Thread: JCS pet peeves
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Trafton

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Jul 13, 2003, 12:35 PM
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Originally Posted by Another Jazz 2 Fan
-Enemies give you rapid fire. This is especially annoying when making massive single player episodes. Within a level or two, the player will have full fast fire, making most challenges involving enemies a little too easy. This is one of the biggest obstacles I've encountered in my current episode, Devan's Secret Weapon (still in the works). The only way I see around it is forcing the player to die.
This is very annoying. I also dislike when they give carrots - after one spends so much time placing carrots exactly where they should be.

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-Coins turn to gems after you use a coin warp. See appropriate topic. It makes sense in the official levels, but there are so many things you could do if this were not the case.
If only gems actually had a use.

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-Gems are useless in single player. Sure, they're fun to collect. But they don't give you extra lives. How did Epic overlook this small bug?
I bet they probably just never got around to coding it. Jazz 2 was released on a deadline.

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-not enough enemy variety. I'm trying to make some nice challenges in my levels. There just aren't many options when it comes to enemy behavior. How many walk-back-and-forth enemies do we need, anyway?
Indeed. It gets old having only two or three different kinds of enemies per level.

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-can't use custom movies. I'm sure lots of people are annoyed by this. The only two movies are intro and ending. You can't have a level link to anything else
At least it saves us from cheesy cutscenes made in Paint.

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-rotating spike bolls can be shot down. One of my levels features a challenge with these things. Only thing is, by then the player is bound to have full fastfire. It'll be a piece of cake! Even without the fastfire problem, this is annoying.
Many players never do this; I myself try not to - it is more fun. Regenerators work, though.

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-only 2 boss music choices. Why can't we use custom files without overwriting one of them?
That would be too easy. This is an Epic game, after all.

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-Jazz always has a spotlight on him. Nope, no darkness can be complete.
There is always layer three if you do not mind the UGLY.

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-That note off error in the music. Whenever you die.
*Shudder*

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-the chat errors online. Too many backspaces = next message won't appear.
There are various patches for that.

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-ammo regen errors in multiplayer
See above.

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-easy to run through obstacles. In single player levels, it is hard to create challenges if the player can simply run past all the enemies, such as bats and sparks, even when they are very near by.
Indeed.

We should flood Epic's mail box with this list.

~ Traft