Project Cataclysm doesn't detect laser shields though I have programmed it to do so. I was planning to do most of the stuff you mentioned in Cataclysm 2. For example you'd just type Pjc.kick (player number) through jj2 chat and if most of the players in the server agree and do so the player is kicked/banned. By the way, PCata2 will have a built-in autodetection tool to detect events in a level using the EMM code so no more manual options to block things... This will allow blocking of certain events (like shields) only in levels which do not have them. The EMM code is pretty much done but I wouldn't say the same for Cata 2. I'm also planning to use it on my own idle server when I finish it and if I finish it.
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