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defalcon

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Joined: Apr 2001

Posts: 2,366

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Nov 30, 2002, 05:23 AM
defalcon is offline
Updated 27/5/2004
Quote:
Originally Posted by defalcon

Name: Defalcon Phoenix
Age: Unknown, looks about 17

Appearance: Fairly tall, not lanky but not solidly built (medium build), sky-blue fur. Emerald green eyes.

Hair: Slightly spiky tuft of hair, sweeping to the sides and a bit to the front.

Clothing:
Dark-Grey/Black shirt, dark grey-brown leather coat, worn open, dark grey flight pants, black boots, silver-buckled belt with numerous pouches.

Weapons:
- Twin dark-grey blasters that fire white-hot energy bolts. Extremely heavy and powerful (more like blaster rifles than blasters), they are kept holstered on sides of belt. Has options for changing the fire rate/power ratio.

- Twin, silver-bladed swords; ancient, magical relics. The one kept in the sheath above his right shoulder is Nightwind. The other blade is Nightfire, with the inscribed rune for 'dark flames'. Both have a unique rune inscribed at the bottom of the blade, and the hilts are bound with a dark-grey cord.

The swords are unbreakable, and rather sharp (obviously). Kept in sheaths on back, Defalcon's weapons of choice. Each blade can discharge energy, and can be used to build up power and release it in the form of blasts or by adding to the cutting-strength of the blade. The energy-enhanced blades are obvious (the steel glows blue or lights up with blue flame), and are activated at the will of the wielder.

- S220 Shotgun:
A military-issue, sleek dark-grey shotgun with a shiny chrome pump (for the pump-action). Generally employed by commando units as a substitute for anti-armour weapons. Fairly compact for a shotgun and can be used with one arm. Holds 8 shells; it fires ionised metal shards that with a green tinge to them.
Strong enough to blow a hole through a brick wall the size of a car window, or to punch through a foot of solid metal. Not usually carried; because it's considered an overkill even by the military. Not especially useful over distance, either. Worn at towards the back of the left side of the belt.

- Arm blades:
Right arm has a collapsable sword on the inner side of the arm, which slides out and locks into position to be used. Not the strongest blade unfortunately since it's only one-handed. Also on the right arm is a spring-mounted short-blade which shoots out, so that punches can be lethal.
Left arm has a spring-mounted, pointed blade. The top side of the arm has a launcher which will fire the blade out, so up to three blades can be kept in the device and be either fired or used for melee.

- Additional Equipment: Small comm-link, long-knife kept in right boot, small explosive charges, short sword kept on right side of belt behind blaster.


Skills and Abilities:

SKILLS: Excellent swordsman, melee fighter and marksman, able to wield and switch on the fly with any of his weapons. Fancies himself as a decent pilot, able to handle most standard and military vehicles (most of the time). If faced with an unfamiliar vehicle, he'll figure out how to pilot it or crash it trying (more often than wanted).

ABILITIES:
Two "forms" in which to fight. His ordinary form, or his fighter form; marked by the eyes become a glowing blue (pupil, whites and all). In this form he is unusually aggressive; sometimes animal-like, but has increased strength and speed, and can take more punishment. However rational and logical thinking takes a backseat. If worn down or injured too heavily this form can no longer be sustained.

Can perform abnormally large jumps and has unusually quick reflexes and heightened senses; including enhanced hearing, vision and night-vision. Also possesses unusual strength and speed.

Can manipulate energy; uses a patented 'hook shot' where a sphere of energy is thrown at high speed, spinning into a flat blade-like shape which cuts most things. Can also form a small shield of energy in front of him, but his hand must be held up to sustain it.

FIGHTING STYLE: A flashy fighter. If ranged fights using blasters aren't an option, he'll leap up close into the fray without hesitation and use his unnaturally large strength to beat down opponents with efficiency. The arm weapons are deployed without warning to end such fights if necessary. His swords are used against armed oponents, and he'll often pull short blades, knives and small axes out of his coat as dispendable weapons which he leaves after winning a fight with. Not afraid to use the environment; tossing people into things, smashing them against walls, or using things as weapons or springboards.


PERSONALITY:
- Fairly smart, although hotheaded, which can cause him to get into situations that aren't as easy to get out of.
- Loyal to his friends, he enjoys a good time but is very serious when needed.
- Quick tempered, and vents his frustrations by beating down something that needs to be beaten down - one rule he follows sometimes devoutly; "Sometimes you just gotta keep whacking".
- Very cynical and sarcastic. If he doesn't make some sort of sarcastic, or biting remark about someone they should consider themselves lucky.

Last edited by defalcon; May 27, 2004 at 05:25 AM.