Quote:
Originally posted by Onag
I *really* like this idea. It gets away from requiring a mad clash of metal and flesh and really allows us to develop characters and storyline. Not to mention you can do a lot cooler things with covert ops levels than all-out war levels.
-Nag
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Covert missions also allow for good use of different, specialised characters. If there are multiple characters, they could have different skils/things to offer, and allow for more teamwork if the level is team-based etc etc.
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