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Originally Posted by Txl Kill
2d games are the past. They do not sell anywhere close to 3d games, even mods of 3d games sell better then them, and they are free :-p
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First of all, how can something free be sold? And if you mean downloaded, that does not count. Obviously, free things would sell better than things that cost money. And, for that matter, where do you get your statistics?
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aka Counter-Strike, TFC, DOD and so on for the Half-Life Engine.
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Counter-Strike is free? That is one step closer, however; I would have to be paid to play that game. ;-P
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2D lacks exploration and detail into thier games, there are only 4 directions to go in 2d, while in 3d games there a millions and billions, and you cant hide in a 2d game making them lack strategy and/or stealth.
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Two-dimensional games do not need to lack exploration. In fact, in many cases, they make room for them. Just because you can not go in any direction than left and right does not mean there can be large levels or packs where there are many levels to explore. And anyone who says that you can not hide in a 2D game probably has never played some of the best Jazz 2 players. What makes you unable to hide? In a level that is 300x300 32 pixil square tiles on a 640x480 screen, you can be fifteen screens apart at any given time. Sure, you may not be able to duck or go off on an alternative passage, but most good levels allow for strategies found in the best of 3D games. Besides, comparing 3D games to 2D games is unfair. It is like the Verzion advertisement that promotes Verizon as "the only service to offer genuine Verzion DSL!" Sure, 2D games may be simplistic. However, that does not stop them from having good graphics, either. Save for the 3D effects, nearly anything you see in DirectX9 games (or would if any notable ones really existed) can be done in a 2D game. It is simply that, because 2D games do not necessarily make as much money as 3D games, they are rarely allotted the same amount of money and time. 3D shooter games make a lot of money, but there are not as many great 3D genres. Besides shooters and some occasional RPG or strategy games, most non-shooter games end up best as either aerial view-based games (mostly RPGs) or 2D games. 2D games are often simply and intended to be. Some people simply do not enjoy constant loud gun-shooting and insults from someone named ~+XtReMeHaCkAkId2003+~. 2D games oftentimes feel more personal and, while in an age where movie earnings are nearly equal in ratio to the number of explosions they feature or cause it may sound odd, sometimes playing a game where pausing to scratch your nose will not get you killed seventeen times before you can get your hand back on the mouse is actually fun.
~ Traft
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