Stupid event. I think.
OK, occasionally, when I'm playing a battle level (come to think of it, ANY kind of level) over the net, and I try to fire a seeker at someone, it flies the wrong way, hovers in a particular spot for a few seconds, then explodes. It's like it's found something that isn't there. It's been very annoying, since I've died more than exactly six times because my seekers decided that the air behind me was a better target than the rabbit in front of me. (Did I mention that the "seeker magnet" takes a higher priority than enemy rabbits?) It doesn't matter if the missiles are powered-up or not. And the seeker magnets seem to stay in one place during the entire game.
Could someone please enlighten me as to why my seekers seem to think it more important to float in one spot for no apparent reason than to accomplish their actual purpose and destroy the enemy?
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