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Trafton AT

JCF Member

Joined: Mar 2002

Posts: 1,712

Trafton AT is doing well so far

Sep 24, 2002, 09:34 AM
Trafton AT is offline
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Quote:
Originally posted by Bobby aka Dizzy
Players who enter the server are not affected by the seeker holes already there, not knowingly at least.

Also, clients take many values from the server, but why would clients take the positions of the clients after they have left? JJ2 only has the server send packets that tell clients where old clients moved to if they are actually in the server. A program would have to be run by the server first which would eliminate all seeker holes from the server, then clients would have to remove their own seeker holes so they do not see fake ones.
I mentioned that because if this was a server-inherited trait, I would think that just running a program on the server would work, but I was wrong.

Really, it's getting that there are so many programs running whenever I play Jazz Jackrabbit 2 that instead of improved gameplay, I'm getting single-digit frame rates and my computer crashes often. I didn't hear of this "J2M" project before, but I definitely like the idea. It'll be great to have one program instead of many taking up my RAM. Good luck, Overlord.