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n0

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Aug 28, 2003, 02:20 PM
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How to compile a tileset, OR: Fun with the blur tool

Ok, so first you have your tileset: 320xSomthing pixals and saved at 256 colors.

Then you move it (and the masks version of it) to the following picture (My set I'm using for an example is Chezz)

Then you go into JCS and click on the two buttons as shown:

Then type in the name of the tileset, and what you want the file name to be, then click on the drop down boxes. In the list should be your set and your masks (if you have any). Now, if you don't know what you are doing about the pallet, it is best to check the check box I have circled.

Click OK and there you have it!

I would have just pointed you to the ~tileset101, but last I heard, everything starting with a ~ didn't work.

Oh, and if Tileset101 is working, could someone give a link?

`N0
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