Interesting that the secret levels got the shaft like that .. . but of course judging by what they were like, the production team may have had trouble figuring out how to make them function as 'secret' (say, as mentioned earlier).
Of course Gargoyle's Lair is nice caus' Jeh made the level.. . but of course the levels aren't obscurely fun. The Jazz 1 secret levels had potential I suppose because of unique items like TNT, the fact that Jazz could collect unlimited ammo . ..
and then those special features that could make it different such as the frequently found Bird morph level...and in the Technoir one, the Bounce Pads. ^_^
Of course in Jazz2 there is an ammo limit, and less obscurely entertaining items. In order to tactically release the game timewise they didn't have time to finish a load of special features, say all those JCS items. . .and features like the bird so they scrapped the secret levels, i imagine, cause they weren't all so useful. In the Jazz TSF (Diamond Edition fits the original idea better) .. . they could have completed all that mess, which may have been their plan.
You'd think if someone got the source code this sort of thing (secret level bug) could get doctored up nicely, as with the bird...and so on. Good times.
- Rocky
Stuff is good. . .
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