Well, the game turned out better than I would have expected, MUCH better.
My only complaints would be the lack of continuity between this and the other games, as this story is either parallel to or many years after JJ1 and 2. There's no mention of Eva, and Jazz is not a bounty hunter, but more of an agent. The way I see it, he either divorced Eva, or this takes place before he met her, but he's chasing after some different cottontail.
The other being that this adventure, (like so many other GBA titles), was destined to be cut short. Well, not extremely short, but there was only 24 levels my first time around. Let's face it. When you're playing your GBA, it's usually because you're stuck in some situation where you don't have access to any better system, so most GBA games tend to be short and sweet, not some 32 hour+ epic. I have, however, noticed that some levels have multiple exits, which branch off into different levels. one time I ended up in the sewer level, the next, I went straight from the rabbit space station to Devan's fortress on Icebox3. That's just one example, but I'm sure that there's more alternate paths that I am yet to come accross.
Due to these, I can't give it a perfect score, so I'll give it the next best thing: 9
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