I was going by a Single Player perspective with my ideas (as well as a war perspective). The Vulpes would be good for when you need that extra fodder (heck, it could even be extended further into an engineer-type of mech that repairs friendly mechs also). The Spy mech would be good for taking out the higher class mechs without dealing with any of the lower classes (so essentially, it could easily be called an Assassin mech too).
I also assumed that both (or any) side would have these mechs, so a Vulpes could be used to retrieve a stolen mech also.
Artillery Class: Immobile; Heavy armor and weapons systems
- Chelonia (Turtle): Launches a large mortar-type missle (High blast radius)
- Something (Something): Uses two heavy gun turrets
- Rhinocero (Rhino): Uses a single armor-piercing gun turret
- Ranida (Frog): Lobs a small EMP grenade (small blast radius)
It was hard thinking up animals that would possibly fit these types of mechs.
__________________
<table width = 100%cellpadding = 0 cellspacing = 0><tr><td>
Quote:
Remember how long thou hast been putting off these things, and how often thou hast received an opportunity from the gods, and yet dost not use it. Thou must now at last perceive of what universe thou art a part, and of what administrator of the universe thy existence is an efflux, and that a limit of time is fixed for thee, which if thou dost not use for clearing away the clouds from thy mind, it will go and thou wilt go, and it will never return.
~Marcus Aurelius
|
</td></tr></table>
|