Quote:
Originally Posted by Spazzyman
i was almost 100% positive that JCS was made in Visual C++ because of the errors it sometimes has popped up with in the past with me. They weren't Visual Basic Errors...
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You could be right. I was actually thinking of the original version of UnrealEd, not JCS (don't ask how I made the connection). VisualBasic is more commonly used for editors than C++, but I really don't know.
-Nag
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