I know the level you are talking about (by MidN), and I agree that it has some certain problems with camp-ability. The real moral of the story, though, is to have multiple start positions, not put ammo/carrots near them, and to kick people who use shields in levels without them (especially if they are named less than subtly). Also, not having the music is not really the level creator's fault. You have some very good points, though, and, yes, many otherwise decent levels are ruined by "camp-ability."
~ Traft
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