaller tidbits.

As far as online multiplayer and competitive goes, the biggest dealbreaker has always been that JJ2 was never designed for it; it just happened to be a pretty good concept. Netcode is atrocious and incredibly unreliable, and the nature of the game means that having a very small player base keeps regional play from being feasible; virtually everyone plays on European servers, making it a very inconsistent and non-level playing field. Packets frequently go missing resulting in missing carrots or powerups for specific players, and constant desyncs of hearts and shots. JJ2's online component isn't a bad game, it's just a fundamentally broken one. Very little about it works, and that's the most infuriating thing about it.

As a concept and in practice JJ2's competitive gameplay is still my favorite of almost any game I've played, it just never friggin' works.

(so sue me I'm 2 months late to that discussion)

Treylina
Nov 9, 2015, 03:41 PM
-lots of text-

Well...better not to repeat myself on my issues with online play.

I don't think the netcode is as bad as people make it to be. Carrots and PUs not spawning and 3HKs are rare. Even playing against 250 ping players isn't that annoying (yes, those Americans). If people are really laggy, chances are their internet sucks or the bandwidth is being eaten by streaming video/music/torrenting.

However, the movement prediction netcode is terrible. That's why I refuse to take streetfight seriously. Fun but incredibly unreliable.

Treylina
Oct 25, 2016, 01:19 PM
Necrobump because this place is too stagnant and I just remembered an unpopular opinion I have.

The story of Devres doesn't interest me. The pacing is bad by dumping exposition every few levels/moments rather than letting the player find out gradually, and there's not much reason to care for anyone since everyone feels so anonymous and impersonal, including you. And I will not get over that you are supposedly meant to be a random soldier, yet you're still Jazz/Spaz/Lori. Pretending limitations aren't there is the easiest way to kill immersion for me. Slightly off-topic, but it relates to how much I dislike alternate skins/models with no voice modification.

In fact, because I found the storyline boring (and most found it amazing), I thought I didn't care for story in games at all. Until I realised I prefer storylines based on character interaction and getting in touch with the environment.

Regardless, it still holds up as one of the best SP packs today for its sheer innovation and challenge.

SAMI
Oct 25, 2016, 01:35 PM
Lori is ugly to begin with.

Primpy
Oct 26, 2016, 06:31 AM
Lori is ugly to begin with.

delet this

SAMI
Oct 26, 2016, 10:02 AM
delet this

Why? Have I not the right to express my opinion (confession)? Provided that it doesn't include any explicit content?

Jelly Jam
Oct 26, 2016, 03:13 PM
this post
I completely agree. (y)

Darkhog
Oct 27, 2016, 05:04 AM
Same here. I have a crapload of unfinished projects.

Somehow I feel procastination is the norm, though. You'll hear so many people start projects or "new years resolutions", only to never continue on them. Take a drink on the level progress thread by how many levels/tilesets there are not released. Or people posting level project threads...which pretty much have all failed. Or the comic threads that consist of one page.


New years resolutions are dumb. Why wait??!

Why is New Years so special? If you want to accomplish something, might as well do it whenever. ;-)

Yep. I've got an original 3D puzzle-platformer game that I started with a friend for our senior project that we still want to finish and release as an Indie. I've got a novel that I wrote several chapters of that has been sitting mostly unwritten in my head for years. I've got a board game design, and even components, that needs to be fleshed out and playtested. I've got ambitions of learning Unity, Android programming, music composing. And beneath it all... the JJ2 levels I never finished, the episode I never completed, always sitting there... always waiting. It's so easy to start a new project, but why is it so difficult to commit to finishing something?

I feel like lots of "procrastination" comes from the lack of structure. What I mean, maybe you just need a "boss" (maybe not actual boss) who would consistently reminding you about the project and pestering you about it, essentially nagging you to work on it.

Yes, it hardly sounds like a fun, but maybe it's what you need to finish stuff up?

I sometimes, too, procrastinate, for similar reasons - but - I've found out that if you force yourself to work on something (again, not "fun", but working) soon minutes and then hours will start ticking by while you're on the job. Maybe that can work for you as well.

As the last effort, you can say you're doing it for the fans, not yourself (even if those fans are only in your head).

Hope I was helpful. Cheers.

Primpy
Oct 28, 2016, 10:17 AM
Why? Have I not the right to express my opinion (confession)? Provided that it doesn't include any explicit content?

Guess my memery is still not accepted but I can guess the reasons why.

Lori is a great addition to Jazz 2 in my opinion. It doesn't affect Jazz and Spaz and it's an alternative for people that like playing games with female characters. Helicopter ears can be quite helpful at times and I prefer Lori's kick over Spaz's. Nice design overall, maybe she does not have a lot of verticality, that's true, but doesn't mean she is completely useless. Fun character to play, underrated imo.

And I'm ok with your opinion, you're not the only one that thinks Lori isn't a good character. I understand why.
IT WAS JUST A PRANK, BRO, JUST A PRANK

Jelly Jam
Oct 28, 2016, 10:35 AM
Project 2 was the one that ruined Lori. They said that Lori was Jazz's sister, but the original idea was Spaz's girlfriend. At the end Lori is Jazz's sister that popped out of nowhere...

Primpy
Oct 28, 2016, 10:53 AM
Project 2 was the one that ruined Lori. They said that Lori was Jazz's sister, but the original idea was Spaz's girlfriend. At the end Lori is Jazz's sister that popped out of nowhere...

Agreed. I see Lori more as one of the Jackrabbits than as Spaz's girlfriend. Jazz with Eva, Spaz with that wacky yellow bunny girl and Lori... well I'd say Razz but it's her cousin so... with no one I guess, she's a strong independent bunny girl :D

Stijn
Oct 28, 2016, 11:10 AM
Sure they changed her backstory, but it's not like that backstory was more than 3 frames of animation in the JJ2 ending cutscene. I've seen worse retcons.

also lori is a bori

SAMI
Oct 28, 2016, 11:20 AM
OMG its funny how you guys get so serious when I say something about lori bori.

When I said, "Lori is ugly to begin with." I meant exactly what I said.

To me lori looks ugly. I never said that she is useless/ shouldn't have been an addition to the game etc. It had nothing to do with lori being girl. But man, Jazz looks sexy.

Btw at Prompey, I know you were peanking. And I was pranking too (♡●♡).

BTW, on a serious note, I think Spaz really did fell in love with his sister, provided that how retarded he is. Family strokes lol.

SAMI
Oct 28, 2016, 11:26 AM
Okay, another confession: I play JJ2 at 180x100 often in SP. Cause BigSpazz.

Treylina
Oct 28, 2016, 02:45 PM
Moving the crap aside..
-snip-

At the moment, I haven't been working on my level projects due to having other priorities right now (like art, playing fast and organising imageboards). Also it's hard to stay motivated when only a small amount still play JJ2 anymore. Sure, I don't make work to pander to others, though when zero play it in the end, it feels kinda..wasteful. Even getting playtesters (for multiplayer) feels like a stretch.

However, before I jump ship (not because I want to, but have to) I do want to at least crank out a tileset and standalone single player. And one more battle/CTF. My mental block on tilesets right now is my lack of understanding on the structure of backgrounds and being terrible at mechanical tiles, so I think once I pin that down, I should be more motivated to work back on my sets again.

Also I still have mental blocks on my inability to script. I always seem to zone out whenever I try to learn it. Sadly, my interest in learning things is not gauged by usefulness. I wish it did.

As for nagging, if it worked - my sleep schedule wouldn't be screwed up (lets just say my parents used to nag me a lot about going to and out of bed. I felt demeaned more than anything.) I think the lack of work is less to do with laziness, and more to do with lack of confidence and frustration. People know that I tend to be up late for things, but put much effort once I get to it.

And then whenever I admit mental problems, I get redirected to a social worker then I'm back to square one.

Jelly Jam
Oct 30, 2016, 07:14 AM
I just realized my favorite gamemode is test. Been playin em since I started playing JJ2 online. In fact, now I realise that the reason I always sucked at CTF is that I was so good at tests. In other words, I played tests more than CTF. There was a period when I was 4th in every test in Puke. I was never much of a speedrunner, but I was capable of passing even the hardest tests. I became better at CTF later though, at least as a teamplayer. I'm one of those people who had or still have a 10 CTF matches per day habit.

Even though that Spaz is better at multiplayer, and I like Spaz tests more, in SP I prefer Jazz. For some reason it feels a lot better. Ever since I first played JJ2 I played SP as Jazz. Dunno why, probably because of the ability to fly over many enemies.

Hardly ever played as Lori. Streetfight only, really.

Also, that's an interesting signature you have there, you-know-who.

SAMI
Oct 30, 2016, 10:10 AM
-The constant microstutters in JJ2 make me crazy.

Primpy
Oct 30, 2016, 10:14 AM
As happy as I am seeing people play Jazz Jackrabbit 2 in servers, I could never get into multiplayer. I only play it rarely just to meet and talk to some people and have people go like "Primpy, I thought you were dead!". I find single player levels much more enjoyable and stable. Maybe I'm just bad at multiplayer or platformers in general. I mean, I haven't completed a single test so far. I was close, but couldn't do it. I'm also having constant issues with Spaz's double jump (which I think all of us have).

Question, is Spaz's double jump buggy or I just don't understand the conditions under which I can use it? Because sometimes I just spam the jump button and the double jump starts like one second after I pressed jump for the first time. Now, as I said, maybe I don't understand in which condition I have to be to double jump :P

SAMI
Oct 30, 2016, 11:06 AM
As happy as I am seeing people play Jazz Jackrabbit 2 in servers, I could never get into multiplayer. I only play it rarely just to meet and talk to some people and have people go like "Primpy, I thought you were dead!". I find single player levels much more enjoyable and stable. Maybe I'm just bad at multiplayer or platformers in general. I mean, I haven't completed a single test so far. I was close, but couldn't do it. I'm also having constant issues with Spaz's double jump (which I think all of us have).

Question, is Spaz's double jump buggy or I just don't understand the conditions under which I can use it? Because sometimes I just spam the jump button and the double jump starts like one second after I pressed jump for the first time. Now, as I said, maybe I don't understand in which condition I have to be to double jump :P

It's not bug. Spaz's double jump has many limitations.

I think it's good or else he would be overpowered.

Once yoy double jump, you can't make it again unless you do a single jump and land succesfully once.

So its like, 2x jump - 1x Jump- 2x jimp again.

But I managed to 2x jump consecutively, so my theory might be wrong lol.


Btw, JJ2 is mainly a single player game, so you're good :P :)
And if you want the vibe of Multiplayer, play ctf or battle. Tests are more like SP game with leaderboard.

Public servers are best way to get a hang of multiplayer mode, have some fun with amaturs and getting pro slowly.
But since Vanilla JJ2 is screwed because listserver is fuked up for Vanilla JJ2, public servers are mostly empty now.

Its unfortunate. Thank God JJ2 is finally dying.

Treylina
Oct 30, 2016, 11:31 AM
As happy as I am seeing people play Jazz Jackrabbit 2 in servers, I could never get into multiplayer. I only play it rarely just to meet and talk to some people and have people go like "Primpy, I thought you were dead!". I find single player levels much more enjoyable and stable. Maybe I'm just bad at multiplayer or platformers in general. I mean, I haven't completed a single test so far. I was close, but couldn't do it. I'm also having constant issues with Spaz's double jump (which I think all of us have).

Question, is Spaz's double jump buggy or I just don't understand the conditions under which I can use it? Because sometimes I just spam the jump button and the double jump starts like one second after I pressed jump for the first time. Now, as I said, maybe I don't understand in which condition I have to be to double jump :P

You should hold jump in order to double jump successfully.

And yeah I figured you weren't into multiplayer a long time ago. Getting into tests requires a lot of patience. And with the high skill floor of active players and less casual gamemodes being hosted, getting into JJ2 online is hard for casual players. Wait a moment, I'm repeating myself...

I try to grin and bear being bad at something. After all, that's a step to becoming skilled. Not just video games but anything in general. Unless it's piss-easy (which quite franky what JJ2 SP usually is).

You should still come during bashes though.


Its unfortunate. Thank God JJ2 is finally dying.
"Shame my old dog is dying. Thank god"

Jelly Jam
Oct 30, 2016, 03:47 PM
You should come to bashes and JDC events at the very least, if you have time and the possibility to do so, that is.

Yeah, tests require much patience. But I find test servers more like places to talk to, unless you're preety obessed with beating your own time.
Treylina's doublejump method, btw.

Too bad you don't join the CTF servers though. I too think that SP is fun, especially with the new AS stuff, but playing a game or twenty is just as fun. You probably gave up the first time bcs: 1. You don't know the map; 2. Have no clue what CTF codes are; 3. People constantly telling you.thst you're a noob.

In case ya wanna beggin with CTF again, here's some basic advice:

1. Learn the popular maps, and later the mappool maps. You can't play any CTF match if ya have not studied the map first. Just run around it before you play a game, find the basic routes, fastest routes to the CTF bases, powerup boxes' positions, carrot positions, and measure the spawn time (for the carrot it's usually 30 seconds or something like that).
2.Learn CTF codes, they're preety easy and help a lot. In case you did not notice, holding shift when pressing T activates teamchat. When someone is teamchatting, he or she will have [ ] around his or her name. This way the enemy team has no clue what you're about to do, though prediction is not a hard skill. When your teammate tells you 1 or 2 or 3, it means his health is, y'know, 1,2,3... If the flagholder of your team has low health, you need to get ready to recapture the flag when he dies, or else the enemy will score. If you by chance hit the enemy's, just say e2 or e1, which means that the enemy's flagholder's health is 1 or 2. When you're sure that his health is low, but don't know if it's 1 or 2, just say elow. If the enemy's flagholder is at his base, it means he's waiting for your team's flagholder to die so he can score. When he's prepared to score, you say es. When you killed the enemy's flagholder and you're sure that your teammate can rush to the base to score a point before the other players, say s. Also, when you're sure you can kill the enemy, and want your flagholder to prepare for scoring a point, also say S. When the flagholder says S, it means he's prepared, and will most likely say his health in the same message, s3, for an example. When your flagholder is about to die, and your ready to recapture, say r. You should also say your health, r3 or r1 for an example. When you don't want your flagholder to prepare to score, say ns, or when your flagholder thinks it's safer not to score, he'll say ns. When the carrot is there, say c so your flagholder can eat it. Don't eat it unless you're the flagholder or your flagholder is 3. When you or someone else eats the carrot, or when it just isn't there yet, say nc. When you shoot the čarrot down or see someone else do it, say cd. Though in some maps it can be shot left or right from the spawn point, say cl or cr or something. When you're camping around the carrot, or waiting for it to respawn, say cc. When you see the enemy's flagholder eat the carrot say e3nc, or just e3, everyone will get it that it's been eaten. When you're waiting for the bouncer powerup to spawn, say cb, meaning camping bouncers. Same goes for the rest of the powerups (cs seekers, cr RF, ct toaster, cf or cp for pepper or the fireball, and probably ce for the electroblaster). When you've taken a PU say bt for bouncers, st seekers, rt RF, tt toaster, ft or pt for pepper, and et for electroblaster. When you have no ammo, say na. When you don't want your flagholder to die, tell him dd, use this in case you want to get ready in time or sth like that. remember to combine messages to one, like r3na, though this is not a must to do. Just make sure your teammates see the messages.
3. Just ignore the people, man. They don't really mean it, they're just pissed cuz they lost. I had lots of those people 3 years ago.
4.Experiment with ammo, the enviroment... Shoot bouncers at places where the enemy can come up from, shoot RF through horizontal passages while running, because it's faster. Boost yourself with RF, shoot carrots down using bouncers or electroblaster, don't go to dead ends for no reason, always approach a powerup and sidekick it cuz that way you'll get 50 of it. There's lots of tactics. Oh and always use Spaz, doublejump makes him get a lot quicker than jazz and lori.

I hope this was usefull and that you read it.

SAMI
Oct 31, 2016, 05:38 AM
"Shame my old dog is dying. Thank god"

You are happy that your dog is dying? How absurd :lori:

Primpy
Oct 31, 2016, 06:02 AM
You should hold jump in order to double jump successfully.

Wish I knew that long before.

Getting into tests requires a lot of patience.

I have an enormous lack of patience so tests will never be my thing. Tests are like kaizo levels for me. I like playing one every once in a while though.

I should've mentioned that I enjoy playing Streetfight though. I would play more often if, well, other people would play SF as well.


"Shame my old dog is dying. Thank god"

:lol:

You should still come during bashes though.
You should come to bashes and JDC events at the very least, if you have time and the possibility to do so, that is.

I am, but I don't stay for too long. Just to see some people, talk to them for a bit then, maybe, return after a few hours. I'm not good at MP and I don't want to be either.

*tips*

I did read them and now I'm more confused than ever. There's no way I could memorize all of those codes just to casually play CTF. Also, I don't think there are casual CTF players on JJ2 unless it's a bash or something. Insults don't demoralize me, I already have zero self-esteem so an extra insult is null to me.

I'm simply not a competitive player. I never was and I never will. JJ2 Battle/CTF is fun at times but doing my best to get to the top is not the way I am. I really do appreciate all of those tips but I don't know whether they will come in handy or not. I hope yes.

Oh, and regarding Trey's opinion about SP levels being easy, I do believe you're talking about the official ones? They're pretty easy, the only level that is fairly challenging is Diamondus with Turbo difficulty.

Also, I think the problem with Jazz 2 is the fact that it's both fast paced, supposed to be mostly a "run and shoot" 2d game and also a platformer. Seriously now, who doesn't run instead of walk 90% of the time? What am I saying is that the platformer part is not quite matching. I'd say the creators of Jazz 2 knew that perfectly but not the level makers. Of course, there are lots of great levels and level packs such as Bloody_Body's Stone Abyss, Violet's Ozymandius, Slaz's Literally Frozen Spring and so on. But I can't enjoy the levels that put more accent on the platforming part. I absolutely hate death pits, gimmicks and extremely precise platforming. I know there are some people that love them but that's just my opinion (and to be honest I'd like to hear yours as well :) )

Treylina
Oct 31, 2016, 08:50 AM
I virtually never walk unless I have to. If I want to go slower, I just tap the directional buttons most of the time.

Also I think a lot of levelmakers didn't put enough effort into catering to different skill levels when making Single player. Those difficulty parameters are there for a reason.

XxMoNsTeRXM
Nov 1, 2016, 04:07 AM
*stuff*

You can find the CTF Codes here: https://www.jazz2online.com/wiki/CTF_Codes
Also you don't have to know all of the ctf, most of the time players use the health ctf codes like "1,2,3" or for enemy's health "e1, e2, e3" or if they ask for the flag carrier's health ("h"). Or at the beginning of the game some ask "a or d" (attack or defend) and you answer with "a" or "d".

Jelly Jam
Nov 1, 2016, 02:51 PM
Yeah, like monster said, you don't have to know all of 'em. Just memorize those ones, and r3,r2,r1 (ready to recapture the flag) and c (carrot) =/= nc (no carrot), and the PU camping and taking ones.
IMO CTF is less competitive and more''for fun'. There are only 4 active clans, and there are no new games from the previous week, so that's hardly a competitive atmosphere.

The official SP levels are made for the lowest resolution in the game AFAIK.

SAMI
Nov 2, 2016, 02:53 AM
"Shame my old dog is dying. Thank god"

Ok lets cut it out. My pet bird is sick and your comment is freaking me out 8|


_______

Another confession: I type with CAPS ON OFTEN. BECAUSE it'S THE RUN BUTTON.

Treylina
Nov 2, 2016, 09:37 AM
Ok lets cut it out. My pet bird is sick and your comment is freaking me out 8|


Funny how you replied twice. You're the one carrying it on here.

It was a cheeky remark based off of "Its unfortunate. Thank God JJ2 is finally dying." When you feel shame and relief over something being over, it doesn't feel like it makes any sense.

Yes, it was an off-colour analogy. I'm evil like that occasionally.

As for confessions, uhh, I'm dissapointed over the amount of releases I made.

SAMI
Nov 2, 2016, 10:59 AM
Funny how you replied twice. You're the one carrying it on here.

It was a cheeky remark based off of "Its unfortunate. Thank God JJ2 is finally dying." When I feel shame and relief over something being over, it doesn't feel like it makes any sense.

Yes, it was an off-colour analogy. I'm evil like that occasionally.

As for confessions, uhh, I'm dissapointed over the amount of releases I made.

Wait, I assume you realized I was jokin when I said ,"JJ2 unfortunately dying. Thank God".

Anyway, you're evil like that? I didn't notice any evil comment of yours. What I missed?

An ther confession: Now a days, I barely play JJ2. When I play, I actually try to make a speedrun video of all the episodes but get tired and quit within 10 mins.

Primpy
Nov 3, 2016, 04:48 AM
An ther confession: Now a days, I barely play JJ2. When I play, I actually try to make a speedrun video of all the episodes but get tired and quit within 10 mins.

BinaryBlob's got your back. (https://www.youtube.com/channel/UCdzKBGU3yptL1oGjgYvbPuQ)
You can always try to beat his record but heck, he's really good at it.

SAMI
Nov 3, 2016, 06:27 AM
BinaryBlob's got your back. (https://www.youtube.com/channel/UCdzKBGU3yptL1oGjgYvbPuQ)
You can always try to beat his record but heck, he's really good at it.

Thanks :D

Man, beating him will be a pain ass challenge. But lets keep trying.

Treylina
Nov 3, 2016, 08:04 AM
If you want free short """World records""", there's always The secret files, Shareware and Christmas episode. Just because there isn't leaderboards for them at the moment, doesn't mean they arent accepted, it just means there are no records.

http://www.speedrun.com/jj2
http://www.speedrun.com/jj2tsf

A great reference. ^

Borgia
Nov 3, 2016, 10:05 AM
I confess that this confession thread makes me want to include a special, holy confession area in my cathedral where you can share your troubles, sins and other novelties with Saint Borgius.

Not that I'm going to get that done anytime soon though :D. I must also confess that proper, ambitious plans for new tests (like Haunted 2) still haven't made it past the idea of making them. Being in a room away from home with only a laptop doesn't exactly help with that either.

Third confession: it's been ages since I was last really 'active' in JJ2. Too busy with life nowadays...

In the name of the Bunny, the Carrot and the Holy Blaster, amen.

Treylina
Nov 3, 2016, 10:10 AM
Pretty sure JJ2 can run just fine on laptops. It's not a very demanding game.

I do notice microstuttering on them though, but it's still playable.

Borgia
Nov 3, 2016, 10:21 AM
It does, but it has to be in windowed mode (real fullscreen makes the game run slower, while windowed full screen stretches the layout to absurd proportions). So for a windowed, 'square' playtime I am left with a relatively small game screen on this laptop :P.

SAMI
Nov 3, 2016, 11:03 PM
If you want free short """World records""", there's always The secret files, Shareware and Christmas episode. Just because there isn't leaderboards for them at the moment, doesn't mean they arent accepted, it just means there are no records.

http://www.speedrun.com/jj2
http://www.speedrun.com/jj2tsf

A great reference. ^

Ok thanks.

It does, but it has to be in windowed mode (real fullscreen makes the game run slower, while windowed full screen stretches the layout to absurd proportions). So for a windowed, 'square' playtime I am left with a relatively small game screen on this laptop :P.

I have no issues on Windows 10 so far. Though some are sayin it's happening with only intel or Amd iGPUs (Integrated GPUs).

Whats your O/S and specs? I actually prefer Windows 7 more than 8 and 10 (And 8 is worst).

Jelly Jam
Nov 4, 2016, 02:44 PM
Is windows 7 actually better than 10, then? I use windows 7, that's why I'm asking.
Oh and confession stuff, the very first time I played JJ2 I had a real hard time beating the queen. I get that the levels were meant for kids to beat, but hell, I was so happy when I got to Carrot1, but then the second boss was an even bigger pain. The first time I've got to the Lab levels was when I played splitscreen with my sister. At the end, the first time I ever passed the game was when I played splitscreen with her. After that I was able to pass the levels on my own.

Oh and at the final battle, I lost all of my lives, so my sister had to finish alone. We were lucky that Devan was blowing fireballs at my dead bunny, so we finished easily. I was Jazz and she was Spaz.

Love & Thunder
Nov 4, 2016, 03:41 PM
I haven't beaten the JJ2 SP campaign in years. Back then, I used to play it with my brother and sister, and we always used the glitch where you could stomp on Devan to skip the second stage of the fight.

These days, on the rare occasion I play JJ2, it's usually so I can take another crack at FSP, or Evilmike's 5-part SP epic(Usually FSP, though).

Jelly: Do you mean in general, or just for JJ2?

SAMI
Nov 4, 2016, 10:51 PM
Is windows 7 actually better than 10, then? I use windows 7, that's why I'm asking.
Oh and confession stuff, the very first time I played JJ2 I had a real hard time beating the queen. I get that the levels were meant for kids to beat, but hell, I was so happy when I got to Carrot1, but then the second boss was an even bigger pain. The first time I've got to the Lab levels was when I played splitscreen with my sister. At the end, the first time I ever passed the game was when I played splitscreen with her. After that I was able to pass the levels on my own.

Oh and at the final battle, I lost all of my lives, so my sister had to finish alone. We were lucky that Devan was blowing fireballs at my dead bunny, so we finished easily. I was Jazz and she was Spaz.

Yes Windows 7 is better than 10 imo. Too much hassle in 10 to bother.

JJ2 isn't just for adults. Its for everyone and thats why its a great gane :)

Primpy
Nov 5, 2016, 04:27 AM
I haven't beaten the JJ2 SP campaign in years. Back then, I used to play it with my brother and sister, and we always used the glitch where you could stomp on Devan to skip the second stage of the fight.

When I was young, I had a HUGE phobia for game bosses. I just felt incapable of beating them as they were faster, stronger etc. I remember reaching Schwartzenguard for the first time, I was really really scared, lost in an instant and went crying to my parents. To be fair, I don't remember what happened when I actually beat him. And what really surprises me is the fact that I somehow beat Uterus, Bubba and especially Bolly (which is one of the hardest bosses imo). Castle, Carrotus and Medivo levels make me more nostalgic than the other levels.

And, of course, I think I mentioned this before but I could never beat Devan. He was too fast for me to understand what should I do to beat him. I didn't even get to the second form :P

Edit: Did I mention these things before? I feel like I did, sorry if I did :l

SAMI
Nov 5, 2016, 04:54 AM
When I was young, I had a HUGE phobia for game bosses. I just felt incapable of beating them as they were faster, stronger etc. I remember reaching Schwartzenguard for the first time, I was really really scared, lost in an instant and went crying to my parents. To be fair, I don't remember what happened when I actually beat him. And what really surprises me is the fact that I somehow beat Uterus, Bubba and especially Bolly (which is one of the hardest bosses imo). Castle, Carrotus and Medivo levels make me more nostalgic than the other levels.

And, of course, I think I mentioned this before but I could never beat Devan. He was too fast for me to understand what should I do to beat him. I didn't even get to the second form :P

Edit: Did I mention these things before? I feel like I did, sorry if I did :l

You did somewhat, once upon a time though. It was long time ago.

So it doesn't hurt to say again ;)

Wait, so you're saying you didn't beat devan as of yet?

Treylina
Nov 5, 2016, 10:21 AM
...and especially Bolly (which is one of the hardest bosses imo).

Bolly is easy to beat.

You just get on the top, then spam buttstomp. The homing rockets can't even hit there either.

Love & Thunder
Nov 5, 2016, 03:03 PM
It isn't out of fear or anything that I haven't beaten JJ2 in ages; I haven't actually tried to beat the JJ2 campaign in a good few years.

Darkhog
Nov 5, 2016, 03:36 PM
You want JJ2 confession? Fine. Never was able to go past first boss of the game without using jjnxt.

Treylina
Nov 5, 2016, 04:37 PM
Maybe I should make a "How to beat the Queen boss for dummies" video clip.

Primpy
Nov 5, 2016, 10:03 PM
Wait, so you're saying you didn't beat devan as of yet?

No no, just as a young child :D

Bolly is easy to beat.

You just get on the top, then spam buttstomp. The homing rockets can't even hit there either.

6 year old me couldn't figure that out. I'm surprised that 6 year old me even got to fight Bolly and somehow beat it.

You want JJ2 confession? Fine. Never was able to go past first boss of the game without using jjnxt.

I never had problems beating the Queen (aka The Opera Singer) as a kid :l

Maybe I should make a "How to beat the Queen boss for dummies" video clip.


:lol:

Borgia
Nov 13, 2016, 11:11 AM
The widescreen issue doesn't bother me much, this laptop is only temporarily. Once I get back to my regular screen, all will be fine (until the day I buy a widescreen monitor. That's when it all starts over again...)

I confess to not knowing why Primpy, Jelly Jam and Sami are banned :O.

Treylina
Nov 13, 2016, 03:10 PM
I confess to not knowing why Primpy, Jelly Jam and Sami are banned :O.

This thread explains it all: https://www.jazz2online.com/jcf/showthread.php?t=20034

It's only for a week, so don't worry.

I've started getting in touch with the JJ1 speedrunning community. Maybe I'll actually bother to play the game.